2: Application Layer1 Some network apps r E-mail r Web r Instant messaging r Remote login r P2P file sharing r Multi-user network games r Streaming stored.

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Presentation transcript:

2: Application Layer1 Some network apps r r Web r Instant messaging r Remote login r P2P file sharing r Multi-user network games r Streaming stored video clips r Internet telephone r Real-time video conference r Massive parallel computing

2: Application Layer2 Creating a network app Write programs that m run on different end systems and m communicate over a network. m e.g., Web: Web server software communicates with browser software No software written for devices in network core m Network core devices do not function at app layer m This design allows for rapid app development application transport network data link physical application transport network data link physical application transport network data link physical

2: Application Layer3 Application architectures r Client-server r Peer-to-peer (P2P) r Hybrid of client-server and P2P

2: Application Layer4 Client-server archicture server: m always-on host m permanent IP address m server farms for scaling clients: m communicate with server m may be intermittently connected m may have dynamic IP addresses m do not communicate directly with each other

2: Application Layer5 Pure P2P architecture r no always on server r arbitrary end systems directly communicate r peers are intermittently connected and change IP addresses r example: Gnutella Highly scalable But difficult to manage

2: Application Layer6 Hybrid of client-server and P2P Napster m File transfer P2P m File search centralized: Peers register content at central server Peers query same central server to locate content Instant messaging m Chatting between two users is P2P m Presence detection/location centralized: User registers its IP address with central server when it comes online User contacts central server to find IP addresses of buddies

2: Application Layer7 Sockets r process sends/receives messages to/from its socket r socket analogous to door m sending process shoves message out door m sending process relies on transport infrastructure on other side of door which brings message to socket at receiving process process TCP with buffers, variables socket host or server process TCP with buffers, variables socket host or server Internet controlled by OS controlled by app developer r API: (1) choice of transport protocol; (2) ability to fix a few parameters (lots more on this later)

2: Application Layer8 Transport service requirements of common apps Application file transfer Web documents real-time audio/video stored audio/video interactive games instant messaging Data loss no loss loss-tolerant no loss Bandwidth elastic audio: 5kbps-1Mbps video:10kbps-5Mbps same as above few kbps up elastic Time Sensitive no yes, 100’s msec yes, few secs yes, 100’s msec yes and no

2: Application Layer9 Internet transport protocols services TCP service: r connection-oriented: setup required between client and server processes r reliable transport between sending and receiving process r flow control: sender won’t overwhelm receiver r congestion control: throttle sender when network overloaded r does not provide: timing, minimum bandwidth guarantees UDP service: r unreliable data transfer between sending and receiving process r does not provide: connection setup, reliability, flow control, congestion control, timing, or bandwidth guarantee Q: why bother? Why is there a UDP?

2: Application Layer10 HTTP overview HTTP: hypertext transfer protocol r Web’s application layer protocol r client/server model m client: browser that requests, receives, “displays” Web objects m server: Web server sends objects in response to requests r HTTP 1.0: RFC 1945 r HTTP 1.1: RFC 2068 PC running Explorer Server running Apache Web server Mac running Navigator HTTP request HTTP response

2: Application Layer11 HTTP overview (continued) Uses TCP: r client initiates TCP connection (creates socket) to server, port 80 r server accepts TCP connection from client r HTTP messages (application- layer protocol messages) exchanged between browser (HTTP client) and Web server (HTTP server) r TCP connection closed HTTP is “stateless” r server maintains no information about past client requests Protocols that maintain “state” are complex! r past history (state) must be maintained r if server/client crashes, their views of “state” may be inconsistent, must be reconciled aside

2: Application Layer12 HTTP connections Nonpersistent HTTP r At most one object is sent over a TCP connection. r HTTP/1.0 uses nonpersistent HTTP Persistent HTTP r Multiple objects can be sent over single TCP connection between client and server. r HTTP/1.1 uses persistent connections in default mode

2: Application Layer13 FTP: the file transfer protocol r transfer file to/from remote host r client/server model m client: side that initiates transfer (either to/from remote) m server: remote host r ftp: RFC 959 r ftp server: port 21 file transfer FTP server FTP user interface FTP client local file system remote file system user at host

2: Application Layer14 Electronic Mail Three major components: r user agents r mail servers r simple mail transfer protocol: SMTP User Agent r a.k.a. “mail reader” r composing, editing, reading mail messages r e.g., Eudora, Outlook, elm, Netscape Messenger r outgoing, incoming messages stored on server user mailbox outgoing message queue mail server user agent user agent user agent mail server user agent user agent mail server user agent SMTP

2: Application Layer15 DNS: Domain Name System People: many identifiers: m SSN, name, passport # Internet hosts, routers: m IP address (32 bit) - used for addressing datagrams m “name”, e.g., ww.yahoo.com - used by humans Q: map between IP addresses and name ? Domain Name System: r distributed database implemented in hierarchy of many name servers r application-layer protocol host, routers, name servers to communicate to resolve names (address/name translation) m note: core Internet function, implemented as application-layer protocol m complexity at network’s “edge”

2: Application Layer16 DNS Why not centralize DNS? r single point of failure r traffic volume r distant centralized database r maintenance doesn’t scale! DNS services r Hostname to IP address translation r Host aliasing m Canonical and alias names r Mail server aliasing r Load distribution m Replicated Web servers: set of IP addresses for one canonical name

2: Application Layer17 Root DNS Servers com DNS servers org DNS serversedu DNS servers poly.edu DNS servers umass.edu DNS servers yahoo.com DNS servers amazon.com DNS servers pbs.org DNS servers Distributed, Hierarchical Database Client wants IP for 1 st approx: r Client queries a root server to find com DNS server r Client queries com DNS server to get amazon.com DNS server r Client queries amazon.com DNS server to get IP address for

2: Application Layer18 DNS: Root name servers r contacted by local name server that can not resolve name r root name server: m contacts authoritative name server if name mapping not known m gets mapping m returns mapping to local name server 13 root name servers worldwide b USC-ISI Marina del Rey, CA l ICANN Los Angeles, CA e NASA Mt View, CA f Internet Software C. Palo Alto, CA (and 17 other locations) i Autonomica, Stockholm (plus 3 other locations) k RIPE London (also Amsterdam, Frankfurt) m WIDE Tokyo a Verisign, Dulles, VA c Cogent, Herndon, VA (also Los Angeles) d U Maryland College Park, MD g US DoD Vienna, VA h ARL Aberdeen, MD j Verisign, ( 11 locations)