Video-rate dense depth mapping implemented by 2 webcams.

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Presentation transcript:

video-rate dense depth mapping implemented by 2 webcams

 Kinect  Implemented it by simple devices

 A Stereo Machine for Video-rate Dense Depth Mapping and Its New Applications - Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi Kano and Masaya Tanaka

 Calculating dense depth map in video-rate  Using the DDM to generate a stereo image  Implemented by simple devices (webcam)

 openGL (GLUT)  openCV 2.0

 2 webcams (NT$ 369 per camera)

 SAD (Sum of Absolute Difference)

Left Image Right Image

 Calculation time  Webcam quality

 Computer vision  3D model construction  3D interaction