Foundations of Technology Creativity and Brainstorming

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Foundations of Technology Creativity and Brainstorming STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Foundations of Technology Creativity and Brainstorming TITLE SLIDE Teacher Resource – Day 5 © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 The BIG Idea Big Idea: Creativity is a major factor in creating inventions and developing innovations. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

Creativity and Brainstorming STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Creativity and Brainstorming The purpose of this lesson is to incorporate creativity techniques when brainstorming. These techniques will be practiced in small groups and recorded in the Engineering Design Journal. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Creativity Researchers have tried to study how the minds of creative geniuses work, and there are strategies that we can use to become more creative thinkers. Most people can solve a given problem with an expected outcome. Creative people will solve a problem that has never been thought of or in a different way. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Creativity Creativity is what leads to new and better ideas, innovations, and inventions. Creativity simply is the ability to think differently and to question what currently exists. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Creativity Examples: In 1899 the director of the U.S. Patent office suggested that the government close the office because everything that could be invented had been. Chester Carlson invented xerography in 1938. At the time, people said carbon paper was the best way to copy things, and no one wanted to buy a copier. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Brainstorming A process used to collect ideas that will later be used to solve a problem. Brainstorming should be done without regard for feasibility. Brainstorming should occur as a group with a specific purpose. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Brainstorming Rules for Brainstorming: One conversation at a time. Stay focused. Encourage wild ideas. Defer judgment. Build on the ideas of others. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Brainstorming Criticism of Others: Try not to judge ideas immediately, allow them to be recorded. Build on wild ideas. Do not criticize an idea. Do not provide negative comments. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Brainstorming Encourage All Ideas: All ideas should be recorded regardless of feasibility and humor. The best ideas are often the most off-the-wall. Be creative – you are only limited by your imagination. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Brainstorming Everyone Should Participate: Focus on the “Big Idea” of the lesson/activity. Allow everyone to participate and share ideas. Listen to each group member. Stay focused on the topic. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

Creativity Techniques STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Creativity Techniques There are several techniques we can use to help us become more creative problem solvers. We will briefly discuss three techniques for creativity. Mind-Mapping The da Vinci Method Inventive problem solving [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Mind Mapping The human brain is very different from a computer. A computer works in a linear fashion, and the brain works associatively as well as linearly – by comparing, integrating, and synthesizing information. Every single word and idea has numerous links attaching it to other ideas and concepts. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Mind Mapping Mind Maps are an effective method of note- taking and useful for generating ideas by association. To make a mind map, one starts in the center of the page with the main idea, and works outward in all directions, producing a growing and organized structure composed of key words and key images. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Mind Mapping Idea 1 Idea 2 Idea 3 Main Idea [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Mind Mapping The creative potential of a mind map is during a brainstorming session. Start with the basic problem at the center, and generate associations and ideas as you branch out. By presenting your thoughts and perceptions in a spatial manner and by using color and pictures, a better overview can be gained and new connections can be made visible. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

The Leonardo da Vinci Method STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 The Leonardo da Vinci Method Leonardo da Vinci often came up with creative paintings by categorizing and listing variations of an idea or concept. He would then mix and match different variations to create original ideas.     [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

The Leonardo da Vinci Method STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 The Leonardo da Vinci Method For example, the Mona Lisa was created by categorizing physical qualities of women. Under each quality, da Vinci listed several different possibilities and attributes. He then randomly selected these traits to create the famous painting. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

The Leonardo da Vinci Method STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 The Leonardo da Vinci Method The below graphic uses cooking as an example. Each category can be mixed to create new ideas. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

Inventive Problem Solving STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Inventive Problem Solving Inventive problem solving is a process that involves dialectic logic or the art of investigating. The theory is based on the premise that all technological systems evolve towards an ideal state. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

Inventive Problem Solving STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Inventive Problem Solving Steps Involved in the Inventive Problem- Solving Method: Once the problem is defined, the group should describe the ideal state and classify the desired solution. The group will then brainstorm “contradictions” or gaps between the existing technology and the ideal state. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc

Inventive Problem Solving STEMCenter for Teaching & Learning™ Engineering byDesign™ 12/01/2009 Inventive Problem Solving Steps Involved in the Inventive Problem- Solving Method: Those “contradictions” are then studied and compared to similar products. The evolution of those products is studied, specifically identifying how the product evolved beyond the “contradiction.” Potential solutions are categorized and evaluated. The best ideas are then applied to develop the ideal state of the technology. [Authors: Please include teacher notes appropriately.] © 2013 International Technology and Engineering Educators Association STEMCenter for Teaching and Learning™ Foundations of Technology © International Technology Education Assoc