What is a demigod?
An offspring of a god and a mortal
One who stands out from ordinary individuals as one who embodies the values or ideas of a particular culture
Coming from a warrior culture possessed strength and courage. Larger than life figures Often half-gods Not immortal Through superhuman deeds and sufferings here on earth, they often achieved a type of immortality.
Thus, the qualities of heroes change also.
This period also honors the Warrior Hero, as with Greek culture Hero: Beowulf Traits honored by Ango-Saxons of that time period: › Courage › Loyalty to King and fellow warrior › Ability to perform superhuman deeds.
Hero: King Arthur or one of his knights embodies the ideals of this age. Traits: › Courage › Loyalty to God and King › Chivalrous behavior toward women and the helpless
Hero: Leonardo da Vinci – an example of this “Universal Human” Traits: › Versatility led him to excel in art, literature, diplomacy, warfare, and everything else.
Hero: Lord Byron – “Byronic Hero” Traits: › A moody, mysterious, social outcast, yet one who possesses courage and a fascination for others.
A Pioneer, like Daniel Boone Traits: Shows the values of a new country: › Courage › Desire to enter into the Unknown › Willingness to endure hardships › Need to be independent
3 Reasons : 1. Humanism – speaks of the person as the center of all things, of the entire universe.
2. Nationalism – believes a particular nation or culture is best. 3. Individual or Family Pride – his/her family or him/herself embodies all of the qualities of a hero/heroine.
Praise, glorify or honor the individual, the nation, and the entire human race.
Nobility Courage The ability to endure The need to be totally committed The necessity of acting alone LOYALTY
Heroes are… › Typically male › Women provide protection, guidance, and knowledge for the hero; they give him the secrets of life. › often Obscure or mysterious origin. › neither fools nor invincible. › called upon to make a journey or to follow a goal or quest
Heroes ways are…. › not always direct or clear › beset with dangers, loneliness, and temptation
Many quests supply friends, servants, or disciples as company for the heroes. Heroes have guides – fairy godmothers, beautiful/ugly witches or sorceresses, etc.
Final Test: Is their descent, either physical or emotional, into some Hell-like place of suffering or death. The fear, loneliness, or despair experienced by the hero is a death- rebirth which leads to enlightenment, maturity and change.
What Heroes Seek Goal is tangible Success or Achievement is somewhat more spiritual *The growth or maturity of heroes becomes more important than the actual object of the quests.