Week 4: Intellectual Property – Background and Copyright

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Presentation transcript:

Week 4: Intellectual Property – Background and Copyright Computers in Society Week 4: Intellectual Property – Background and Copyright

Definition of Intellectual Property Intellectual Property (IP) is any unique product of the human intellect that has commercial value. Example include books, songs, movies, paintings, inventions, chemical formulas, and computer programs [Quinn]. In many cases it is important to distinguish the intellectual property from its physical manifestation. It is a poem or song that is the intellectual property, not the printed version of the poem or the recording of the song.

Types of Intellectual Property Trade Secrets: Confidential information such as formulas, processes, proprietary designs, customer lists, etc. Example: The Coca Cola formula. Illegal to steal, but not illegal to gain in other ways (for example, reverse engineering). Trademarks and Service Marks: Words, pictures, or symbols used by businesses to identify their goods or services.

Types of Intellectual Property (2) Patents: An exclusive right to use an invention granted by a government. Patent information is public unlike trade secrets, but patents are protected by law. This is today’s topic. Copyright: A right to the use of written works (written includes composition of music here). It covers rights to reproduce, distribute, display, perform, and derive new works from the copyrighted work. Software is copyrighted; we will talk about this next class.

History of Property Rights The philosophy of property rights in Great Britain and the US is due to John Locke. Locke argued for a natural right to property. Locke’s ideas on property refer to tangible property (physical property; tangible comes from the Latin word for touch). Do Locke’s ideas make sense for intellectual property, which is intangible?

Intellectual versus Tangible Property Intellectual and tangible property differ in two important ways: First, we can duplicate physical artifacts, but every intellectual artifact is unique. Second, copying a piece of intellectual property is different from stealing a piece of physical property. If I steal your car, you no longer have it. If I copy your play or poem or song, you still have your copy. These differences make it difficult to argue for a natural right to intellectual property.

Benefit of IP Protection Even if there is no natural right to ownership of intellectual property, there are benefits to a society of granting such ownership to individuals. It allows people to benefit from their intellectual developments encourages them to work hard to develop new, useful ideas.

Drawback of IP Protection However, there is a conflicting principle: The benefit to society is higher if all people can apply good ideas. Ideas anyone can use are said to be in the public domain.

The Intellectual Property Compromise The solution is to balance these two principles by granting authors and inventors exclusive rights to their writings and discoveries for a limited period of time. The key question is, what should the length of that period of time be? In the US, Congress has set different lengths for different types of intellectual property.

Trademarks A trademark is a word, symbol, picture, sound, or color used by a business to identify goods. A service mark is such a mark identifying a service.

Trademarks (2) We won’t talk much about trademarks because I don’t see much direct connection between them and computers. There are some indirect connections that come about because of globalization and the way that improved communications technology has broadened markets.

Copyrights A copyright provides authors with certain rights to works that they have written. The US grants five principal rights to copyrighted work: The right to reproduce the work. The right to distribute the work to the public. The right to display copies of the work. The right to perform the work in public. The right to produce new works derived from the work.

Copyrights (2) In the US the creator of the work does not need to take any action to acquire the copyright, though copyright protection is strengthened if the work is registered with the copyright office. Copyright have a fixed term, and when that term expires the works go into the public domain.

Copyrights (3) Copyright covers a wide range of works including books, stories, magazine articles, musical compositions in notated form (sheet music), recordings of music, plays, movie scripts, movies, characters from books and movies, computer source code, computer object (executable) code. The way in which creators’ rights are handled varies from type of work to type of work.

Fair Use There is an important exception to copyright law that allows others to use copyrighted material without the permission of the copyright holder. This exception is called fair use. It allows the use of short excerpts of copyrighted works for teaching, scholarship, research, criticism, commentary, and news reporting. Parodies are included as long as they incorporate commentary.

Fair Use (2) Fair use in the US is subject to the following tests: What is the purpose and character of the use? What is the nature of the work being copied? How much of the copyrighted work is being used? How will the use affect the market for the copyrighted work?

Copyright Creep Copyright creep refers to the trend to increase the term of copyrights. The US Congress has extended the length of copyrights multiple times. They now last for life plus 70 years, or 120 years from creation/95 years from publications for works created by corporations. Disney had a key role in getting this extension passed. They don’t want Mickey Mouse in the public domain.

Computers and Copyright We will focus on copyright issues that have been affected by the increasing use of computers and computer networks in society. One obvious issue is software copyright. The other key issue is that computers make it easy to reproduce and distribute copyrighted material. This holds for things like text and musical scores, but we will focus on recorded music, movies, and video.

Computers and Copyright (2) Much of the history of copyright law involves attempts to deal with changing technology. As new technologies have been introduced, the law has been changed to cover them. E.g., the introduction of recording technology in the early 20th century led to changes in the copyright rules for music. Another factor in changing copyright law has been the reaction of large music and movie corporations against increasing amounts of digital copying and distribution.

Earlier Court Decisions In the US, several court decisions prior to the introduction of the World-Wide Web set up fair use exceptions: Individuals are allowed to own devices that can copy or record music or video. Individuals are allowed to record copyrighted material for later watching or viewing (time shifting). Individuals are allowed to make recordings of copyrighted material they own for use in other places (portability).

Audio Home Recording Act of 1992 This law protects the right of consumers to make analog or digital recordings for personal, noncommercial use. All digital audio recorders needed to include the Serial Copyright Management System that allowed a copy to be made of the original work, but would not allow a copy to be copied. A royalty must be paid on all digital audio recorders and blank recording media.

Audio Home Recording Act of 1992 (2) Computers are not considered digital audio recorders. As a result, as computers became common this law had diminished effect.

Digital Millennium Copyright Act of 1998 The Digital Millennium Copyright Act (DMCA) of 1998 was intended to bring the US into compliance with international copyright rules. It also made it illegal for consumers to circumvent encryptions schemes intended to protect copyrighted material, and to distribute software to circumvent such schemes.

Digital Millennium Copyright Act of 1998 (2) The DMCA also extended copyright protection to music broadcast over the internet. Royalties must be paid to copyright holders for such broadcasts. The DCMA also imposes severe penalties for online service providers that misuse copyrighted materials. For example, a university that knows students are exchanging MP3s over the campus network is subject to penalty.

Digital Millennium Copyright Act of 1998 (3) The DMCA is hard to enforce, though it has had some effect on people’s behavior. For example, a Princeton research group led by Edward Felten cracked an encryption scheme, and was initially stopped from publishing a paper because of fear of prosecution.

Digital Millennium Copyright Act of 1998 (4) A Norwegian student wrote DeCSS for decrypting DVD copy protection. He was initially prosecuted in the US and Norway. US courts decided that he had a free speech right to publish his code that was more important than any bad effects. He was acquitted in Norway because he had a legal right to decrypt his own DVD.

Digital Rights Management Digital Rights Management (DRM) refers to technology for encrypting copyrighted material so it can’t be copied. While it appeared to be a good idea, it caused problems for consumers and providers (for example, the Sony rootkit). Most online music stores have dropped DRM as a result.

File Sharing Networks The development of the internet made it easy to distribute copies of music and movies. Many recent copyright law developments are connected to the growth of these networks. The networks involved are peer-to-peer: they involve individual computers connecting and sharing information on their hard drives (as opposed to client-servers networks).

File Sharing Networks (2) Napster (1999) was one of the first such networks. It included a centralized index that users consulted to find out which systems desired files were stored on. The recording industry sued to stop Napster. Napster was shut down when it could not show that it could block 100% of attempted file transfers of copyrighted material.

Industry Efforts to Stop File Sharing File sharing continues in spite of industry efforts to stop it. These efforts have included targeting users who have shared large amounts of copyrighted material and pressuring universities to crack down on file sharing on their networks. Industry efforts have appeared heavy-handed because of mistaken prosecutions and threats. They have been ineffective because there are not enough resources to prosecute more than a small fraction of violators.

SOPA/PIPA SOPA was proposed legislation in the US House of Representatives that was aimed at stopping illegal file transfers of copyrighted material. It was supported by the recording and movie industries. PIPA was similar legislation in the Senate. The proposed measures were too severe, however. Copyright owners could get court orders instructing foreign sites to take down material accused of being distributed illegally.

SOPA/PIPA (2) If the material was not removed, then copyright holders could: Use DNS blocking to prevent access to the site (DNS translates website names into IP addresses). Force search engines to remove the site from search results. Force payment services not to do business with the site.

SOPA/PIPA (3) People were concerned that the definition of “foreign” wasn’t clear enough to protect US sites. They were also concerned that sanctions could be applied even if the violations were minor (or a minor part of a site’s activity), or if mistaken accusations were made. In addition, the penalties were severe.

SOPA/PIPA (4) SOPA/PIPA opponents organized a web blackout as a protest. The strong support for the blackout and the bad publicity for SOPA and PIPA caused Congress to drop both.

Ethics of Music and Movie Piracy The case against media piracy is the standard case in favor of copyright: Piracy removes the benefits that copyright gives in terms of motivating people to create new works. If people don’t receive payment for their creations they will do other things instead.

Ethics of Music and Movie Piracy (2) The case for media piracy is that copyright is not serving its intended purpose: The creators of the works are not getting the rewards. Most copyrights are owned by large corporate interests interested only in profit. The costs for music and movies is too high because of their greed.

Creative Commons A commons is a “resource to which anyone within the relevant community has a right without obtaining permission.” Harvard Law Professor Lawrence Lessig proposed that the internet is an innovation commons. He proposed a creative commons to provide licenses to use intellectual property without charge.

Creative Commons (2) In Lessig’s Creative Commons, it is easy to set up a licensing arrangement. Answer two questions: Allow commercial use of your work (yes/no)? Allow modification of your work (yes/no)? Software will generate license forms suitable for posting on the web that allow others to use your work without asking permission.