REU 2008-Building the First USF Small Size Robot Team Christopher HobbsMentor: Dr. Alfredo Weitzenfeld Department of Computer Science & Engineering Abstract.

Slides:



Advertisements
Similar presentations
ARTIFICIAL INTELLIGENCE
Advertisements

Introduction to Video Game Programming (VGP) Mr. Shultz.
João Rodrigues, Sérgio Brandão, Rui Rocha, Jorge Lobo, Jorge Dias {joaor, {jlobo, rprocha, Introduction The.
Robocup ve USARSIM Dr. Muhammet Balcılar. What is RoboCup? an international research and education initiative an attempt to foster AI and intelligent.
Chapter 11 Intelligent Support Systems. Agenda Artificial Intelligence Expert Systems (ES) Differences between ES and DSS ES Examples.
Artificial Intelligence
ITEC 1010 Information and Organizations Artificial Intelligence.
Introduction to AI Kaziwa H. Saleh. What is AI? John McCarthy defines AI as “the science and engineering to make intelligent machines”. AI is the study.
Nigel David Robert Dunk. Introduction What is artificial intelligence? Merriam-Webster says it is a branch of computer science dealing with the simulation.
Will Androids Dream of Electric Sheep? A Glimpse of Current and Future Developments in Artificial Intelligence Henry Kautz Computer Science & Engineering.
Interim Presentation Advancing the soccer robot Ben Jenkins Supervisors: Gordon Lowe, Dr. Haim Hiok Lim Mentor: Charles Greif.
Gerald Steinbauer Institute for Software Technology 1 RoboCup - A Platform for Teaching and Research in Robotics and AI Gerald Steinbauer Institute for.
Final Presentation Advancing the soccer robot Ben Jenkins Supervisors: Gordon Lowe, Dr. Haim Hiok Lim Mentor: Charles Greif.
1946: ENIAC heralds the dawn of Computing I propose to consider the question: “Can machines think?” --Alan Turing, : Turing asks the question….
Three Fundamental Questions Facing our Age G Origin of the Universe G Origin of Life G Nature of Intelligence.
From Discrete Mathematics to AI applications: A progression path for an undergraduate program in math Abdul Huq Middle East College of Information Technology,
RoboCup Soccer‏ Nidhi Goel Course: cs575 Instructor: K. V. Bapa Rao.
1 Chapter 2 Uses and Limitations. 2 Chapter 2 Contents l The Chinese Room l HAL – Fantasy or Reality? l AI in the 21 st Century.
RoboCup: The Robot World Cup Initiative Based on Wikipedia and presentations by Mariya Miteva, Kevin Lam, Paul Marlow.
Robots, robots, everywhere CS 4 HS, July 20 – July 22.
© 2003 The RoboCup Federation Progress and Research Results In Robot Soccer Professor Peter Stone Trustee, The RoboCup Federation Department of Computer.
Dr Rong Qu Module Introduction.
INSTRUCTOR: DR. XENIA MOUNTROUIDOU CS CS Artificial Intelligence.
ARTIFICIAL INTELLIGENCE Introduction: Chapter Textbook: S. Russell and P. Norvig Artificial Intelligence: A Modern Approach Prentice Hall, 2003,
Artificial Intelligence Today Kevin Smith Kevin Smith Temple University CIS 55 Section 402.
Artificial Intelligence What’s Possible, What’s Not, How Do We Move Forward? Adam Cheyer Co-Founder, VP Engineering Siri Inc.
CPSC 171 Artificial Intelligence Read Chapter 14.
Artificial Intelligence
Robots and Computer Science Dr. Dakai Zhu Department of Computer Science, UTSA
Artificial Intelligence CS105. Group Presentation Project Week of November 7 to November 11 Group presentation Groups of 3/4 – Each group will get 12/16.
Computer Science 1000 Introduction. What is Computer Science? the study of computers? not quite rather, computers provide a tool for which to carry out.
FOUNDATIONS OF ARTIFICIAL INTELLIGENCE Introduction: Chapter 1.
ARTIFICIAL INTELLIGENCE Introduction: Chapter 1. Outline Course overview What is AI? A brief history The state of the art.
Autonomous Multiagent Systems Instructor: Peter Stone.
CISC4/681 Introduction to Artificial Intelligence1 Introduction – Artificial Intelligence a Modern Approach Russell and Norvig: 1.
19/13/2015CS360 AI & Robotics CS360: AI & Robotics TTh 9:25 am - 10:40 am Shereen Khoja
Introduction: Chapter 1
Introduction to Artificial Intelligence. Content Definition of AI Typical AI problems Practical impact of AI Approaches of AI Limits of AI Brief history.
THE HISTORY OF NATURAL LANGUAGE PROCESSING (NLP) By: Ryan Lichtig.
Artificial Intelligence: An Introduction Definition of AI Foundations of AI History of AI Advanced Techniques.
Kasey Jones TELEKINESIS: MIND OVER MECHANICS. THE DISCOVERY Thanks to researchers from the Minnesota College of Science and Engineering, the theme of.
CSC4444: Artificial Intelligence Fall 2011 Dr. Jianhua Chen Slides adapted from those on the textbook website.
Artificial Intelligence Introductory Lecture Jennifer J. Burg Department of Mathematics and Computer Science.
Development of a Machine-Learning-Based AI For Go By Justin Park.
Artificial Intelligence CS 363 Kawther Abas Lecture 1 Introduction 5/4/1435.
ARTIFICIAL INTELLIGENCE BY:Jeff Brauer, David Abarbanel, Monica Balod, Mae Anglo, Umangi Bhatt.
Brain Computer Interface
The Mind of the Machine: Artificial Intelligence? Paul Curzon Queen Mary, University of London Created by Peter McOwan and Paul Curzon of Queen Mary,
Introduction to Machine Learning Kamal Aboul-Hosn Cornell University Chess, Chinese Rooms, and Learning.
Introduction to Artificial Intelligence Mitch Marcus CIS391 Fall, 2008.
So what is AI?.
Describe how emerging technologies are having an impact on everyday life (e.g. artificial intelligence, biometrics, vision enhancement, robotics, quantum.
University of Kurdistan Artificial Intelligence Methods (AIM) Lecturer: Kaveh Mollazade, Ph.D. Department of Biosystems Engineering, Faculty of Agriculture,
Humans & Computers Will computers ever achieve human intelligence? Creativity? Originality? Thoughts? Is Artificial Intelligence Possible? The future of.
FOUNDATIONS OF ARTIFICIAL INTELLIGENCE
Presented by: ENNAHIBI Med KASMI Ilyas OUBAALLA Wafaa Supervised by: Mr ABELLAOUI Mohammed.
1 Artificial Intelligence & Prolog Programming CSL 302.
Uses and Limitations Fall 2013 COMP3710 Artificial Intelligence Computing Science Thompson Rivers University.
Overview of Artificial Intelligence (1) Artificial intelligence (AI) Computers with the ability to mimic or duplicate the functions of the human brain.
RoboCup: The Robot World Cup Initiative
FINAL RESEARCH PAPER PIONEER MIDDLE SCHOOL.
Artificial Intelligence
Topics Covered in COSC 6368 More general topics:
ARTIFICIAL INTELLIGENCE.
The intelligent piece of paper: so what is an algorithm?
How Computers, Software, and Robotics are Transforming the Economy
Artificial Intelligence
AI Application Session 12
Presentation transcript:

REU 2008-Building the First USF Small Size Robot Team Christopher HobbsMentor: Dr. Alfredo Weitzenfeld Department of Computer Science & Engineering Abstract It started with the 1997 defeat of chess world champion Garry Kasparov by Deep Blue, IBM’s chess playing computer. Since this battle of man versus machine, the purpose of robotics was to create robots that would advance artificial intelligence (AI) to a level that replicates the human thought process. RoboCup, an international robotics soccer competition, supported a platform for the advancement of the AI of robotics. Project Objective My duties included constructing the individual components of the robots and assembling them into 3 complete robots. Introduction Robotics is the science and technology of developing robots. Robotics is a technology that holds many possibilities for application. Currently we have robots that build cars, help with search and rescue, and that aid in education and research. Robots have the potential to do anything that can and will be done by humanity. In the future this list of applications will begin to grow without bounds in relation to the development of better AI. The problem that we face today is creating the AI that will allow robots to echo the reasoning skills of a person. For this reason RoboCup was formed. RoboCup is an international competition centered on designing robots to play soccer. The end goal is for us to construct a humanoid robot soccer team that can beat the reigning world soccer champs in a game. Constructing robots in order to play soccer might seem like a waste of time, but in actuality this unique problem will give us insight on future design problems of such a team. Methodology and Procedures There are 4 essential internal components that allow the programming of the robot to acquire: Kicker Card- This controls the kicker it charges power for kicks of various strengths. DSP Card- This card is the brain of the robot it controls the functions of the other cards. Power card- This sends power through the entire system. Motor Card- This controls all functions of the motors and movements of the robots. To construct the components I had to weld on the individual pieces to their specified positions such as the power converter on kicker card, and the two regulators on the Motor card. My duties also included checking the circuits on the power card and uploading the program to the DSP cards. I also assembled the wheels. Each piece had to be place correctly in order to fit inside the robots casing. I assembled each robot by attaching each card on atop each other in the correct order. Power card being the base kicker card and motor the middles section and DSP on top. Because of the robots nature, constant movement, this had to be done properly in order to keep the components from damaging themselves while the robot was in action. Results Assembled robots competed in RoboCup, international soccer competition, in China in July Conclusion Future work will include: 1.Further development of A.I. system governing the robots 2.Development of humanoid soccer playing robots for competition. Acknowledgements Special Thanks to. Dr. Alfredo Weitzenfeld Paolo Aguilar Valiente, Mr. Bernard Batson Dr. Miguel A. Labrador FGLSAMP Organization RoboCup Kicker Card Power Card Motor Card DSP Card