FACEBOOK AS A LEARNING TOOL Implications for ubiquitous learning.

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Presentation transcript:

FACEBOOK AS A LEARNING TOOL Implications for ubiquitous learning

Introducing Facebook  Finally, I don’t have to explain it’s a big deal  Structures and functions (overlapping)  Identity and affiliation (profile, groups, pages, tags)  Communication (events, wall, messages, status, chat)  Multimedia sharing (pictures, video, apps)  Applications (multipurpose)  LOTS of people. Arguably still powerfully oriented by the youth audiences. Possible demographic issues, though.

Social norms of the system  Interface encouraged norms  Connecting and sharing (language, generally open, share functions – outgoing and incoming, common interests, sharing multimedia, feedback mechanisms everywhere!)  Activity and involvement (recent activities, memberships and affiliations, tagging within multimedia and notes)  Content vs. form (character limits, western style, given navigation options and colors, refresh rates on walls, EULA)  Offline community norms  Relationships to other people (authority, friends, etc…)  FBP studies (gender, the Chief, race/ethnicity)  Availability of information?  What motivations do people bring to the system?

Enter Ubiquitous Learning  Well, what is learning?  Acquiring new knowledge, behaviors, skills, values, preferences or understandings  Processing information, may be termed ‘education’ or ‘personal development’  Conscious and unconscious, habitual and through play, structured or unstructured  Predicated on Ubiquitous Computing (network effects; population-specific)  New opportunities for learning  New environments (altered place; distance)  New teachers (direction of information; authority)  New timelines (a-synchronous, in-demand)

Facebook as an educational tool?  Advantages  Massive and “assumed” (near-ubiquitous) user base  0$  Range of tools (groups, media, events, pages, apps, chat, integrated information sharing)  Relatively fast deployment, reduced community management (information handling, abuse)  Dangers  Data ownership  Blurred lines of information sharing  Kids… and parents  Issues for evaluation and research  Social only?

Social aspects of Web2.0, again!  Information Access in a Networked World  Osmosis  Pull  Push  Digital Literacy  Play  Performance  Simulation  Appropriation  Multitasking  Distributed Cognition  Collective Intelligence  Judgment  Transmedia Navigation  Networking  Negotiation

What can we learn from literature?  Social capital - Ellison, Steinfield, & Lampe (2006).  Student-teacher relationships - Mazer, Murphy and Simonds (2007).  Use in education institutions – Fred Stutzman’s material (many references, ), National School Boards Association (2007)  Applications in libraries – Laurie Bridges (2007)  Participation differences – Eszther Hargittai (2007), Mayer and Puller (2007), boyd (many references, )  Gauntlet of researchers on privacy and data sharing (far too many to name, see Facebook Project resource list)  Growing number of researchers on youth and community engagement (Lampe, boyd, MacArthur series on digital learning)

Ideas for learning!  Creative application use  Mapping tools  Competitive learning games (words, typing, problem- solving)  Instructor feedback systems (rate my professor, class evaluations)  Information needs  Search Google, search YouTube, search Facebook  Website replacement  Not Yahoo Answers but Facebook Answers  Mobilizing people  Political engagement and discourse  Cause awareness and agent activation  Classroom project ideas  Design an application for FB (social engineering, advertising, sociology, etc…)  Easy environment for social research (group content analysis, survey deployment, etc…)  In the workplace  New-age resume framework  Advertising platform (?)  Customer data