Mobile language learning in Japan Experiences integrating mobile learning in language classrooms around the globe EFL-IS TESOL 2014 Paul Daniels Kochi University of Technology
Mobile learning trends in Japan mobile labs game-based activities self-study & self-paced learning mobile content management
Mobile iPod lab
Mobile iPad lab
Why mobile labs? Access Flexibility Standardized platform Localize apps & content Ease of maintenance
Packaging tools Learning content Websites Apps Media capture
Capturing language Image, audio & video capture SlideShow VideoBoard VoiceShadow PoodLL
Presentations & group discussion Oral practice Feedback Assessment Portfolios
Beyond the classroom walls Online assistants Increased speaking opportunities
Game-based learning Futaba classroom games Quisr Pro MCM Group Quiz MCM Ordering
Self-study & self-paced learning
Course management systems Mobile themes Activity & content support Content development Apps & CMS
Mobile Course Manager (MCM) MCM apps Flashcard Multiple choice Reading & listening Cloze Drag & drop matching Ordering game Group quiz
MCM Vocabulary Flashcards Quiz Insert text, image & audio
MCM Reading & Listening Insert text, image & audio Slideshow style
MCM Multiple Choice Insert text, image & audio Choices
MCM Drag & Drop Text / audio Drag & drop objects to match
MCM Cloze Text, image & audio Enter text
MCM Ordering Select words in correct order as they drop Text / audio prompt
MCM Group Quiz Player 2 Player 1 Player 3
MCM Admin Console Template-based content development Web-based admin
Web apps Native apps Access to audio, image, & video capture Develop apps using HTML, CSS & JavaScript Apache CordovaTitanium