Adventure Game for Children With Disabilities Luke Innes Supervisor: Brett Wilkinson.

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Presentation transcript:

Adventure Game for Children With Disabilities Luke Innes Supervisor: Brett Wilkinson

The Project Research Question Technology Evaluation Termination Criteria Timeline Conclusion

Adventure Game Fantasy Genre Fun for both sexes Aimed at simulating physiotherapy for upper limbs for children with disabilities Primary target group – wheelchair Stretching Simple gestures for repetitive actions (e.g. Moving the avatar)

Evaluate the appeal and usability of Kinect based adventure game to assist in rehabilitation Hypothesis: The use of an accessible adventure game will motivate participants to take part in motor rehabilitation

Hardware: Xbox Kinect Software: Microsoft Visual Studio 2010 XNA GameStudio 4.0 Kinect SDK Custom Kinect Library

Target Groups: Students Staff The project will be evaluated using the following criteria: Capture of seated user Fatigue Accuracy Interactivity How: Experiment Surveys Interviews

JulAugSepOctNovDecJanFebMarAprMayJun Literature Review Ethics Approval Product Development User Evaluation Thesis

Create an engaging, NUI adventure game Gather data to evaluate the game’s performance Provide recommendations for future development for the target group application

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