CSCI 1107 Social Computing Fall 2012 Adapted from materials by Dr. Bonnie MacKay (Dalhousie U.)

Slides:



Advertisements
Similar presentations
UKOLN is supported by: Using Blogs Effectively Within Your Organisation: Introduction A Half-Day Workshop Brian Kelly UKOLN University of Bath Bath, UK.
Advertisements

Social Media.
What is Web 2,0 ?
Web 2.0 The Read/Write Web. Marc Prensky Terms Digital Natives Digital Natives Digital Immigrants--maintain a pre-digital accent Digital Immigrants--maintain.
Social Media & the Enterprise, Part 1 Social Media 101 An Introduction to User-Driven Communities & Content for Business Leaders Presented by Sean Gallagher.
Social Computing in a Global Context Foothill College Spring Quarter 2011.
Web 2.0 What is it? What are the implications for Curriculum, Instruction & Staff Development?
Social media is media for social interaction, using highly accessible and scalable communication techniques.
A Brief Overview of Social Media UW PRSSA May 21, 2009 Jessica Randazza.
CEP Welcome September 1, Matthew J. Koehler September 1, 2005CEP Cognition and Technology Who’s Who?  Team up with someone you don’t.
Cathy Clarke, Digital Media Specialist Simon Ting, Instructional Developer.
University of Delaware Workshops on Problem-Based Learning International Islamic University Malaysia Integrating Information Technology.
Conducting the Online Class Threaded Discussion Chatrooms Discussion Boards Conferencing.
Copyright © Wondershare Software - Karen Hrisafinas.
 Why would you want to be connected? o To make online connections that will improve your efficiency and speed o To provide a near instant platform.
Social Media / Networking Workshop. What is Social Media?
Lecturer: Ghadah Aldehim
Social Networks A Lunch N' Learn Presentation Kevin Shannon Alex Tanchoco.
CHUCK YOUNG MANAGING DIRECTOR OFFICE OF PUBLIC AFFAIRS GOVERNMENT ACCOUNTABILITY OFFICE to AGA BOSTON CHAPTER PROFESSIONAL DEVELOPMENT CONFERENCE MARCH.
Moodle: using an open learning management system to support student learning Keith Landa Purchase College
Cool!Cool!. Source: Did You Know… 1 BILLION+ Facebook users. Average user has 130 friends.
Managerial Role – Setting the Stage Lesson 6 Jeneen T. Chapman John Madden Facilitators.
Welcome to Social Media How to facebook, link, and tweet your way around the web.
ISP 1600 for Fall 2005 Web.Edu: How Internet Courses Work Seventh meeting October 29, 2005
SITE Conference – 3/ Successful Online Assessment, Evaluation, and Interaction Techniques Presented by: Dr. Barbara K.Mckenzie – Dept. of MIT, State.
INSTRUCTOR & FACULTY ORIENTATION Blackboard 9.1. What is Online Learning? The term online learning is used interchangeably with e-learning or electronic.
 The ability to develop step by step procedures for solving problems  She uses algorithmic thinking by setting up her charts.
Tech Vocabulary A Guide to Computer Terms and Acronyms.
Computer Communications Before the Internet. Pre-Internet Networks and Protocols: Usenet Usenet was developed to allow regular users to transfer files,
© Macmillan Publishers Ltd You may share this presentation. Social Media and the EAL Learner Joanna Trzmielewska Educational Consultant Macmillan.
Welcome to IST140 Martin J. Crabtree – Instructor Fall 2007.
Chapter 5 Info Tech. Plug ins & Extensions  What are plug ins?  Applications/Extensions – Google Chrome Store
Lab Orientation EDUC W200 Fall Goals Introductions for instructor and students Familiarize students with the course syllabus Familiarize students.
What is Social Computing? Adapted from a deck by Dr. Bonnie MacKay.
Wei-Li Liu. + Goal: a. Do research on the history of social networking b. Compare the features of some of the past popular social networking sites c.
CS5038 The Electronic Society Lecture: Social Networking Lecture Outline Social Networking Service Social Networking Sites –Bebo –Friendster –MySpace –Facebook.
History of the Internet and WWW. The Internet (computer network connected to other computer networks) Sputnik - first satellite wanted to create.
ACADEMIC SUCCESS STARTS WITH INFORMATION LITERACY A Pilot Program.
FALL 2011 TECHNICAL ORIENTATION. Session starts at 11:00 am We’ll be online shortly Speaker test starts about 10:45 To ask questions, use the chat window.
Use of Electronic and Internet advertising options Standard 3.4.
History of the Internet Mr Fone Arpanet Advanced Research Projects Agency Network - World's first operational packet switching network.
Internet Research Tips Daniel Fack. Internet Research Tips The internet is a self publishing medium. It must be be analyzed for appropriateness of research.
IS2210: Systems Analysis, Systems Design and Change Twitter:
Teaching Web 2.0 to Student 1.5 Robin L. Ewing Melissa K. Prescott LOEX May 2008
DTCC Confidential DTCC Social Networking Policy Task Force January, 2008.
The Internet CSC September 30, History of the Internet Developed for secure military communications Evolved from Advanced Research Projects.
CALL on the cheap Using services freely available on the Internet.
Social Networking and Mobile Devices. What is social networking?
A Day of technology Improving upon your technology skills Giving every child the opportunity to learn in a robust digital environment everyday. making.
Top 15 Online Tools Cliff Hutto Columbus State University.
Teaching Mathematics with an Interactive Whiteboard and Web Sites Betsy Sparks, Christian Academy of Knoxville
Social Computing Social networking, Social software.
A Very Brief History of the Internet. The early development of what became the Internet.  In 1957, the Department of Defense founded the Advanced Research.
Enhancing e-learning experience with online social networks Published in IET Communications J.J.P.C. Rodrigues, F.M.R. Sabino, L. Zhou Reporter: Yu Chih.
Technical Orientation Summer Technical Orientation  Session starts at 11:00 am  We’ll be online shortly  Speaker test starts about 10:45  To.
Unit 12 The Internet.
Geeks - FDU Library Staff Meeting - Summer 2007 Geeks Bearing Gifts Unwrapping New Technology Trends.
Name: Dr. Cathal Doyle Twitter: Website: cathaldoyle.comcathaldoyle.com.
Information Retrieval CIS-462 Dr. Samir Tartir 2013/2014 First Semester.
Collaboration andSocial Media Participation Session 08 Course: T0593 / Human Computer Interaction Year: 2012.
INTERNET AND . WHAT IS INTERNET The Internet can be defined as the wired or wireless mode of communication through which one can receive, transmit.
Introduction to Social Media October 28, 2010 Green County High School Vickie Buckman.
NASBLA Social Media: What is it for? NASBLA is involved in numerous Social Media that all serve a distinct purpose. So, what are they all for?
ANGEL Penn State’s Course Management System Created by PSY Office of C&IS.
SUPPORT, PROGRESS, & MOTIVATION RAY POWERS EDU 601 DR. WILLIAM REEVES MAY 30, 2016 Ray Powers EDU 601 Dr. William Reeves April 18, 2016.
Introduction to Information and Communication Technologies
Unit 12 The Internet.
Use of Electronic and Internet advertising options
Unit# 5: Internet and Worldwide Web
Information Retrieval CIS-462
Presentation transcript:

CSCI 1107 Social Computing Fall 2012 Adapted from materials by Dr. Bonnie MacKay (Dalhousie U.)

Contents Syllabus Introduction – A Brief History of Social Computing – What is Social Computing – Class Activity

Syllabus — Evaluation 40% Term Project (group) – 20% Project Milestones (4) and Project Log (using Facebook) – 30% Project Proposal Write-up – 10% Final Proposal Presentation (15 minutes + 5 minutes questions) – 15% Project Write-up (approx. 8 pages in provided template) 60% Individual Work – 45% Tests and Exam – 5% Participation (includes mandatory labs) – 10% Assignments and Quizzes

Syllabus

Syllabus — Project Information Made up of 4 Milestones To help with the proposal and the final project Groups will decide and hand-in: Project topic and research question/hypothesis Milestone 1: – Literature review of what other researchers have done (academic research – digital libraries) – Each group member submits a paper – Each group submits a group paper Summary of group’s individual papers

Project Information Milestone 2: – Formalize and finalize your topic and research question/hypothesis – Develop study design and user tasks and questionnaires Milestone 3: – Complete all elements of study Milestone 4 (after proposal and pilot study): – Draft report of results of study

Project Information Topic / Goal Develop a new Social Computing App [e.g., on small sized device] (prototype) Modify or extend an existing Social Computing App [e.g., on small sized device] (prototype)

Project Information Potential (Research) Questions: Is this application useful? How does this new/modified/extension compare to the current method? Approach: – Literature review – Develop a prototype of your proposed application – Design a user study asking participants to do different tasks to help evaluate the usefulness of the new app or to compare the current app

Miscellaneous Academic Integrity (see syllabus for full description) – What does academic integrity mean? Honesty and fairness, etc. – How can you achieve academic integrity? Credit others for work, don’t copy or pass work off as your own, etc. – What if an allegation of an academic offence is made against you? I am required to report any suspect cases - see Where can you turn for help? – Instructors – The Learning Center (FCS) – The Writing Center (Dalhousie) – The Library (Dalhousie)

CSCI 1107 Social Computing Adapted from materials by Dr. Bonnie MacKay (Dalhousie U.)

Topics Applications Survey Evaluation - Usefulness, Effectiveness, User Satisfaction, etc. – (e.g., study design, prototyping, analysis, etc.) Social Impacts Social Computing Technologies

Why are we here? To survey a variety of social computing applications and learn how to evaluate the usefulness and effectiveness of these applications. To be introduced to a variety of perspectives on the social issues and impacts that stem from social computing. To be introduced to the various technologies used to implement social computing applications and resulting issues.

A Brief History of Social Computing The Background of Social Computing – 1970s - Pre-Internet – 1980s - Pre-Web – 1990s - Web 1.0 – 2000s - Web 2.0 – ????s - Web 3.0 Social computing began in the 1970s (pre-internet) – Computers could be networked – Computing became affordable

1970s — Pre-Internet First sent Electronic Information Exchange System (EIES) – Created by Murray Turoff – First “Groupware” software (e.g., to deliver courses, conferencing sessions, facilitate research) – Forerunner of Bulletin Board System (BBS) – Used for 1 or more reasons: Group cannot meet in person Anonymity needs to be preserved Group is too large Group is too diverse (interdisciplinary) One-on-one communication is too slow Group members tend to disagree 1979 – First online BBS

1980s — Non-Internet based Pre-Web BBSes [computer Bulletin Board Systems] – Person to person mail – Message boards – Games – Files exchanges FidoNet – Phone based network of BBSes each BBS was called a Node – Global message boards – Global person to person mail

1980s — Internet-based Pre-Web and mailing lists Usenet (newsgroups) Chat rooms (IRC, AOL, Compuserve) MUDs [multi-user domains] MUSHes [multi-user shared hacks] often used for social gaming

1990s — WWW – WWW made available to the public Web Pages – Often static, information based – Homepages At academic institutions – Geocities Personal web pages Early Social Networking Sites – TheGlobe.com Allows personalization, content publishing & interaction with other users – Classmates.com Networks of classmates – Sixdegrees.com Networks of friends – Basic Web Logs (Blogs) Allowed people to put content on-line No comments or linking (one-way)

1990s — WWW 1.0 First IM system created by ICQ – Purchased later by AOL Organizations provided content – Britannica – Newspapers – mp3.com – Akamai (content distribution) – Content management systems Users were passive Web content is mostly static P2P explodes on the scene – Napster

2000s - Web 2.0 Web content user user-driven and dynamic Interactive sharing of information, collaboration Community rather than organization derived Updates are faster and more frequent Less dependable? More Saturated? Web 1.0Web 2.0 AkamaiBitTorrent mp3.comNapster Britannica OnlineWikipedia personal websitesblogging content management systemswikis directories (taxonomy)tagging ("folksonomy")

Is this the end? Usage seems to be plateauing What's next?

2000s — Web – Friendster 2003 – MySpace, Del.icio.us, LinkedIn, Photobucket 2004 – Facebook, Digg, Flickr 2005 – YouTube, Reddit 2006 – Twitter 2007 – iPhone, Tumblr 2008 – Groupon – Facebook overtakes MySpace as #1 Social Network 2011 – Facebook surpasses 600 million active users – iPhone iOS5 is integrated with Twitter – Google+ Launched in June, over 10 million users sharing 1 billion items per day – Diaspora