Kevin Blake
Pros Require less content than nonlinear ones Storytelling engine is simpler Are less prone to bugs and absurdities Cable of greater emotional power Cons Deny the player agency
Branching Stories
Foldback Stories
Challenges and Choices
When to use Multiple Endings
Coarse Granularity Narrative blocks are infrequent StarCraft Fine Granularity Narrative block are frequent Indiana Jones Series Infinitesimal Granularity Player is unaware of narrative events as separate from the rest of the game Half-Life (comes close)
As a Series of Challenges or Choices
As a Journey
As a Drama