1 © The McGraw-Hill Companies, Inc., 2004 Introduction (from Chase) Process Analysis.

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Presentation transcript:

1 © The McGraw-Hill Companies, Inc., 2004 Introduction (from Chase) Process Analysis

2 © The McGraw-Hill Companies, Inc., 2004 Process Analysis Process Flowcharting Types of Processes Process Performance Metrics OBJECTIVES

3 © The McGraw-Hill Companies, Inc., 2004 Process Analysis Terms Process: Is any part of an organization that takes inputs and transforms them into outputs Cycle Time: Is the average successive time between completions of successive units Utilization: Is the ratio of the time that a resource is actually activated relative to the time that it is available for use

4 © The McGraw-Hill Companies, Inc., 2004 Process Flowcharting Defined Process flowcharting is the use of a diagram to present the major elements of a process The basic elements can include tasks or operations, flows of materials or customers, decision points, and storage areas or queues It is an ideal methodology by which to begin analyzing a system.

5 © The McGraw-Hill Companies, Inc., 2004 Flowchart Symbols Tasks or operations Examples: Giving an admission ticket to a customer, installing a engine in a car, etc. Decision Points Examples: How much change should be given to a customer, which wrench should be used, etc. Purpose and Examples

6 © The McGraw-Hill Companies, Inc., 2004 Examples: Sheds, lines of people waiting for a service, etc. Examples: Customers moving to a seat, mechanic getting a tool, etc. Storage areas or queues Flows of materials or customers Flowchart Symbols Purpose and Examples

7 © The McGraw-Hill Companies, Inc., 2004 Example: Flowchart of Student Going to School Yes No Goof off Go to school today? Walk to class Drive to school

8 © The McGraw-Hill Companies, Inc., 2004 Types of Processes Single-stage Process Stage 1 Stage 2Stage 3 Multi-stage Process

9 © The McGraw-Hill Companies, Inc., 2004 Types of Processes (Continued) Stage 1Stage 2 Buffer Multi-stage Process with Buffer A buffer refers to a storage area between stages where the output of a stage is placed prior to being used in a downstream stage

10 © The McGraw-Hill Companies, Inc., 2004 Other Process Terminology Blocking –Occurs when the activities in a stage must stop because there is no place to deposit the item just completed –If there is no room for an employee to place a unit of work down, the employee will hold on to it and can’t continue working on the next unit Starving –Occurs when the activities in a stage must stop because there is no work –If an employee is waiting at a work station and no work is coming to the employee to process, the employee will remain idle until the next unit of work comes

11 © The McGraw-Hill Companies, Inc., 2004 Other Process Terminology (Continued) Bottleneck –Occurs when the limited capacity of a process causes work to pile up or become unevenly distributed in the flow of a process –If an employee works too slow in a multi-stage process, work will begin to pile up in front of that employee. In this is case the employee represents the limited capacity causing the bottleneck. Pacing –Refers to the fixed timing of the movement of items through the process

12 © The McGraw-Hill Companies, Inc., 2004 Other Types of Processes Make-to-order –Only activated in response to an actual order –Both work-in-process and finished goods inventory kept to a minimum Make-to-stock –Process activated to meet expected or forecast demand –Customer orders are served from target stocking level

13 © The McGraw-Hill Companies, Inc., 2004 Process Performance Metrics Operation time = Setup time + Run time Throughput time = Average time for a unit to move through the system Velocity = Throughput time Value-added time

14 © The McGraw-Hill Companies, Inc., 2004 Process Performance Metrics (Continued) Cycle time = Average time between completion of units »= sum of activity times / total units required Throughput rate = 1. Cycle time Efficiency = Actual output Standard Output

15 © The McGraw-Hill Companies, Inc., 2004 Process Performance Metrics (Continued) Productivity = Output Inputs Utilization = Time Activated Time Available

16 © The McGraw-Hill Companies, Inc., 2004 Cycle Time Example Suppose you had to produce 600 units in 80 hours to meet the demand requirements of a product. What is the cycle time to meet this demand requirement? Answer: There are 4,800 minutes (60 minutes/hour x 80 hours) in 80 hours. So the average time between completions would have to be: Cycle time = 4,800/600 units = 8 minutes.

17 © The McGraw-Hill Companies, Inc., 2004 Process Throughput Time Reduction Perform activities in parallel Change the sequence of activities HOW? Reduce interruptions HOW?

18 © The McGraw-Hill Companies, Inc., 2004 Question Bowl Which of the following are possible examples of “cycle times”? a.Time for each television to come off an assembly line. b.Time it takes for a stock purchase c.Time it takes for an instructor to grade an exam d.Time it takes to build an automobile e.All of the above Answer: e. All of the above