ROBOTICS Robotics is the branch of technology that deals with the design, construction, operation, and application of robots as well as computer systems.

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Presentation transcript:

ROBOTICS Robotics is the branch of technology that deals with the design, construction, operation, and application of robots as well as computer systems for their control, sensory feedback, and information processing. The design of a given robotic system will often incorporate principles of mechanical engineering, electronic engineering, and computer science particularly artificial intelligence.

 A robot may not injure a human being, or, through inaction, allow a human being to come to harm.  A robot must obey the orders given it by human beings except where such orders would conflict with the First Law.  A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. (Asimov 1984)

 Law of Motion (balanced objects)– Inertia  Law of Motion (unbalanced objects) - states that the acceleration of an object is dependent upon two variables - the net force acting upon the object and the mass of the object.  Law of Motion – For every action there is an equal and opposite reaction

 Geometry - Cartesian Coordinate Geometry  Force - a push or pull upon an object resulting from the object's interaction with another object.  Torque - the tendency of a force to rotate an object about an axis, fulcrum or pivot.  Speed – the magnitude of an object’s velocity or the rate of change of its position.  Friction - is a force that resists sliding motion and is always in a direction opposite to the sliding motion or applied force.  Power - Energy transfer can be used to do work, so power is the rate at which this work is performed.

A robot requires a physical body for making its way around in the world. The robot body must be strong enough to withstand the forces it will be subjected to in the course of its operation. These forces can be internally generated such as the motor torque reaction at a motor mount, or externally generated such as impact loads experienced in a collision.

Solid materials resist deformation under tension, compression, shear, and bulk stresses. The amount that solid materials deform under stress is called strain. Homogeneous materials, such as metals, resist tension, compression, and shear about equally well.

Consider pulling on a piece of wire. The stress in the wire is the tensile force in the wire divided by its cross- sectional area, in units of pounds per square inch (psi). If it is pulled hard enough the wire will break. The stress experienced by the wire when it breaks is called the ultimate tensile stress for the material the wire is made of. At stress levels below ultimate, the wire will increase in length. The tensile strain is the increase in length divided by the length of the unstressed wire. The units of strain are inches per inch (dimensionless).

Compression stress and strain are very similar to those for tension, except they are in the reverse direction. A thin wire will bend easily so compression is better illustrated by the case of a stack of bricks. The bottom brick in the stack will experience the most compression stress and strain. As the bricks are stacked up, the bottom brick actually gets a bit thinner. At some ultimate load, the brick will be crushed.

Shear stress and strain are due to shearing force applied to the material. When brittle materials (like fired clay bricks) fail under compression loading, they actually fail due to shear stress.

If we hold one end of the square bar in a vice and apply a pure moment to the end of the bar, the bar will bend (slightly) and assume a circular shape. This is because under the bending load, one side of the bar gets longer and one side of the bar gets shorter. The region in the middle of the bar does not change in length. The regions of maximal stress are at the surfaces of the bar.

A measure of the force amplification achieved by using a tool, mechanical device or machine system. Ideally, the device preserves the input power and simply trades off forces against movement to obtain a desired amplification in the output force. The model for this is the law of the lever.

Gears, Chains, Belts, and Pulleys James Watt built the first steam engine that converted linear motion (of a piston) to rotary motion (of a fly wheel) using a linkage (connecting rod between the piston and fly wheel). Rotary motion provides convenient power transmission through shafts, gears, belts, pulleys, etc. Watt’s invention revolutionized manufacturing because a single large engine could provide power throughout a factory using those transmission techniques. Previously, factories had to be situated on rivers to take advantage of power from a water wheel.

Gears provide the most efficient power transmission with the greatest power density (power to weight ratio). Most automotive internal combustion engines utilize gears for the transmission of power from the engine to the wheels. However, gears require precision manufacturing to maintain critical dimensions of gear mesh. Adjustable gear mesh can be provided, but in practice, gear adjustment is not generally used.

 Roller chains and sprockets provide light duty flexible power transmission. As chains wear, however, they change in length, so some adjustment mechanism is usually provided.  Drive belts come in many types. Flat belts are still used in many industrial applications for factory power transmission. Plain V-belts are common in automotive applications for driving auxiliary equipment such as air conditioning pumps and alternators.

- In physics, we might think of friction as a resistance to motion or movement. - What affects friction? The type of surface — is it smooth or rough? Is it stationary or already moving? (If it is moving, the object has momentum.) - The mass or weight of the object also can affect the amount of friction. Friction can slow down or limit the movement of objects, but friction is also a useful tool when we need traction or gripping power. - What we need to find is the right amount of friction for the current use. Do we need wheels and gears that can turn freely on their axes? Do we need wheels that can grip the road to move a robot forward or up a hill? - Sometimes we need to both reduce and increase friction.