Kevin Carmichael, Tom Lovelette, Cooper Heirakuji, Lourdes Marroquin.

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Presentation transcript:

Kevin Carmichael, Tom Lovelette, Cooper Heirakuji, Lourdes Marroquin

Protégé Games Producer Kevin Carmichael Accountant Project Manager Lead Artist Cooper Heirakuji Character Artist Animation artist Sound/ Music Artist Lead Game Designer Lourdes Marroquin Game Designer 1 QA/Beta Testing Game Designer 2 Lead Programmer Tom Lovelette Programmer Engineer Programmer

 Location: Los Angeles, California  Previous Games: Ball Madness Music Revolution

 Genre: Puzzle/ Strategy  Platform(s): Mobile Devices  Audience: G-Rated  Released: August 2011  Notes: UI setup

 Genre: Music/ Karaoke  Platform(s): Mobile Devices  Audience: Music Enthusiasts/G-Rated  Released: August 2012  Notes: Song selections

 Genre: Puzzle/ Skill game  Players: Single/Multiplayer  Platform(s): iPhone & iPad  Audience: G-Rated  Important Dates: Pitch: May 2013 Beta Test: October 2013 Expected Release : December 2013 Engineering – Unity (iOS)

 Maze  Dino Maze  Mouse Maze  Maze 100  SuperMaze3D

 Based off Flaming Finger arcade game

 Different Levels of Difficulty

 Basic-Version cost  Basic-Version cost : $.99- ◦ Includes- 20 mazes for each difficulty  Pro-Version cost:  Pro-Version cost: $1.99- ◦ Includes- 75 mazes for each difficulty  Power Up Pack cost:  Power Up Pack cost: $.99- ◦ Includes- 2 Longer Time, 2 Freeze Time, and 2 Direction Hints

 Projected 1 million game downloads and 50,000 power-ups first 6 months  Based on survey results and Advertising  Surveys administered through Ball Madness and Music Revolution over the past 2 weeks

PurchasesPrice per UnitProfit Pro- Version250,000$1.99$497,500 Basic – Version750,000$.99$742,500 Power-Up Package 50,000$.99$49,500 Total1,050,000-$1,289,500 Apple 30%--($386,850) Final Profit--$902,650 Development Cost + Advertising --($300,000) Investor Profit--$602,650