Scratch for Science
Computational Thinking Jeanette Wing, 2006 Core theme in CS education, more and more in other subjects Abstraction Automation eScience Institute, SECANT, Matter & Interactions eScience InstituteSECANTMatter & Interactions
Data Collection and Analysis Excel (Excelets, also mathematical models)Excelets Lab probes, software Commodity hardware (phones, Arduino) for data collection
Scratch for Science Limited need to teach the tool – Students pick it up faster than we do! Power of a versatile programming language Teacher-created resources Peer-created resources Assessments Simulations
Interactive Tutorials Similar to HyperCard stacks of the past More dynamic than PowerPoint Students can tweak, contribute Could take place of paper, poster
Learning Games Motivating for students – More likely to practice on own time Can be tailored to your classes' needs Students can take a part in shaping them
Modeling and Simulation "In these dynamic Turtle Microworlds, [students] come to a different kind of understanding – a feel for why the world works as it does." – Seymour Papert, 1979 Constructionism – learning through building and testing Explore unapproachable phenomena Can be made into games (motivation)
Students Creating Games They want to learn realistic physics The math can be very serious They show their friends
Potential for Data Collection, Analysis PicoBoards Arduino Scratch 2.0 Learning with Data project, Lifelong Kindergarten Learning with Data project
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