Blaine Graboyes Media Architect. Blaine’s History in DVD Made my 1st DVD in 1996 Started ZUMA Digital in 1997 in NYC Produced over 3,000 DVDs Entertainment,

Slides:



Advertisements
Similar presentations
Rightsrouter and DOI Presentation to IDF Members Meeting 22nd June 2004 Gordon Rintoul - Director of Operations.
Advertisements

Andy Daniëls 3 SWMA ICT03. Introduction History Technical Comparison Companies Security Why Blu-ray is On the Rise? Television: HD vs. Standard Conclusion.
A Network View of Netflix How Partners, Competition, and Opportunities Dictate Strategy.
Sony Pictures Digital Backbone From the lens to the screen.
The New Charity Partner Music & Video Player The interactive event tool that is full of possibilities! from CMO Digital.
Online Content and Media
Advertising and Public Relations
Why Market First  We Work with a Retailer’s Call Center or the Market First Preferred Call Center to Maximize their Effectiveness by Offering:  Scripting.
The Future of Marketing March 8, The Future of Marketing, 3/8/01, page 2 Agenda Change Happens… I.Embracing the Future/Marketing Assumptions A.The.
Process of Making Multimedia
First store 1921 Leading entertainment retailer in UK – 25% market share in audio and DVD 215 stores in UK & Ireland rising to 230 by Xmas 2004 Sales.
Master of Arts – Informatics Capstone Presentation DVD: Complementary Product and Technology Diffusion Barbara Mulvenna ~ June 26, 2002.
PLACEMENT Getting the right product to the right customer at the right time, at the right place, in the right quantity. The basic objective of all placement.
PART 1.  Any form of nonpersonal presentation and promotion of ideas, goods, or services by an identified sponsor.  Advertising and promotion are integral.
New Product and Services Development
ADVERTISING & MARKETING ORGANIZATIONS “ In the past decade, what marketers do to engage customers has changed almost beyond recognition.” “Tools and strategies.
Sony Pictures Technologies – FY13 Three Year Plan 1 Core FunctionsKey Facts & Achievements Digital Policy Group New Media & Technology (page 1 of 2) 
Chapter three The Advertising Industry McGraw-Hill/Irwin Essentials of Contemporary Advertising Copyright © 2007 The McGraw-Hill Companies, Inc. All rights.
The Business of Advertising Chapter 03 McGraw-Hill/Irwin Copyright © 2012 by The McGraw-Hill Companies, Inc. All rights reserved.
1 FOLLOWING 2 PAGES ARE FINAL AND WERE INCLUDED IN THE OCTOBER 2008 MRP Presentation.
1 1. Executive Summary 2. Networks 3. Distribution & Ad Sales 4. Production 5. Appendix.
Sports & Entertainment Marketing
Macrovision Corp. November 18, 2004 David Mizell Mary Voss Wei Wang.
ADVERTISING & MARKETING ORGANIZATIONS “ In the past decade, what marketers do to engage customers has changed almost beyond recognition.” “Tools and strategies.
U.S. Production: Challenges and Opportunities Continued investment in A-list writers, directors and producers for future drama/comedy/unscripted development.
Setting Up Shop Virtual Business Copyright © Texas Education Agency, All rights reserved.
Introduction to Interactive Media 02. The Interactive Media Development Process.
Information Systems workshop Is TV as we know it gone? Role: CBS Team 1: Cristian, David G., Fabio B., Fabio P., Manuel, Roseane Professors Sandra Sieber.
EirplayMedia (c) 2009 EirplayMedia Game Production Cycle.
Computer Concepts – Illustrated 8 th edition Unit C: Computer Software.
1 Ralph Van Lysebeth Sales & Marketing Director Packard Bell Belgium, Luxembourg & Switzerland.
IMGD 1001: The Game Industry. IMGD Hit-Driven Entertainment  Games are emotional, escapist, fantasy- fulfilling, stimulating entertainment  Causes.
Introducing Digital Rights Management Willms Buhse October 2002, Vilnius.
Entertainment Distribution ENTERTAINMENT Written by: M. Reed Georgia CTAE Resource Network 2010.
The Future of Home Entertainment Moderator: Steffen Bartschat SVP Engineering, Sonic Solutions & Co-chair, GABA Software IG 05 November.
ADVERTISING & MARKETING ORGANIZATIONS
SureWaves Confidential. For private audiences only. Distribution, reproduction, copying of content or any other reuse is prohibited..
Advertising Principles
Branding Licensing 2 Chapter Objectives Explain the concepts of branding and brand equity. Discuss the types of brands. Describe how to develop an effective.
© 2011 The McGraw-Hill Companies, Inc. All rights reserved Chapter 1: What Is Multimedia?
Chapter 9: Hollywood International This multimedia product and its contents are protected under copyright law. The following are prohibited by law: any.
CONFIDENTIAL SPE Service Opportunities Draft 4. page 1 Traditional Studio Content and Distribution Businesses are Fragmenting Studio User Generated Games.
CONFIDENTIAL Sony Overview April Sony Corporation Overview page 1 Consumer Products & Devices Networked Products & Services Financial Services Sony.
EXPLORING PATHWAYS: Marketing Communications Created for the Marketing Career Exploration Module Copyright © Texas Education Agency, All rights reserved.
Digital TV Interactive TV T-Commerce Convergence of Internet, Broadband, and Television Technology DEFINITIONS.
Realtime Results Product Recall Services Effective Contact Centers / Efficient Recall Services Prepared by: Realtime Results 2054 Westport Center Drive.
Key Concepts of Advertising. 1-2 Chapter Outline I.Chapter Key Points II.What is Advertising? III.Roles and Functions of Advertising IV.The Key Players.
Copyright © Texas Education Agency, All rights reserved. Marketing-Information Management.
Chapter 8: Hollywood International. The Hollywood Majors ä Columbia—Tri-Star ä Disney ä MGM/UA ä Paramount ä 20 th Century Fox ä Warner Bros. ä Universal.
Why Do We Need Marketing?
Digital Production Pipeline
MobileSync January Nero – A History of PC Innovation Decade of experience in PC software innovation Strong, global brand recognition Commitment.
Social Media Storytelling
What is Multimedia? Week 1. Overview Introduction to multimedia Applications of multimedia Primary delivery methods of multimedia.
Created by BM|DESIGN|ER number four (dx) ce manufacturer content publisher advertiser consumers.
CONFIDENTIAL SPE Service Opportunities Draft. page 1 Traditional Studio Content and Distribution Businesses are Fragmenting Studio User Generated Games.
EVENT DISTRIBUTION Sports Entertainment and Recreation Marketing.
TV Broadcasting What to look for Architecture TV Broadcasting Solution
3.01 Explore multimedia systems, elements, and presentations.
Spectrum technologies
Responsibilities & Tasks Week 2
Distributing Entertainment
Video Game Industry.
Chapter 1 Define advertising and explain its key components
3.01 Explore multimedia systems and elements.
3.01 Explore multimedia systems, elements, and presentations.
Multimedia and Projects
3.01 Explore multimedia systems and elements.
PLACEMENT Getting the right product to the right customer at the right time, at the right place, in the right quantity. The basic objective of all placement.
3PL Logistic Software. What is a 3PL? You take the orders. Your third-party logistics provider (3PL) fulfils them. It’s that simple and if it’s seamless,
Presentation transcript:

Blaine Graboyes Media Architect

Blaine’s History in DVD Made my 1st DVD in 1996 Started ZUMA Digital in 1997 in NYC Produced over 3,000 DVDs Entertainment, Business and Fine Arts Developed software products Understanding of multiple areas

How I Became A DVD Producer Mathematics, Sculpture and Philosophy of Science major Interested in computers for Fine Arts Unsatisfied with CD and Web Fascinated with power of TV Started my own company to explore Signed with ICM for representation

Studio Cognito Creative group at Comchoice Services; Creative, Design, Production Clients include New Line, BBC, Warner Bros., Fox, Pfizer and many more Focus on Original Development –New Product Launch - Atmos : Clouds –AIDS / Women - The World Is Ours DVD Set

What Is A Media Architect? Integrates Creative, Technical and Business objectives into a unified Project Plan and directs all aspects of the production process to ensure total success. The primary goal is the development of media properties that entertain, educate and motivate viewers.

What Is A Media Architect? creative technical economic

What Is A Media Architect? creative technical economic Brand ID Design Editorial Packaging Subtitles Encoding Authoring Replication Licensing Finance Sponsors Marketing

What Is Creativity? In business, Creativity is about creating profits, by understanding the goals of the client / project and exploiting the resources available to achieve goals It is about THE IDEA It is executed through design and production Consumer judges quality via purchase

State Of The Business DVD business is doing very well High margin retail sales Often 60% of studio revenues About 50% of DVD sales via WAL- MART 63% installed base of DVD players Widespread consumer acceptance

Copyright Protection Need to focus on a viable solution –Concede that hacking happens –Focus on strengths of content

Emerging Trends LicencsingProductionDistribution Defer fees for access to 100% of DVD royalties Automation Solutions for Authoring and Manufacturing Non-traditional retail outlets, such as gas stations, newstands and home design stores TV ShowsDVD GamesDiscount DVD Sales Niche Rights and Specialty Licenses Custom Interfaces and Controllers Reaching Niches Women, Kids, Hispanics DVD Forum Approves New Formats for Next Gen DVD Desktop ProductionPromotional DVDs with cereal boxes, cars, etc. Return to Brand Driven Entertainment and Marketing Faster TurnaroundsNETFLIX, etc.

Who hires the DVD Producer? Current Scenario –Studio / Distributor –Dir. Marketing or DVD Production –V.P. Home Video or Production at Music Cos. Future Trend –Director / Producer –Production Company - fulltime, in-house –Talent Agency / Packaging –Advertising Agencies

DVD Producer Responsibilities Develop concepts and direction Work with talent Coordinate production team(s) Oversee Program and VAM production Oversee menu design Document deliverables for authoring Support as needed during authoring QC final product for approval

Production Pipeline

Budgets and Schedules Basic Level$15-50k Medium Level$75-150k Big Budget$300k months for Production 6-8 weeks for Design 2-6 weeks for Technical

New Technologies DVD is precursor and R&D platform for new technologies such as Tivo, VOD, iTV and Broadband DVD Producers have been producing for these new technologies all along Convert some formats and concepts to work with new platforms

Future Of DVD Custom Interfaces and Controllers HD-DVD Web-connected settop devices Ubiquitous distribution

How To Be A DVD Producer Start doing it for someone Work with established players –Client and Vendor side(s) Develop specific expertise –Director, Post Supervisor, Designer Do it for yourself