Assoc. Prof. Dr. Eugenijus Kurilovas

Slides:



Advertisements
Similar presentations
1 Using ICT in Geography Workshop Themes Learning Online Citizenship, Europe and identity Networking, you and your schools Virtual Globes and geo-information.
Advertisements

Criteria to design and assess ICT-supported Higher Education Teachers Training European Symposium Teacher training and the innovative use of ICT in HE.
Performance Assessment
Improving Learning Object Description Mechanisms to Support an Integrated Framework for Ubiquitous Learning Scenarios María Felisa Verdejo Carlos Celorrio.
Whiteboard Content Sharing Audio Video PollsRecordingMeet Now Skype Integration MS Lync 2013 Tools & Tips for facilitators… Limitations Alternatives One.
The Computer as a Tutor. With the invention of the microcomputer (now also commonly referred to as PCs or personal computers), the PC has become the tool.
A Blended Curriculum for Bermuda Public Primary Schools
Towards Adaptive Web-Based Learning Systems Katerina Georgouli, MSc, PhD Associate Professor T.E.I. of Athens Dept. of Informatics Tempus.
ISTE Standards for Teachers
Consistency of Assessment
Project Work and Internship Impacts on Labour Market and Society OPEN DISCUSSION FORUM Project Work and Internship Impacts on Labour Market and Society.
Problem Based Lessons. Training Objectives 1. Develop a clear understanding of problem-based learning and clarify vocabulary issues, such as problem vs.
Orientation to the Science K to 7 IRP Part 1: What Is Science K to 7?  How was Science K to 7 developed?  How has Science K to 7 changed since.
WEBQUEST Let’s Begin TITLE AUTHOR:. Let’s continue Return Home Introduction Task Process Conclusion Evaluation Teacher Page Credits This document should.
Intel® Education K-12 Resources Our aim is to promote excellence in Mathematics and how this can be used with technology in order.
Minnesota Manual of Accommodations for Students with Disabilities Training Guide
University of Jyväskylä – Department of Mathematical Information Technology Computer Science Teacher Education ICNEE 2004 Topic Case Driven Approach for.
Chapter Twelve - 12 Preparing for Tomorrow’s Challenges Instructional Technology and Media for Learning Presented By: Ms. Yohana Lopez.
Rationale for CI 2300 Teaching and Learning in the Digital Age.
ICT TEACHERS` COMPETENCIES FOR THE KNOWLEDGE SOCIETY
Week 7 Managing eLearning. “...an approach to teaching and learning that is used within a classroom or educational institution... It is designed to.
Orientation to the Civic Studies 11 Integrated Resource Package (IRP) 2005.
Reaching and Preparing 21st Century Learners
CCL work being done at a national level in Lithuanian classrooms.
The 2nd International Conference of e-Learning and Distance Education, 21 to 23 February 2011, Riyadh, Saudi Arabia Prof. Dr. Torky Sultan Faculty of Computers.
Problem Based Learning (PBL) David W. Dillard Arcadia Valley CTC.
Forethought Knowledge is our most important engine of production – Alfred Marshal Knowledge is the key resource of the 21st century Problem today is.
Introduction to Primary Science APP. What do the AFs look like? AF1 – Thinking Scientifically AF2- Understanding the applications & implications of science.
Margaret J. Cox King’s College London
Evaluation of Quality of Learning Scenarios and Their Suitability to Particular Learners’ Profiles Assoc. Prof. Dr. Eugenijus Kurilovas, Vilnius University,
NSW Curriculum and Learning Innovation Centre Draft Senior Secondary Curriculum ENGLISH May, 2012.
ICT in teaching and learning. ICT in Galician Educational System integration of ICT in all school subjects use of 1:1 move from media consuming to create.
Microsoft Corporation Teaching with Technology. Ice Breaker.
Intelligent technologies: basics, review, research and real-life application examples Assoc. Prof. Dr. Eugenijus Kurilovas Vilnius Gediminas Technical.
Progression in ICT Key Stage 1 - Children learn how to…... explore ICT; use it confidently and purposefully to achieve outcomes; use ICT to develop their.
December 2010iTEC - Designing the future classroom1 אלף כיתות משתתפות במיזם לעיצוב כיתת הלימוד העתידית – iTEC דב וינר iTEC – Designing the future classroom.
Content Area Reading, 11e Vacca, Vacca, Mraz © 2014 Pearson Education, Inc. All rights reserved. 0 Content Area Reading Literacy and Learning Across the.
James Williams e: eTutor Project SUMMARY OF KEY FINDINGS for 2 Pilot studies of the.
ICT Work Programme Objective 4.2 Technology Enhanced Learning European Commission, DG Information Society and Media Unit E3 – Cultural Heritage.
Using virtual collaboration tools for designing innovative education scenarios Gabriel Dima University “Politehnica” of Bucharest, Romania.
Advancing foresight methodology through networked conversations Ted Fuller Peter De Smedt Dale Rothman European Science Foundation COllaboration in Science.
Chapter 1 Defining Social Studies. Chapter 1: Defining Social Studies Thinking Ahead What do you associate with or think of when you hear the words social.
DATABASES Southern Region CEO Wednesday 13 th October 2010.
The Pedagogical ICT Licence ICT in initial teacher training Professional development of teachers in ICT Denmark.
The Evolution of ICT-Based Learning Environments: Which Perspectives for School of the Future? Reporter: Lee Chun-Yi Advisor: Chen Ming-Puu Bottino, R.
+ The continuum Summative assessment Next steps. Gallery Walk – the Bigger Picture Take one post it of each of the 3 colours. Walk around a look at the.
Analyze Design Develop AssessmentImplement Evaluate.
Intel ® Teach Program International Curriculum Roundtable Programs of the Intel ® Education Initiative are funded by the Intel Foundation and Intel Corporation.
Using ICT at English classes
CCL work being done at a national level in Lithuanian classrooms. Good practice examples for the other teachers Virginija Bireniene, LT Lead teacher, Brussels.
Towards a framework ….. Vision Development Where do we want to go? Why? How?
EQNet Implementation Experience in Lithuania Dr. Eugenijus Kurilovas, Virginija Bireniene, ITC MoE Lithuania EdRene / eQNet, Lisbon,
Teaching and Learning with Technology Master title style  Allyn and Bacon 2002 Teaching and Learning with Technology to edit Master title style  Allyn.
ICT in Classroom Prepared by: Ymer LEKSI Kukes
Name of presentation Integrating ICT: Part 1. Learning Objectives  increase our understanding of ICT integration  increase our ability to use ICT in.
Meeting Norms and Expectations Be punctual and prepared Support each other by actively listening and staying engaged Stay on topic according to what is.
Culminating Project EDUC 3200 Instructional Tech-Media Instructor Brown Presented by: DeShone O. Watson.
Technology-enhanced Learning: EU research and its role in current and future ICT based learning environments Pat Manson Head of Unit Technology Enhanced.
COLLABORATIVE WEB 2.0 TOOLS IN EDUCATION USING WIKIS & BLOGS IN THE CLASSROOM.
Education Transform Resources
POLICY VISION for ICT TPD. Vision The vision statement looks to the future and is written in broad terms. This will form the basis of the ICT-TPD Policy.
Pedagogical aspects in assuring quality in virtual education environments University of Gothenburg, Sweden.
Fern Albery-S Tess Downes-S Matthew Kelly-S
Virtual Horizons: Using Online Applications to Enrich New Literacies Tasha A. Thomas, SWP Director, USC Upstate Dawn Mitchell, SWP.
ENHANCING QUALITY IN ONLINE LEARNING Nadeosa Conference Durban University of Technology 8-9 July 2015 Dr Ephraim Mhlanga.
Q K-12 Blueprint Overview. 2 The K-12 Blueprint offers resources for education leaders involved in planning and implementing personalized learning.
ICT22 – 2016: Technologies for Learning and Skills ICT24 – 2016: Gaming and gamification Francesca Borrelli DG CONNECT, European Commission BRUXELLES.
KA1 “HIGH SCHOOL HIGH TECH SCHOOL OF THE FUTURE” project lasts from August the 1st, 2014 till July the 31st, 2016.
ICT PSP 2011, 5th call, Pilot Type B, Objective: 2.4 eLearning
“CareerGuide for Schools”
Presentation transcript:

Application of Intelligent Technologies in Computer Engineering Education Assoc. Prof. Dr. Eugenijus Kurilovas Vilnius University Institute of Mathematics and Informatics IFIP TC3 Conference. Vilnius. 2 July, 2015

Introduction What learning content, methods and technologies are the most suitable to achieve better learning quality and efficiency? In Lithuania, we believe that there is no correct answer to this question if we don’t apply personalised learning approach. We strongly believe that “one size fits all” approach doesn’t longer work in education. It means that, first of all, before starting any learning activities, we should identify students’ personal needs: their preferred learning styles, knowledge, interests, goals etc. After that, teachers should help students to find their suitable (optimal) learning paths: learning methods, activities, content, tools, mobile applications etc. according to their needs. But, in real schools practice, we can’t assign personal teacher for each student. This should be done by intelligent technologies. Therefore, we believe that future school means personalisation plus intelligence. In this presentation, Lithuanian Intelligent Future School (IFS) project is presented aimed at implementing both learning personalisation and educational intelligence.

Outline Related EU-funded “Future Classroom Lab” projects IFS concept and implementation vision: research and development, application and validation of intelligent technologies in education IFS related R&D works already done Conclusion

Related “Future Classroom Lab” projects

http://itec.eun.org/ iTEC (Innovative Technologies for Engaging Classrooms): 2010-2014, 7FP How did the iTEC approach impact on learners and learning: Key finding 1: Teachers perceived that the iTEC approach developed students’ 21st century skills, notably independent learning; critical thinking, real world problem solving and reflection; communication and collaboration; creativity; and digital literacy. Their students had similar views. Key finding 2: Student roles in the classroom changed; they became peer assessors and tutors, teacher trainers, co-designers of their learning and designers/producers. Key finding 3: Participation in classroom activities underpinned by the iTEC approach impacted positively on students’ motivation. Key finding 4: The iTEC approach improved students’ levels of attainment, as perceived by both teachers (on the basis of their assessment data) and students.

http://lsl.eun.org/ LSL (Living Schools Lab): 2012-2014, 7FP With the participation of 15 partners, including 12 education ministries, LSL project promoted a whole-school approach to ICT use, scaling up best practices in the use of ICT between schools with various levels of technological proficiency. The participating schools were supported through peer-exchanges in regional hubs, pan-European teams working collaboratively on a number themes, and a variety of opportunities for teachers' ongoing professional development. Observation of advanced schools in 12 countries produced a report and recommendations on the mainstreaming of best practice, and the development of whole-school approaches to ICT.

http://creative.eun.org/ CCL (Creative Classrooms Lab, CCL): 2013-2015, LLP CCL brought together teachers and policy-makers in 8 countries to design, implement and evaluate 1:1 tablet scenarios in 45 schools. CCL produced learning scenarios and activities, guidelines and recommendations to help policy-makers and schools to take informed decisions on optimal strategies for implementing 1:1 initiatives in schools and for the effective integration of tablets into teaching and learning. The 1:1 computing paradigm is rapidly changing, particularly given the speed with which tablets from different vendors are entering the consumer market and beginning to impact on the classroom. Over the next 2-3 years policy makers will face some difficult choices: How to invest most efficiently in national 1:1 computing programmes? What advice to give to schools that are integrating tablets? To address these challenges, CCL carried out a series of policy experimentations to collect evidence on the implementation, impact and up-scaling of 1:1 pedagogical approaches using tablets. Lessons drawn from the policy experimentations also: Provide guidelines, examples of good practice and a training course for schools wishing to include tablets as part of their ICT strategy. Support capacity building within Ministries of Education and regional educational authorities and encourage them to introduce changes in their education systems. Enable policy makers to foster large-scale uptake of the innovative practice that is observed during the project.

IFS concept

___________________________________________ 5: Empower Redefinition & innovative use Technology supports new learning services that go beyond institutional boundaries. Mobile and locative ICT support ‘agile’ teaching and learning. The learner as a ‘co-designer’ of the learning journey, supported by intelligent content and analytics. 4: Extend Network redesign & embedding Ubiquitous, integrated, seamlessly connected ICT support learner choice and personalisation beyond the classroom. Teaching and learning are distributed, connected and organised around the learner. Learners take control of learning using ICT to manage their own learning 3: Enhance Process redesign Teaching and learning redesigned to incorporate ICT, building on research in learning and cognition. Institutionally embedded ICT supports the flow of content and data, providing an integrated approach to teaching, learning and assessment. The learner as a ‘producer’ using networked ICT to model and make. 2: Enrich Internal Coordination ICT used interactively to make differentiated provision within the classroom. ICT supports a variety of routes to learning. The learner as a ‘user’ of ICT tools and resources 1: Exchange Localised use ICT is used within current teaching approaches. Learning is teacher-directed and classroom-located. The learner as a ‘consumer’ of learning content and resources ___________________________________________

Future school means personalisation plus intelligence IFS implementation stages (based on iTEC schools innovation maturity model): Creating learners’ models (profiles) based on their learning styles and other particular needs Interconnecting learners’ models with relevant learning components (learning content, methods, activities, tools, apps etc.) and creating corresponding ontologies Creating intelligent agents and recommender systems Creating and implementing personalised learning scenarios (e.g. in STEM – Science, Technology, Engineering and Mathematics – subjects) Creating educational multiple criteria decision making models and methods

Personalisation

Personalisation: creating students’ profiles Selecting good taxonomies (models) of learning styles, e.g., (Felder & Silverman, 1988), (Honey & Mumford, 2000), the VARK style (Fleming, 1995) Creating integrated learning style model which integrates characteristics from several models. Dedicated psychological questionnaire(s) Creating open learning style model Using implicit (dynamic) learning style modelling method (5) Integrating the rest features in the student profile (knowledge, interests, goals)

Personalisation: identifying learning styles

Personalisation: identifying learning styles VARK inventory was designed by Fleming in 1987 and is an acronym made from Visual, Aural, Read/write and Kinaesthetic. These modalities are used for preferable ways of learning (taking and giving out) information: Visual learners prefer to receive information from depictions in figures: in charts, graphs, maps, diagrams, flow charts, circles, hierarchies, and others. It does not include pictures, movies and animated websites that belong to Kinaesthetic. The aural perceptual mode describes a preference for spoken or heart information. Aural learners learn best by discussing, oral feedback, email, chat, discussion boards, and oral presentations. Read/write learners prefer information displayed as words: quotes, lists, texts, books, and manuals. The kinaesthetic perceptual mode describes a preference for reality and concrete situations. They prefer videos, teaching others, pictures of real things, examples of principles, practical sessions, and others. Multimodals are those learners who have preferences in more than one mode.

Creating recommender system Learning styles (Honey and Mumford, 1992) Preferred learning activities Suitable teaching / learning methods (iCOPER D3.1, 2009)) Suitable LO types (LRE AP v4.7, 2011) Activists are those people who learn by doing. Have an open-minded approach to learning, involving themselves fully and without bias in new experiences Brainstorming, problem solving, group discussion, puzzles, competitions, and role-play Active Learning, Blogging, Brainstorming and Reflection, Competitive Simulation, E-Portfolio, Creation of Personalised Learning Environments, Creative Workshops, Exercise Unit, Games Genre, Presenting Homework, Image Sharing, In-class Online Discussion, Mini Conference, Modelling, Online Reaction Sheets, Online Training, Peer Assessment, Process-based Assessment, Process Documentation, Project-based Learning, Resource-based Analysis, Role Play, Student Wiki Collaboration, World Café, Web Quest Application, Assessment, Broadcast, Case study, Drill and practice, Educational game, Enquiry-oriented activity, Experiment, Exploration, Glossary, Open activity, Presentation, Project, Reference, Role play, Simulation, Tool, Website

Creating recommender system

Creating recommender system

Creating recommender system iOS (Apple iPad) Android (Samsung) iOS / Android Suitable LO types Idea Sketch – lets you easily draw a diagram – mind map, concept map, or flow chart - and convert it to a text outline, and vice versa. You can use Idea Sketch for anything, such as brainstorming new ideas, illustrating concepts, making lists and outlines, planning presentations, creating organizational charts, and more Mindjet for Android – rated as one of the best mind mapping apps for Android. Create nodes and notes, add images of your own or icons provided, and add attachments and hyperlinks. Sync to your Dropbox Mind Mapping – lets you create, view and edit mind maps online or offline and lets the app synch with your online account whenever connected. You can share mind maps directly from the device, inviting users via email. You can add icons, colours and styles, view notes, links and tasks and apply map themes, drag and drop and zoom Application, Broadcast, Enquiry-oriented activity, Glossary, Open activity, Presentation, Reference, Role play, Simulation, Tool, Website Interconnection of Activists Brainstorming learning activity with suitable apps and LOs types

Creating recommender system

Example: Integrating Web 2.0 tools into learning activities

Recommender systems (as a kind of services in the e-learning environment) can provide personalised learning recommendations to learners. Recommender systems are information processing systems that gather various kinds of data in order to create their recommendations. The data are primarily about the items (objects that are recommended) to be suggested and the users who will receive these recommendations. The data can be formalised in domain ontology, thus the knowledge about a user and items becomes reusable for people and software agents. Also, the ontology could contain a useful knowledge that can be used to infer more interests than can be seen by just an observation. The aim of TEL is to improve learning. It is therefore an application domain that generally covers technologies that support all forms of learning activities. An important activity in TEL is search-ability relevant learning resources and services as well as their better finding. Recommender systems support such an information retrieval.

There are different types of recommender systems based on the recommendation approaches: content-based, collaborative filtering, demographic, knowledge-based, community-based, utility-based, hybrid, and semantic. In this research, knowledge-based recommender system using rules-based reasoning is used. Knowledge-based systems recommend items based on the specific domain knowledge about how certain item features satisfy users’ needs and preferences as well as how the item is useful for the user. Knowledge-based recommender systems can be rule-based or case-based. The form of data collected by the knowledge-based system about user’s preferences can be statements, rules, or ontologies. The knowledge base of the rule-based system comprises the knowledge that is specific to the domain of the application. The rule-based reasoning system represents knowledge of the system in terms of a bunch of rules (facts). These rules are in the form of IF THEN rules such as “IF some condition THEN some action”. If the ‘condition’ is satisfied, the rule will take the ‘action’.

The proposed method for Web 2 The proposed method for Web 2.0 tools integration into learning activities is based on the ontology developed. With the view to find a particular Web 2.0 tool suitable for the accomplishment of the learning activity, a link between the tool and the learning activity must be identified. This relationship can be established by interconnections between the defined tool and activity elements. The learning activity is defined as consisting of the following elements: Learning Activity (what action a learner performs); Content (which object a learner manages); Interaction (with whom a learner interacts); and Synchronicity (at what time a learner performs the intended action). Web 2.0 tool is defined as set of universal functions. This universal function is defined as consisting of the following elements: Function (what action can be performed by using a tool); Artefact (which object can be managed by using a tool); Interaction (what kind of interaction the tool enables); and Synchronicity (at what time the intended action is enabled by a tool to take place).

Table 2: Learning activities and Web 2.0 tools functions types The Learning activities and Functions of tools are classified mostly based on the [Conole, 05] media taxonomy. These types and particular elements are presented in Table 2: Type Learning activities Subtype (1-8) Web 2.0 tool function Narrative Revise 1: View Explore ( Read, view, listen) Information management Find 2: Search Search Collect 3: Host Host (Store), Syndicate Productive Prepare 4: Create Create (draw, write, record, edit) Communicative Present 5: Share Share, publicise Dispute 6: Discuss Communicate Imitative Role play 7: Imitate Simulate (Game simulation) Observation 8: Model Model (Phenomenon modelling) Table 2: Learning activities and Web 2.0 tools functions types

Thus, Web 2.0 tools could be divided based on their usage possibilities, managed objects, communication form, and sort of imitation process into three groups as follows: (1) Artefacts management, (2) Communication, and (3) Imitation tools. We have defined the following components in the domain ontology visualised with Protégé 4.3 ontology editor: Concepts (Main Classes) (Figure 1), and Relationships between Concepts (Properties) (Figure 2):

The stages of the method of integrating Web 2 The stages of the method of integrating Web 2.0 tools into learning activities are as follows: Identification of learner’s learning style (i.e. preferences of the learning content and communication modes) Selection of the learning objective and the learning method Determination of the elements of chosen learning method activities Determination of universal function elements of each Web 2.0 tool Finding of the link between tool and learning activity elements Selection of a suitable tool based on specified elements: Action, Interaction, Synchronicity. Artefact is determined based on individual learning style. Description of each stage and the detailed presentation of the method are provided in [Juskeviciene, Kurilovas, 14].

Scheme of the recommender system In order to ascertain the suitability of this approach, the recommender system prototype was developed. This prototype was developed following the working principles of the knowledge-based recommender system. The domain knowledge was conceptualised in the ontology. The prototype of the knowledge-based recommender system implements this method completely: Scheme of the recommender system

Recommender system prototype operation

Example: educational multiple criteria decision making

Multiple Criteria Decision Making Scalarisation method: the experts’ additive utility function The major is the meaning of the utility function the better LOs meet the quality requirements in comparison with the ideal (100%) quality According to scalarisation method, we need LOs evaluation criteria ratings (values) and weights

Linguistic variables conversion into triangle non-fuzzy values and weights: Linguistic variables Non-fuzzy values Excellent / Extremely valuable 0.850 Good / Very valuable 0.675 Fair / Valuable 0.500 Poor / Marginally valuable 0.325 Bad / Not valuable 0.150

In identifying quality criteria for the decision making, the following considerations are relevant to all multiple criteria decision making approaches: Value relevance Understandability Measurability Non-redundancy Judgmental independence Balancing completeness and conciseness Operationality Simplicity versus complexity

Papers 2015 Kurilovas, E.; Juskeviciene, A.; Bireniene, V. (2015). Research on Mobile Learning Activities Using Tablets. In: Proceedings of the 11th International Conference on Mobile Learning (ML 2015). Madeira, Portugal, March 14–16, 2015, pp. 94–98. Kurilovas, E.; Zilinskiene, I.; Dagiene, V. (2015). Recommending Suitable Learning Paths According to Learners’ Preferences: Experimental Research Results. Computers in Human Behavior – in print, doi:10.1016/j.chb.2014.10.027 [Q1] Kurilovas, E.; Juskeviciene, A. (2015). Creation of Web 2.0 Tools Ontology to Improve Learning. Computers in Human Behavior – in print, doi:10.1016/j.chb.2014.10.026 [Q1] Kurilovas, E.; Vinogradova, I.; Kubilinskiene, S. (2015). New MCEQLS Fuzzy AHP Methodology for Evaluating Learning Repositories: A Tool for Technological Development of Economy. Technological and Economic Development of Economy – in print [Q1] Kurilovas, E. (2015). Future School: Personalisation plus Intelligence. Chapter in: “Handbook of Research on Information Technology Integration for Socio-Economic Development”. IGI Global – in print

Papers 2014 Kurilovas, E.; Juskeviciene, A.; Kubilinskiene, S.; Serikoviene, S. (2014). Several Semantic Web Approaches to Improving the Adaptation Quality of Virtual Learning Environments. Journal of Universal Computer Science, Vol. 20 (10), 2014, pp. 1418–1432. Kurilovas, E.; Kubilinskiene, S.; Dagiene, V. (2014). Web 3.0 – Based Personalisation of Learning Objects in Virtual Learning Environments. Computers in Human Behavior, Vol. 30, 2014, pp. 654–662. [Q1] Kurilovas, E.; Zilinskiene, I.; Dagiene, V. (2014). Recommending Suitable Learning Scenarios According to Learners’ Preferences: An Improved Swarm Based Approach. Computers in Human Behavior, Vol. 30, 2014, pp. 550–557. [Q1] Kurilovas, E.; Serikoviene, S.; Vuorikari, R. (2014). Expert Centred vs Learner Centred Approach for Evaluating Quality and Reusability of Learning Objects. Computers in Human Behavior, Vol. 30, 2014, pp. 526–534. [Q1] Juskeviciene, A.; Kurilovas, E. (2014). On Recommending Web 2.0 Tools to Personalise Learning. Informatics in Education, Vol. 13 (1), 2014, pp. 17–30 Kurilovas, E. (2014). Research on Tablets Applications for Mobile Learning Activities. Journal of Mobile Multimedia, Vol. 10 (3&4), 2014, pp. 182–193.

Papers 2013 Kurilovas, E.; Serikoviene, S. (2013). New MCEQLS TFN Method for Evaluating Quality and Reusability of Learning Objects. Technological and Economic Development of Economy, Vol. 19 (4), 2013, pp. 706–723. [Q1] Kurilovas, E.; Zilinskiene, I. (2013). New MCEQLS AHP Method for Evaluating Quality of Learning Scenarios. Technological and Economic Development of Economy, Vol. 19 (1), 2013, pp. 78–92. [Q1] Kurilovas, E. (2013). MCEQLS Approach in Multi-Criteria Evaluation of Quality of Learning Repositories. Chapter 6 in the book: José Carlos Ramalho, Alberto Simões, and Ricardo Queirós (Ed.) “Innovations in XML Applications and Metadata Management: Advancing Technologies”. IGI Publishing, USA, 2013, pp. 96–117. Kurilovas, E.; Serikoviene, S. (2013). On E-Textbooks Quality Model and Evaluation Methodology. International Journal of Knowledge Society Research, Vol. 4 (3), 2013, pp. 66–78.

Papers 2012 Kurilovas, E.; Zilinskiene, I. (2012). Evaluation of Quality of Personalised Learning Scenarios: An Improved MCEQLS AHP Method. International Journal of Engineering Education, Vol. 28 (6), 2012, pp. 1309–1315. Kurilovas, E.; Serikoviene, S. (2012). New TFN Based Method for Evaluating Quality and Reusability of Learning Objects. International Journal of Engineering Education, Vol. 28 (6), 2012, pp. 1288–1293. Zilinskiene, I.; Dagiene, V.; Kurilovas, E. (2012). A Swarm-based Approach to Adaptive Learning: Selection of a Dynamic Learning Scenario. In: Proceedings of the 11th European Conference on e-Learning (ECEL 2012). Groningen, the Netherlands, October 26–27, 2012, pp. 583–593.

IFS concept implementation vision

Collaboration agreements between Vilnius University and (20 pilot) schools on IFS implementation Joint expert group on creating interconnections and intelligent agents R&D, creation of technologies and scenarios, and validation at schools Feedback, questionnaires, interviews, data mining Return to (3) based on (4)

Conclusion

Future school means personalisation + intelligence Learning personalisation means creating and implementing personalised learning paths based on recommender systems and personal intelligent agents suitable for particular learners according to their personal needs Educational intelligence means application of intelligent technologies and methods enabling personalised learning to improve learning quality and efficiency Lithuanian IFS project is aimed at implementing both learning personalisation and educational intelligence

Welcome to collaborate. Thank you for your attention. Questions? Dr. Eugenijus Kurilovas http://eugenijuskurilovas.wix.com/my_site