Tommy Galletta Justin Henderson Erin Morris Leigh Daley
Research on Learners 18% are auditory learners 32% are visual learners 25% are tactile learners 25% are kinesthetic learners which means that greater than 50% of learners are nonlinguistic
Brain Enrichment Variables Challenge Novelty Feedback Coherence Time
QUESTIONS What is nonlinguistic representation? What are the six patterns of nonlinguistic representation? How do we teach nonlinguistic representation to our students?
What is nonlinguistic representation? It is an imagery mode of representation The imagery mode is expressed as mental pictures and physical sensations such as smell, taste, touch, kinesthetic association, and sound A way to raise percentiles by 27 points
How to Use Nonlinguistic Representation Graphic organizers Make Physical Models Generate Mental Pictures Draw Pictures and Pictographs Engage in Kinesthetic Activity
Patterns of nonlinguistic representation Descriptive Patterns Time-Sequence Patterns Process/Cause- Effect Patterns Episode Patterns Generalization/Prin ciple Patterns Concept Patterns
Descriptive Patterns They can be used to represent facts about specific persons, places, things, and events. The information does not need to be in any particular order.
TOPIC FACT
Time-Sequence Patterns Organize events in a specific chronological order
Event
Process/Cause-Effect Patterns Organize information into a casual network leading to a specific outcome or into a sequence of steps leading to a specific product
EFFECT
Episode Patterns Organize information about specific events including: - a setting (time and place) - specific people - specific duration - specific sequence of events - particular cause and effect
EPISODE CAUSE EFFECT PERSON PLACE DURATION TIME
Generalization/Principal Patterns Organize information into general statements with supporting examples
Principle Example
Concept Patterns The most general of all patterns Organize information around a word or phrase that represents entire classes or categories of persons, places things, and events
CONCEPT CHARACTERISTIC Example
Make Physical Models Concrete representation of the knowledge that is being learned Souvenirs/tokens 3D models – dioramas File folder reviews
Draw Pictures and Pictographs Symbolic pictures that represent the knowledge that has been learned Flip books Illustrate vocabulary
Engage in Kinesthetic Activity Physical movement associated with knowledge generates a mental image of the knowledge in the mind Finger plays Role playing/charades Elkonin boxes Hand/body movements
QUESTIONS ?
Resources Organizers Galore!! ml ml Interactive organizers Souvenirs Amazing stuff
Bibliography Heidorn, P.Bryan, “Image Retrieval as Linguistic and Nonlinguistic Visual Model Matching” Library Trends, Vol. 48 n2, pages , Fall 99. Leonard, Laurence B. “Language Impairment in Children” Merrill-Palmer Quarterly, Vol. 25 n3, page , July Marzano, R. J., Pickering, D. J., & Pollock, J. E. (2001). Classroom instruction that works: Research- based strategies for increasing student achievement. Alexandria, VA: Association for Supervision and Curriculum Development.
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