© 2007 Cisco Systems, Inc. All rights reserved.Cisco Public ITE PC v4.0 Chapter 1 1 Distance Vector Routing Protocols Routing Protocols and Concepts –

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Presentation transcript:

© 2007 Cisco Systems, Inc. All rights reserved.Cisco Public ITE PC v4.0 Chapter 1 1 Distance Vector Routing Protocols Routing Protocols and Concepts – Chapter 4 Sandra Coleman, CCNA, CCAI

ITE PC v4.0 Chapter 1 2 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Objectives  Identify the characteristics of distance vector routing protocols.  Describe the network discovery process of distance vector routing protocols using Routing Information Protocol (RIP).  Describe the processes to maintain accurate routing tables used by distance vector routing protocols.  Identify the conditions leading to a routing loop and explain the implications for router performance.  Recognize that distance vector routing protocols are in use today  Light Red is the test-worthy information

ITE PC v4.0 Chapter 1 3 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Static routing? I don’t think so..

ITE PC v4.0 Chapter 1 4 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Distance Vector Routing Protocols  Examples of Distance Vector routing protocols:  Routing Information Protocol (RIP)  Version 1 & 2  Interior Gateway Routing Protocol (IGRP)  Enhanced Interior Gateway Routing Protocol (EIGRP)

ITE PC v4.0 Chapter 1 5 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Distance vector comparisons ProtocolMetricRouting update sent RipHop count30 seconds IGRPBandwidth, delay, load, reliability 90 seconds EIGRPHybrid, proprietary protocol Topology change triggers Make sure you can determine a path packets will take BASED on the routing protocol used!

ITE PC v4.0 Chapter 1 6 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Distance Vector Routing Protocols  Distance Vector Technology –The Meaning of Distance Vector : A router using distance vector routing protocols knows 2 things:  Distance to final destination  Vector, or direction, traffic should be directed

ITE PC v4.0 Chapter 1 7 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Distance Vector Routing Protocols Characteristics of Distance Vector routing protocols:  Periodic updates – 30 or 90 seconds  Neighbors  Broadcast updates –  Entire routing table is included with routing update

ITE PC v4.0 Chapter 1 8 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Distance Vector Routing Protocols  Routing Protocol Algorithm: -Defined as a procedure for accomplishing a certain task

ITE PC v4.0 Chapter 1 9 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Distance Vector Routing Protocols Routing Protocol Characteristics –Criteria used to compare routing protocols includes  Time to convergence – how quickly all routers share consistent information  Scalability – can the network continue to grow?  Resource usage - memory, CPU, bandwidth  Implementation & maintenance – intelligence level required of network admin.

ITE PC v4.0 Chapter 1 10 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Distance Vector Routing Protocols

ITE PC v4.0 Chapter 1 11 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Network Discovery  Router initial start up (Cold Starts) -Initial network discovery  Directly connected networks are initially placed in routing table These will be sent to their directly connected neighbors! Also true if the router loses power for any reason!

ITE PC v4.0 Chapter 1 12 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Network Discovery  Initial Exchange of Routing Information –If a routing protocol is configured then -Routers will exchange routing information  Routing updates received from other routers (play the animation in & ) -Router checks update for new information  If there is new information: -Metric is updated -New information is stored in routing table

ITE PC v4.0 Chapter 1 13 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Network Discovery  Exchange of Routing Information –Router convergence is reached when -All routing tables in the network contain the same network information –Routers continue to exchange routing information -If no new information is found then Convergence is reached

ITE PC v4.0 Chapter 1 14 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Network Discovery  Convergence must be reached before a network is considered completely operable (animation count # rounds)  Speed of achieving convergence consists of 2 interdependent categories -Speed of broadcasting routing information -Speed of calculating routes

ITE PC v4.0 Chapter 1 15 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Table Maintenance  Periodic Updates: RIPv1 & RIPv2 These are time intervals in which a router sends out its entire routing table.

ITE PC v4.0 Chapter 1 16 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public RIPv2 Updates  Changes may occur for several reasons, including: Failure of a link Introduction of a new link Failure of a router Change of link parameters

ITE PC v4.0 Chapter 1 17 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Table Maintenance  RIP uses 4 timers - Update timer (30 seconds)– time since last update shows up in the routing table -Invalid timer (180 seconds) - route is marked as invalid if not updated in this amt. of time -Holddown timer (180 seconds) – amt of time a route must stay marked as unreachable so that all routers learn about it -Flush timer (240 seconds) – the amount of time that passes before a route is actually removed from the routing table (60 seconds longer than the invalid timer).

ITE PC v4.0 Chapter 1 18 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Update timer – time SINCE last update

ITE PC v4.0 Chapter 1 19 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Table Maintenance  Bounded Updates: EIGRP  EIRPG routing updates are sent only to the routers that need it and only about the changes in the links…not the entire routing table -Partial updates -Triggered by topology changes -Bounded -Non periodic

ITE PC v4.0 Chapter 1 20 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Table Maintenance  Triggered Updates –Conditions in which triggered updates are sent -Interface changes state -Route becomes unreachable -Route is placed in routing table

ITE PC v4.0 Chapter 1 21 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Table Maintenance  Random Jitter Synchronized updates A condition where multiple routers on multi access LAN segments transmit routing updates at the same time.  Problems with synchronized updates -Bandwidth consumption -Packet collisions  Solution to problems with synchronized updates - Used of random variable called RIP_JITTER – subtracts a variable amount of time to the update interval for each router in the network. This random jitter, or variable amount of time, ranges from 0% to 15% of the specified update interval.

ITE PC v4.0 Chapter 1 22 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Networks NOT converged?  Can cause the following problems: Routing loops Inconsistent traffic forwarding Inconsistent routing table entries

ITE PC v4.0 Chapter 1 23 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Loops  Routing loops are A condition in which a packet is continuously transmitted within a series of routers without ever reaching its destination.

ITE PC v4.0 Chapter 1 24 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Loops  Routing loops may be caused by: -Incorrectly configured static routes -Slow convergence -Incorrectly configured discard routes  Routing loops can create the following issues -Excess use of bandwidth -CPU resources may be strained -Network convergence is degraded -Routing updates may be lost or not processed in a timely manner

ITE PC v4.0 Chapter 1 25 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Loops  Count to Infinity This is a routing loop whereby packets bounce infinitely around a network.

ITE PC v4.0 Chapter 1 26 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Loops  Setting a maximum – for RIP it is 16, once it reaches the 16 th hop, it will declare the network UNREACHABLE!  Distance Vector routing protocols set a specified metric value to indicate infinity  Once a router “counts to infinity” it marks the route as unreachable

ITE PC v4.0 Chapter 1 27 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Loops  Preventing loops with holddown timers -Holddown timers allow a router to not accept any changes to a route for a specified period of time. (IGNORE updates!) -Point of using holddown timers  Allows routing updates to propagate through network with the most current information.

ITE PC v4.0 Chapter 1 28 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Loops  The Split Horizon Rule is used to prevent routing loops  Split Horizon rule: A router should not advertise a network through the interface from which the update came.

ITE PC v4.0 Chapter 1 29 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Loops  Split horizon with poison reverse The rule states that once a router learns of an unreachable route through an interface, advertise it as unreachable back through the same interface –

ITE PC v4.0 Chapter 1 30 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Route Poisoning  Route poisoning is yet another method employed by distance vector routing protocols to prevent routing loops.  Route poisoning is used to mark the route as unreachable (metric of 16) in a routing update that is sent to other routers.  Unreachable is interpreted as a metric that is set to the maximum. For RIP, a poisoned route has a metric of 16.  this speeds up the convergence process – quicker than waiting for ‘count to infinity’

ITE PC v4.0 Chapter 1 31 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public TTL – Time to Live  IP & TTL – prevent undeliverable packets from circulating on the network endlessly –Purpose of the TTL field The TTL field is found in an IP header and is used to prevent packets from endlessly traveling on a network  How the TTL field works -TTL field contains a numeric value The numeric value is decreased by one by every router on the route to the destination. If numeric value reaches 0 then Packet is discarded.

ITE PC v4.0 Chapter 1 32 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Protocols Today  Factors used to determine whether to use RIP or EIGRP include -Network size -Compatibility between models of routers -Administrative knowledge

ITE PC v4.0 Chapter 1 33 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Protocols Today  RIP  Features of RIP: -Supports split horizon & split horizon with poison reverse -Capable of load balancing -Easy to configure -Works in a multi vendor router environment

ITE PC v4.0 Chapter 1 34 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public Routing Protocols Today  EIGRP  Features of EIGRP: -Triggered updates -EIGRP hello protocol used to establish neighbor adjacencies -Supports VLSM & route summarization -Use of topology table to maintain all routes -Classless distance vector routing protocol -Cisco proprietary protocol

ITE PC v4.0 Chapter 1 35 © 2007 Cisco Systems, Inc. All rights reserved.Cisco Public You’ve survived yet another chapter in your life!... Ch. 4 1.NOW – open up the cisco curriculum and go to section I want you to do this during this class meeting until you get it correct (Really think about it based on what you’ve learned today!) 2.Study Guide – due on test day! 1.Routing table maintenance – pg. 172 – Routing loops – pg. 174 – Comparing distance vector routing protocols – pg Online Test – ch. 4 will be turned on until Sunday, Feb. 17, 2013 midnight! 4.Labs – 4-1 –we will do it in Packet tracer. Your test will be similar! 5.Test on Ch. 4 – Monday, Feb. 18,, 2013 – You will be given routing tables of 4 different routers and you will have to build the topology in packet tracer!