Quizter Final Presentation - 6 th of December
The Group ▪ Sijan Gurung ▪ Simen Hasselknippe ▪ Ilkka Kuivanen ▪ Mads Haga ▪ Snorre Olimstad
The Concept ▪ Quiz app ▪ Focus on learning ▪ Curriculum from classes ▪ Repeat to learn
Target Users ▪ 8th – 10th class ▪ Math ▪ Easy to give correct answer
Learning Theory ▪ information that is retained through a particular learning method. ▪ Lecture = 5% (read through decks) ▪ Reading = 10% (read through decks) ▪ Audiovisual = 20% (images and audio) ▪ Demonstration = 30% (discussion outside app) ▪ Discussion Group = 50% (discussion outside app) ▪ Practice by doing = 75% (tests/quizzes) ▪ Teach others / immediate use of learning = 90% (create own quizzes) NDT Resource Center. (2013) Teaching with the Constructivist Learning Theory, [Online], _Learning.htm [10 Oct 2013].
Pedagogics ▪ A mobile study aid – worldwide potential ▪ Potentially more productive time ▪ Video as an outside-the-app option ▪ Supplement to “traditional” school work ▪ Seen with the eyes of the pupils ▪ Value of non-curricular uses ▪ The role of the teacher
Other Apps Review ▪ Quizkampen (iOS) – Developed by Swedish company Feo Media AB – Has large question-base with more than questions – Can be personalize after upgrading to premium account. – Initially built for iOS so ported Android version lacks standard user interface.
Other Apps Review [contd…] ▪ Quiz Battle (iOS) – Developed by Norwegian Company Planeto AB – More fun, interactive and popular in terms of user than other quiz apps. – It have questions from 6 categories and user can play in 10 different boards. ▪ More gaming – less learning
Design of Prototype ▪ Multiplatform ▪ Device guidelines ▪ Balsamiq ▪ Gives a good overview ▪ User friendly
Demo
Snapshots
Technology ▪ Xamarin ▪ MVVMcross (MVVM) ▪ Visual studio / Xamarin studio ▪ iOS ▪ Windows Phone ▪ Azure MVC web API ▪ SignalR ▪ Source code at: github.com/simhas/quizter
Future Plans & Implementations (Non-goals) ▪ Acquire feedback from users, teachers... ▪ Online multi-player challenges mode ▪ Covering other types of content (images, gifs, voice, audio, etc) ▪ Covering other subjects (languages, biology, etc) ▪ Let users provide content ▪ Detailed explanation and tutorials on how to solve a task ▪ Android App
Potential ▪ Content platform ▪ Content providers ▪ Users ▪ Not restricted use