Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing1 Announcements Class participation is very important. You will be graded on your involvement in class discussions.

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Presentation transcript:

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing1 Announcements Class participation is very important. You will be graded on your involvement in class discussions. There are no “dumb” questions. You will only be penalized for “no” questions/comments Late home works will not be accepted. I encourage you to start working on your home work project, right away.

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing2 Outline for today Ubiquitous Computing Vision The Computer for the Twenty-First Century, Mark Weiser, Scientific American, pp , September 1991 The Coming Age Of Calm Technology, Mark Weiser and John Seely Brown, Xerox PARC, October 5, 1996

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing3 Introduction to Mark Weiser Mark Weiser was a chief technologist at Xerox PARC – Palo Alto Research Center He conceived the idea of Ubiquitous Computing in 1988 For comparison –Gopher –Windows 3.1 – 1992 –Netscape 1.0 – 1994 He and his team built a lot of ubiquitous devices and experimented with these technologies, from ’88-’9x.

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing4 Xerox PARC One of the best systems research labs, ever PARC researchers invented: –Personal computers - Alto –Mouse –Windows - Star –Bitmapped terminals –Icons –Ethernet –Smalltalk –Bravo – first WYSIWYG program –Laser printer –…

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing5 The Computer for the Twenty-First Century Paper was written in 1991 –Gopher –Windows –Netscape 1.0 – 1994 Seminal work in the area of Ubiquitous Computing – It is nice to look back after 10 years and see where the world is compared to where Mark said it would be

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing6 Virtual Reality vs Embodied Reality Virtual Reality – –Attempts to make a world inside the computer –Users wear special goggles, gloves, body suites etc –E.g. Games, flight trainers etc Embodied Reality – –Invisible computing –E.g. computers in light switches, thermostats, stereos, ovens etc.. –Location and scale are important in ubiquitous computing Their approach –Make aspects of everyday life active –Network it –Build it

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing7 Active badges Developed by Olivetti Research Worn by users to locate them

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing8 Parc tab Unistroke for data entry Electronic postit Many tabs per user

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing9 Parc pad Foot wide device (like a note pad) Computation happens in the infra-structure (servers) Results are displayed in the device User interaction happens in the device

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing10 Live board Distance colloboration Location aware – –Knows who is “close”

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing11 Topics Security Privacy –From overzealous marketing firms Electronic tags –everywhere

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing12 The coming age of Calm technology Published in 1996 Notions of –Mainframe – many people share a computer –Personal computer – one computer per person …..internet, distributed computing…. –Ubiquitous computing – many computers share us

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing13 The periphery A calm technology will move easily from the periphery of our attention to the center and back Examples –Inner Office Window –Internet Multicast –Dangling String

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing14 Inner Office Window Notion of connectedness Boundary well defined

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing15 Internet Multicast UGA GATECH Allows Groups To share packets

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing16 Internet Multicast UGA GATECH Allows Groups To share packets When UGA joins packets are not duplicated

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing17 Dangling String Small motor connected to ethernet Whenever a packet goes by, it twitches With a busy network it whirls along

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing18 “Future” 10 million pixels (80 dpi over several feet) –Still too expensive Embedded processors – 1 billion operations / sec low power –Reality: Hitachi SH4 – 200MHz low power Matchbox size removable hard drives at 60 MB –Reality: 1 GB microdrive

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing19 “Future” 1000x800 high contrast display

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing20 “Future” Remove fixed configuration of devices –Universal plug and play, Jini etc.. High speed wireless networks everywhere –3G wireless networks upto 384 kb (deployment slow) Close range wireless networks –Bluetooth, HomeRF Wireless LAN –802.11b (11 Mbit – right here in the class)

Jan 11, 2001CSCI {4,6}900: Ubiquitous Computing21 Missed technologies World Wide Web Is WWW ubiquitous?