Electronic game school www.planeta42.com Lore games for every school and home! Electronic game school is free access Internet site with autorship games,

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Presentation transcript:

Electronic game school Lore games for every school and home! Electronic game school is free access Internet site with autorship games, tests and puzzles, that include some educational, historical or explorational data.

Aims One main aim is, playing a game, the player to develop a curiosity for education and knowledge. An easy and fun way of memorizing the basic data for as many branches of education – math, physics, biology, geography, so on. E Embracing the idea, that knowledge, lore, exploration and curiosity are useful things on this Earth. Or are they?

Tasks During next years we plan developing lore games for every category on the web site. (2014 valuation - C) Updating the functionality and data accuracy of the site and the games. (2014 valuation - F) Constantly exploring the surrounding world, reading, surfing, playing, doubting, checking, testing, experimenting… (2014 valuation - A) Developing “master game titles”, achieved after every game won for rewarding the players (2014 valuation - F)

Game frame be designed with two languages, English and Bulgarian; include a lot of pictures and animations, which attract the children; emphasize interaction, which challenge the person; c can be used as manulal or reference, which is useful even for elders; an be used for valuation and testing, which is in help for the overall Educational sphere; d does not take much time to play; t they are easily downloaded, transferred, saved and playable; a and are free to play and download,.

Expectations Competitions in schools and gaming clubs (checked ) Open lessons including a practical gaming with a game in lesson category ( ( ( (Planed experiment) => , the experiment didn’t take lace due to luck of pupils… 10 minutes of gaming to bring fun and knowledge.

BIOLOGY In Biology category we are planning games in many subcategories, anatomy, zoology, botany, genetics, environment, evolution, microbiology, physiology and others, developed in a way to be interesting and understandable.

BIOLOGY There is one developed game. It is a basic data on human bone system

BIOLOGY Game design gibberish

BIOLOGY Planned next game Cell Puzzle. “Bio Puzzle” game is developed during 2005 y. as a part of a diplom work at R R R RU “Angel Kynchev” Puzzle

PHYSICS In Physics category we are planning games in many subcategories – matter, mechanics, space, time, forces, energy, mass, light and more, developed in a way to be interesting and understandable.

There is one developed game. It is a basic data of the Solar System PHYSICS

Game design gibberish PHYSICS

Planned next game “Universe Ingredients. “Solar Puzzle” game is developed during 2005 y. as a part of a diplom work at R R R RU “Angel Kynchev”. It is updated two times during 2007 and Another update is scheduled for PHYSICS Puzzle

MATHEMATICS In Math and Logic category we are planning games, not in high math, but rather logic quiz and practicing basic math games, developed in a way to be interesting and understandable.

There is one developed game. It is a practice experience in basic math – addition, subtraction and multiplication. MATH

MATH Game design gibberish

Planned next game “The Chest of Porcia” “Math Hex” game is developed during 2008 y. as a part of a diplom work at R R R RU “Angel Kynchev”. MATH Logic RPG

GEOGRAPHY In Geography category we are planning games in many subcategories – economics, politics, natural resources, geology, population, transportation, communication and more, developed in a way to be interesting and understandable.

One of the developed games is a puzzle of the European countries. GEOGRAPHY

Game design gibberish GEOGRAPHY

“Geo Puzzle Europe” game is developed during 2005 y. as a part of a diplom work at R R R RU “Angel Kynchev”. It is updated during Another update is scheduled for GEOGRAPHY Planned next game “Geo Puzzle Africa” Puzzle

Another game is a puzzle of a small Natural Wander picture. GEOGRAPHY

Game design gibberish GEOGRAPHY

Planned next game A Picture from “Cherven” “Paradise Stream” game is developed during 2006 as an independent project Tessellation puzzle GEOGRAPHY

In History category, we are planning games that present a historical or cultural places for a given city, country or ideology, developed in a way to be interesting and understandable HISTORY

There is one developed game. It is a quest based game with Rousse City monuments. HISTORY

Game design gibberish HISTORY

Planned next game “Varna Quest” “Rousse Quest” game is developed during 2006 as an independent project. Quest HISTORY

In Archeology category, we are planning games in many subcategories – culture, architecture, artifacts, paleontology and more, developed in a way to be interesting and understandable. ARCHEOLOGY

There is one developed game. It is a mosaic game with some fossils from the Elena Mountain. ARCHEOLOGY

Planned next game “Cherven Castle” “Fossils” game is developed during 2007 as an independent project RPG with story and pictures ARCHEOLOGY

CHEMISTRY In Chemistry category, we are planning games in many subcategories – elements, reactions, atoms, molecules, compositions, structure, properties and more, developed in a way to be interesting and understandable.

Planned game “Elemental Puzzle” There are no games in this category. It will be a puzzle and help article for the Mendeleev table of elements CHEMISTRY

In IT category, we plan development of games and guides, about computer structure, hardware and software. INFORMATION TEHNOLOGY Planned game – Paint work - Guide

In Sports category, we plan development of games that describe rules and strategies of many sport and yard games. SPORTS We want to create one big database for all sport and yard games, some of which do not exist in this millennium.

In Languages category, we plan development of games, that are mostly puzzles with pictures of objects, for practicing a second language. LANGUAGES Planned game – “Computer accessories” in 3 languages

In Arts category, we plan development of games, that are mostly puzzles with pictures of objects. ARTS Planned game – A puzzle Artist-Painting

In Psychology category, we plan development of games, that are mostly tests and references. PSYCHOLOGY Planned game – Maslow Pyramid

is A project of Ogo Bob “IOT” faculty in RU “Angel Kynchev” Electronic game school