Innovation in Education. ©2005 Microsoft 2 Innovation in Education Jason Trump & Craig Peden.

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Presentation transcript:

Innovation in Education

©2005 Microsoft 2 Innovation in Education Jason Trump & Craig Peden

©2005 Microsoft 3 Trends and Forces Technology EducationEconomics People

©2005 Microsoft 4 Traditional Learning21 st Century Learning IntegrationTransformation SchoolingLifelong Learning KnowingUnderstanding Broadcast/ Transmission Model Constructivist Learning Traditional Content/Context Contemporary Content/Context Learning Tech Skills Developing 21 st Century Skills Moving to New Models Source: ISTE National Education Technology Standards for Teachers (USA).

©2005 Microsoft 5 Stakeholders and Their Needs StudentsEducatorsAdministrationParents LearnFoster LearningAssess PerformanceReview Progress CollaborateManage ClassesPlanning and BudgetingReview Assignments Demonstrate Competence Reduce Administration Time Manage InformationInteract with Teachers Be ChallengedCollaborateImprove ProductivityAppropriate Content PlanEngaging Lesson PlansProfessional DevelopmentCommunicate Personalised Experiences Rich Curricular ContentAccess AnywhereInvolvement Access AnywhereBest PracticesScalability and Manageability Support Learning Internet a Part of LifeAccess AnywhereSupport StandardsConfidence in Security Have FunProfessional DevelopmentReduced Cost of OwnershipPerform Transactions Globally Competitive Education Data for Improved Decision Making Manage Student & Course Details Collaborate with Other Parents

©2005 Microsoft 6 “Digital Kids” on the Role of ICT “Today’s digital kids think of information and communications technology (ICT) as something akin to oxygen: they expect it, it’s what they breathe, and it’s how they live. They use ICT to meet, play, date and learn. It’s an integral part of their social life; it’s how they acknowledge each other and form their personal identities”. Seeley-Brown, 2004

©2005 Microsoft 7 Today’s Students Themes  Community  Always on  Multimedia literate  Experiential Millennials  Born in or after 1982  Gravitate toward group activity  Identify with parents’ values; feel close to parents  Spend more time on homework and housework; less on TV  8 out of 10 say “it’s cool to be smart”  Fascination for new technologies  Racially and ethnically diverse - Strauss, 2000

©2005 Microsoft 8 Teamwork Technology Structure Engagement & excitement Experiential activities Positive Respectful Motivational Electronic Goal-focused Learning Preferences Learning Preferences Communication Preferences Communication Preferences ―Raines, 2002 Millennials’ Preferences

©2005 Microsoft 9 Student Access to Technology  All students had a computer at home  A growing number had more than one computer at home  All have internet access, with about 50% access via broadband  All students over 16 have a mobile phone and use SMS daily  Most use Internet Messaging or presence awareness  All play MP3 and WMA music  99% use the Internet for research  80% say they know more about computers than parents  60% say they know more about computers than teachers  Most students use a CD burner  Most students have no use for a VCR  90% of students would like to see, complete & submit assignments online Source: John XXIII College (WA) Survey of Students, 2004

©2005 Microsoft 10 Increased bandwidth Collaborative tools Wireless on campus Connected devices Hardware Interconnection Experiences Anywhere access Merger of learning, work and play Smaller & Faster Cheaper New form factors Technological Progress

Hardware Advances Processors Networking Storage Peripherals Devices Wi-Fi adoption Digital cameras Broadband RFID Mobility

©2005 Microsoft 12 TeraScale computing  Terabytes of data  Teraflops of computation power  Large-scale distributed systems Wireless and mesh networks New form-factors Human-Computer Interfaces Search Social computing Personal databases and cataloging Software development Machine learning Exciting Research Directions

©2005 Microsoft : Digital Decade Digital innovations become an integral part of life  Education: Guided and individualised learning; new devices for learning; deeper engagement; technology moves from a focus to being just a tool.  Knowledge Workers: Will achieve twice the productivity improvement of the last decade.  Enterprises: Real B2B commerce using Web Services; mobility transforms how and where work is done.  Homes: Entertainment revolution; bringing together all media experiences.

©2005 Microsoft 14 Wi-Fi Broadband Mobility At The Edge Early Public Trials:  13,707 unique nodes in Manhattan, NYC (2002) University Campuses:  University of Wollongong campus WiFI network Wireless packages to students (PDA’s, Notebook) Schools:  Victorian Department of Education & Training Wireless Networks for Schools project: 1,600 schools, 9,000 wireless nodes  Smithfield State High School Student Attendance Project No opportunistic truancy, 100% roll recording in real-time Estimated to save the school up to $35,000 per annum Source:

©2005 Microsoft 15 School Reports School Reports Classes Administration Note Taking Example: Educational Technology mLearning Attendance

©2005 Microsoft 16 Educational Games Urgency Complexity Learning by trial-and-error Scoring points Active learning Experiential learning Problem-based learning Immediate feedback Student-centered Games include elements of Games support --Moschini, 2002

©2005 Microsoft 17 Example: Classroom Technology

©2005 Microsoft 18 Vision Partners Solutions & Programs Communities Focus: Bring Pieces Together

©2005 Microsoft 19 Microsoft’s Role in Education Key role as a platforms company – make it easy, reliable, secure Keep PCs Running, Extend hardware life, Manage diverse PCs, Network & Interop, Simplify Administration of users & groups Productivity & collaboration solutions Make core products relevant for Education, support Education “objects”, drive standards Re-cast schools, teaching, & learning Empower partners & educators to create forward-looking solutions Personalised learning, 1:1 Computing Digital textbooks, Virtual labs Make Learning Contextual Make Learning Personal Targeted, Relevant (just-in-time) Learning Marketplace Collaboration Shared & Legacy PCs Managed PCs via Servers Web Services Data interoperability Identity Management Infrastructure Needs Grass Roots Usage Transform Scenarios Microsoft’s Role

©2005 Microsoft 20 Thought Leadership and Contributions to Academia Education Focused Solutions Professional Development Curriculum and Certifications Licensing Donated PC’s Research Grants (MSR) Partnerships and Grants with Government MSDN-AA Awards and Competitions StudentsParentsEducators Education Management Microsoft Investing in Education Innovative Teachers Network Microsoft IT Academy

©2005 Microsoft 21 Learning Delivery & Management Learning Gateway Solutions for Education Education Desktop Teacher/Student Technology Experience Integrated Administration Integrated Administration Learning Network Manager Managed Operating Environment

©2005 Microsoft 22 Observations Microsoft Office is ubiquitous and powerful But Office is under utilised in education Goal: Make Office more relevant to me! 1.Expose existing functionality in a simple, streamlined way 2.Don’t add complex new features 3.Help me with planning 4.Support educational content standards 5.Help me save time and get what I need done

©2005 Microsoft 23 Educators Are Expecting…. In Schools Reliable devices for sub $1,000 that don’t break Collaborative learning with and from each other Portfolios and universal digital standards Portals that are richer, personalised and available offline In Higher Education Higher enrolments = time/place shifting Emergence of two year colleges Student PC ownership, including ubiquitous wireless All Structured Retrieval for better internet search, lecture review and accessing learning objects

©2005 Microsoft 24 What We’ve Learned... Innovative Teachers are key  Effective schooling driven by creative & passionate teachers  Students rely on stimulating instructors to engage them in the learning process -- Latest evidence from Gallup Youth Survey 2004 But... Teachers feel overwhelmed  Increased expectations – pupil performance, individualisation, record keeping  Increased diversity of students – languages, abilities, learning needs  Proliferation of technology and digital resources  Need to plan and prepare efficiently Saving time and getting work done is also a top priority for teachers.

©2005 Microsoft 25 Learning Essentials

©2005 Microsoft 26 Teacher Planner

©2005 Microsoft 27 Student File Box

©2005 Microsoft 28 Digital File Box

©2005 Microsoft 29 Assignments Smart Docs Context Specific Help – Contents of the task pane change based on what question the student is working on, even how they are answering the question

©2005 Microsoft 30 Rich Information SIS Marks Information and Parent Info School Bridge

©2005 Microsoft 31

©2005 Microsoft 32 Kids Edition

©2005 Microsoft 33 Online Edition Encarta Academic Online includes:  Complete Encarta encyclopedia content  Sidebars – Historic documents, famous speeches, literary excerpts, and more  Access to dictionary resources (including bilingual dictionaries)  Thesaurus Interactive World Atlas Multimedia Centre Adding:  Kids  Language Versions

©2005 Microsoft 34 Search Bar Offline access to Encarta from Windows. Increases accessibility of Encarta content.

©2005 Microsoft 35 Student Graphing Calculator

©2005 Microsoft 36 Virtual Classroom by Heulab Desktop sharing feature between Teacher and Student, allow real time collaboration Capture an instant of Students’ console

©2005 Microsoft 37 Managing Campus Networks Learning Network Manager  Supports building school networks and labs  Automated process for setting up the Server and  Workstation is setup when connected with the network  Does not use any third party products (i.e. PowerQuest)  Next version will support Multiple-School/Departmental Scenarios

©2005 Microsoft 38 Integrated Administration Integrated tools and applications to manage the business of institutions and increase their business insight through easy and immediate access to data.  Track each school’s progress toward compliance with core academic standards  Significantly decrease time spent generating reports  Lower administrative costs  Improve staff, teacher and student productivity  Streamline information sharing between disparate school systems  Ensure secure data exchange  Alignment to Industry data standards XML, IMS, Schools Interoperability Framework (SIF)

©2005 Microsoft 39 Learning Gateway Framework Microsoft’s Learning Gateway is:  A rich portal experience merging administrative and academic systems to create a single, secure, personalised point of access for people to share and collaborate.  Integrated with existing or new Student. Management and Learning Management systems  Supports the improved collaboration through the richness of “presence awareness” and video conferencing.  Proven scale of the integrated Microsoft platform  Facilitated by certified Microsoft partners that share our education vision to ensure the solution builds on existing investments and is deployed in appropriate stages.

©2005 Microsoft 40 Education Partners Some of Our Partners with a Focus on Education…

©2005 Microsoft 41 Why Microsoft? Integrated Hardware  Unique technologies that make devices work together  More supported devices than anyone else  Closer, better, larger vendor community Integrated Applications  Unique technologies that make applications work together  Complete suite of integrated platform building blocks  More tools, more support, more developers Integrated Management  Integrated management layer  Consistent management tools  Extending management to the whole enterprise

©2005 Microsoft 42 Why Microsoft? Relevance to Education  Partnering with other innovators in education and technology  Nurturing communities that connect educators with each other  Funding research and long term programmes for education  Providing access to technology and training  Preparing students for tomorrows careers  Develop powerful technology to specifically help educators and students Commitment to Customers  Ease of use  Trustworthy computing  Delivering value Commitment to Innovation  Standards and Interoperability (.net, XML, SIF, SCORM, IMS, TCP/IP)  Tablet PC and mobile devices  Continuous improvement, including US$5.9B devoted to R&D

©2005 Microsoft 43 “Technology is only part of the solution. All the computers in the world won’t make a difference without enthusiastic students, skilled and committed teachers, involved and informed parents, and a society that underscores the value of lifelong learning.”

©2005 Microsoft 45 Thank you URL: We would like to thank all sponsors of the Microsoft Education Roadshow National Hardware Sponsor: SUN DATA