video-rate dense depth mapping implemented by 2 webcams
Kinect Implemented it by simple devices
A Stereo Machine for Video-rate Dense Depth Mapping and Its New Applications - Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi Kano and Masaya Tanaka
Calculating dense depth map in video-rate Using the DDM to generate a stereo image Implemented by simple devices (webcam)
openGL (GLUT) openCV 2.0
2 webcams (NT$ 369 per camera)
SAD (Sum of Absolute Difference)
Left Image Right Image
Calculation time Webcam quality
Computer vision 3D model construction 3D interaction