2.5/2.6/2.7.  Virtual Reality presents a world in 3d space  Regular input devices such as a mouse only has 2 degrees of movement when 6 is needed for.

Slides:



Advertisements
Similar presentations
Chapter 5 – Part 2 Input and Output
Advertisements

المحاضرة الثانية. 2- Input devices 2- Input devices Input devices allow you to input information Input devices allow you to input information 1- keyboard.
Input Output Devices Presented by: Manjeet Singh
devices... Inputs and Output Keyboard The commonest way to enter data into a computer. Each key is simply a switch, which when pressed, results in a.
Interacting with the Computer lesson 2 essential concepts.
Virtual reality. what is VR? emulating the real world making an electronic world seem real.
Lesson 4 Alternative Methods Of Input.
1 PAPER : PRINTING AND SCANNING Presented by: NaziaMohammedAnil.
Virtual Reality. What is virtual reality? a way to visualise, manipulate, and interact with a virtual environment visualise the computer generates visual,
Lecture Exam Monday 5:30 - 6:30 bring a blue bubble sheet lab sections 10, 11, 12 take test in Classroom Building 302 lab sections 13, 14, 15 take test.
Input/Output Devices Graphical Interface Systems Dr. M. Al-Mulhem Feb. 1, 2008.
INPUT & OUTPUT DEVICE. INPUT & OUTPUT HARDWRE Input hardware consist of devices that translate data into computer readable form. On the other hand, Output.
2.03B Common Types and Interface Devices and Systems of Virtual Reality 2.03 Explore virtual reality.
Information Technology Output Devices Prof. Adnan Khalid.
GCSE Information Technology Input Devices and Methods Objectives:  To understand what input devices are.  Identify their individual uses  Be able to.
Peripherals and Storage Looking at: Scanners Printers Why do we need storage devices anyway? What are magnetic disks? How do magnetic disks physically.
Chapter 2 – Coputer Hardware
Computer Organisation 1 Sébastien Piccand Input devices.
$100 $200 $300 $400 $500 Printers Mouse Monitor Input devicesOutput devices Misc $500.
INPUT DEVICES. KEYBOARD Most common input device for a computer.
The Computer Input devices Output devices Input/output devices VR Memory Processing Dix et al chapter 2.
Input and Output: The User Connection
ACTIVITY 2 : UNDERSTAND THE WORKING OF DIFFERENT INPUT/OUTPUT HARDWARE DEVICES BRIDGE COURSE of INFORMATION & COMMUNICATION TECHNOLOGY.
By: Jaime Julis and Stephanie Gisriel. *Login to your Wikispace, click on the Peripheral tab and open the link under warm-up OR type in the following.
LIS508 lecture 6: output devices Thomas Krichel
OUTPUT DEVICES OF INFORMATION SYSTEM 25 JULY 2005 LOWER 6 TH COMPUTING LESSON Prepared by:T.Fina.
Peripherals The term peripherals refers to all hardware devices that are attached to your computer and are controlled by your computer system Peripherals.
Output Devices.
Input Devices.
BY- UPENDRA SHARMA.  It is a electronic machine.  When we gives input in a computer it takes and process then and after then it gives output.  It is.
Major Computer Parts.
Input & Output Devices.  If It stands tall – “tower”  If it lays flat – “desktop”
INTRODUCTION TO COMPUTER CHAPTER N0 2 INPUT & INPUT & OUTPUT DEVICES OUTPUT DEVICES INSTRUCTOR: ADEEL ANJUM ADEEL ANJUM.
Virtual Reality Lecture2. Some VR Systems & Applications 고려대학교 그래픽스 연구실.
Computer Fundamental MSCH 233 Lecture 6. Printers Printer is an output device which convert data into printed form. The output from a printer is referred.
 Identify computer system components.  Explain how the CPU works.  Differentiate between RAM and ROM.  Describe how data is represented.  Identify.
2.03 Explore virtual reality design and use.
K.B.H.POLYTECHNIC,MALEGAON CAMP, MALEGAON. Computer Hardware & Maintenance. S.Y.C.M/I.F Guided By :- Mr.K.S.Pawar. Lecturer in Computer Department.
1/19/2016  INPUT DEVICES  OUT DEVICES  CPU  STORAGE DEVICES ClickClickClickClick CLICK.
INTRODUCTION TO COMPUTER
Input and Output Devices.
Output Devices. Any items of hardware that the computer uses to present data to the user –Can output text, images, video, sound or other types of data.
INPUT AND OUTPUT DEVICES Group: 10 Batch: TIS 76 Gaby Alexander Damini Mangaj Amritpreet Singh Arunavathi Suraj Medda.
Chapter 2 HAEDWAER.
 A printer is an output device that produces text and graphics on a physical medium such as paper.  Printed information is often called hard copy because.
1 CHAPTER 2 Hardware. 2 CPU : Central Processing Unit -Every PC system unit contains at least one chip called microprocessor (cpu) attached on motherboard.
Scanner Scanner Introduction: Scanner is an input device. It reads the graphical images or line art or text from the source and converts.
Name Enrolment no.: Dhruti Desai Khushboo Desai Sneha Gangwani Rajul Shah
Components of Computer. Output The data that has been processed into useful information is called output. Types –Screen – soft copy –Printer – hard copy.
Computer Components Part #2 – Input and Output. Let’s Review.
Scanner.
Input devices Device that accepts data and instructions from the outside world Keyboard Mouse Trackball Joystick Light pen Touch Screen Scanner Bar code.
Introduction to Computers
Hardware: Input / Output Devices
Lesson 4 Alternative Methods Of Input.
Chp 4: Input and Output Devices
Presentation of Input & Output Devices
Alternative Methods Of Input
Standard Methods of Input.
Discovering Computers 2011: Living in a Digital World Chapter 6
Output Devices.
Introduction to Computers
Lesson 4 Alternative Methods Of Input.
Computer Fundamentals
Introduction to Computers
Computer Literacy Chapter 2.
Lesson 4 Alternative Methods Of Input.
- CHAPTER 2 – Hardware.
Introduction to Computers
Module I Keyboarding UNIT 1 LESSONS 1-20
Presentation transcript:

2.5/2.6/2.7

 Virtual Reality presents a world in 3d space  Regular input devices such as a mouse only has 2 degrees of movement when 6 is needed for true VR freedom.  Aircrafts use controls that function in 3d space ◦ Many games and desktop virtual reality use similar controls

 3d Mouse ◦ Does not function only on a table top ◦ You can move:  Up and down angle (Pitch)  Left and right orientation (Yaw)  Twist on axis(Roll)

 Dataglove ◦ Used on high end VR systems ◦ Uses optical fibers in the glove to detect movement of the joints in the hand ◦ Also uses ultrasound sensors to determine 3D positional space ◦ High expense

 VR helmets ◦ Two purposes  Display 3D space  Track user’s head position ◦ Oculus Rift, Sony’s Project Morpheus  Whole-body tracking ◦ Tracks the different movements of the body ◦ Certain arcade games, special trampolines, 360 treadmills

 Seeing in stereoscopic ◦ Because our eye look at an object from different angles there are ways to “trick” the mind to see 3D objects from a 2D surface.  Two images are show, one to each eye.  Special glasses are used or special screens.  3D/VR motion sickness ◦ Occurs when poor display of the image occurs, confusing the brain and making you sick.  Simulators and VR Caves ◦ Full immersion experience  Flight simulators (in cockpit)

 Special Displays ◦ Dials, gauges, lights, LEDS ◦ HUDS (Heads up display)  Sound outputs ◦ Often used in conjunction with visual outputs ◦ Speech, beeps (and other noises), clicks, rings ◦ Auditory feedback  Touch, feel and smell ◦ Haptic devices- force, resistance, and texture ◦ Smell- Ability to trigger memory but cant be change rapidly.

 Generic controls ◦ Keyboard  Dedicated controls ◦ Microwave controls, washing machine dials  Infrared, movement, GPS, weight sensors  Speech sensors  Physiological sensors

 Printing types ◦ Dot Matrix  Line of pins (similar to a type writer) ◦ Ink jet and bubble jet  Fires a small jet of ink or heats a bubble for a dot ◦ Laser printer  Electrosstatic dots are deposited on a drum which rolls the ink onto a paper and heated.  Resolution for printing in dots per inch  Printers also vary in speed and cost  Wireless printers

 Fonts ◦ Some printers print in only one “typewriter” style font ◦ Others are more sophisticated have access to PostScript (a page description language) which allows for different font styles, curves, lines, and scaled bitmap images. ◦ Font has a point size (height), pitch (width) and shape (determined by name) ◦ Some fonts such as Courier have fixed pitch (same width.

 Word processors have a requirement in that they must be “What you see is what you get” ◦ WYSIWYG  Screen resolution is about 72 dpi while a laser printer has over dpi. ◦ Different conversions of size and color are used to print what is on the screen.

 Scanners take what is on paper and put them on an electronic document.  Scanner types ◦ Flat bed  On glass plate, page is converted to bitmap  Can also be pulled through ◦ Handheld  Same principle but moved by hand  A scanner head is passed over creating a bitmap strip ◦ Light is used to shine upon the page and the reflected light is measured

 Scanners resolutions are between 600 and 2400 dpi  Used extensively in desktop publishing where cutting and pasting are used often  Also used in storing paper files digitally  Optical character recognition(OCR) is the process where computers can determine what characters are on the page.