E-commerce business. technology. society. Kenneth C. Laudon

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E-commerce business. technology. society. Kenneth C. Laudon Fifth Edition Kenneth C. Laudon Carol Guercio Traver

The Revolution Is Just Beginning Copyright © 2007 Pearson Education, Inc. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

E-commerce Trends: 2008-2009 New business models based on social technologies and user-generated content Search engine marketing challenges traditional marketing More and more people/businesses use Internet to conduct commerce Broadband and wireless Internet access growing Continued conflict over copyrights, content regulation, taxation, privacy, Internet fraud and abuse. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

What is E-commerce? Involves digitally enabled commercial transactions between and among organizations and individuals Digitally enabled transactions include all transactions mediated by digital technology Commercial transactions involve the exchange of value across organizational or individual boundaries in return for products or services Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

E-commerce vs. E-business Digital enablement of transactions and processes within a firm, involving information systems under firm’s control Does not include commercial transactions involving an exchange of value across organizational boundaries Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Why Study E-commerce? Technology is different and more powerful than other technologies Has challenged much traditional business thinking Has a number of unique features that help explain why we have so much interest in e- commerce Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Unique Features of E-commerce Technology Ubiquity Global reach Universal standards Information richness Interactivity Information density Personalization/customization Social technology Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Web 2.0 The “new” Web Applications and technologies that allow users to: create, edit, and distribute content share preferences, bookmarks, and online personas participate in virtual lives Build online communities Examples YouTube, Photobucket, Flickr MySpace, Facebook, LinkedIn Second Life Wikipedia Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Types of E-commerce Classified by nature of market relationship Business-to-Consumer (B2C) Business-to-Business (B2B) Consumer-to-Consumer (C2C) Classified by type of technology used Peer-to-Peer (P2P) Mobile commerce (M-commerce) Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Major Types of E-commerce © 2004 Pearson Education, Inc.

Business-to-Consumer (B2C) E-commerce Involves online businesses attempting to reach individual consumers In 2002, total B2C revenues were about $72-$78 billion Many types of business models within this category including online retailers, content providers, portals, transaction brokers, service providers, market creators and community providers Copyright © 2004 Pearson Education, Inc.

Business-to-Business (B2B) E-commerce Involves businesses focusing on selling to other businesses Largest form of e-commerce ($800 billion in 2002) Two primary business models within B2B: Net marketplaces (includes e-distributors, e-procurement companies, exchanges and industry consortia) Private industrial networks (includes single firm networks and industry-wide networks) Copyright © 2004 Pearson Education, Inc.

Consumer-to-Consumer (C2C) E-commerce Provides a way for consumers to sell to each other, with the help of an online market maker eBay most well-known example Estimated that size of C2C commerce will reach $15 billion by 2004 Copyright © 2004 Pearson Education, Inc.

Peer-to-Peer (P2P) E-commerce Uses peer-to-peer technology, which enables Internet users to share files and computer resources without having to go through a central Web server Napster most well-known example until put out of business for copyright infringement Today, Kazaa is the leading P2P software network, although also under attack for copyright infringement Copyright © 2004 Pearson Education, Inc.

M-commerce Use of wireless digital devices such as cell phones and handheld devices to enable transactions on the Web Most widely used in Japan and Europe (especially Finland) Expected to grow rapidly in U.S. over the next five years. Copyright © 2004 Pearson Education, Inc.

The Internet Worldwide network of computer networks built on common standards Created in late 1960s Services include the Web, e-mail, file transfers, etc. Can measure growth by looking at number of Internet hosts with domain names Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

The Growth of the Internet, Measured by Number of Internet Hosts with Domain Names Figure 1.3, Page 23 SOURCE: Internet Systems Consortium, Inc. , 2008. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

The Web Most popular service on the Internet Developed in early 1990s Provides access to Web pages (HTML documents) Can include text, graphics, animations, music, videos Web content has grown exponentially, from around 2 billion Web pages in 2000 to around 40 - 50 billion today Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

The Growth of Web Content Figure 1.4, Page 24 SOURCE: Google Inc., 2008; authors’ estimates Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

What is the “small world” theory of the Web? Insight on Technology: Spider Webs, Bow Ties, Scale-Free Networks, and the Deep Web Class Discussion What is the “small world” theory of the Web? What is the significance of the “bow-tie” form of the Web? Why does Barabasi call the Web a “scale-free network” with “very connected super nodes”? Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Insight on Technology: Spider Webs, Bow Ties, and Scale-Free Networks Small world theory of Web (every Web page is thought to be separated from any other Web page by a small number of clicks) has been debunked by recent research New research indicates Web has “bow-tie” form with a strongly connected component, In pages,Out pages, tendrils and tubes. Barabasi calls Web a “scale-free network” with “very connected super nodes” Copyright © 2004 Pearson Education, Inc.

Origins and Growth of E-commerce Precursors to e-commerce include Baxter Healthcare (in 1970s, used telephone-based modems to reorder supplies; in 1980s, became a PC-based remote order entry system) Electronic Data Interchange (EDI) standards developed in 1980s; permitted firms to exchange commercial documents and conduct digital commercial transactions across private networks French Minitel (1980s videotext system; still in use today) None of these precursor system had functionality of Internet Copyright © 2004 Pearson Education, Inc.

Origins and Growth of E-commerce For our purposes, we will date the beginning of e-commerce to 1995 First banner advertisements - October 1994 First sales of banner ad space - early 1995 Since then, has been fastest growing form of commerce in U.S. Copyright © 2004 Pearson Education, Inc.

The Growth of B2C E-commerce Figure 1.5, Page 25 SOURCES: eMarketer, Inc., 2008d; U.S. Census Bureau, 2008; authors’ estimates. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

The Growth of B2B E-commerce Figure 1.6, Page 28 SOURCES: U.S. Census Bureau, 2008; authors’ estimates. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Technology and E-commerce in Perspective The Internet and Web are just two of a long list of technologies, such as automobiles and radio, that have followed a similar historical path. Although e-commerce has grown explosively, eventually its growth will cap as it confronts its own fundamental limitations. Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Potential Limitations on the Growth of B2C E-commerce Expensive technology Sophisticated skill set Persistent cultural attraction of physical markets and traditional shopping experiences Persistent global inequality limiting access to telephones and computers Saturation and ceiling effects Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

The Visions and Forces Behind E-commerce: 1995–2000 Computer scientists: Envisioned an inexpensive, universal communications and computing environment accessible by all Economists: A nearly perfect competitive market and friction-free commerce For entrepreneurs, financial backers and marketing professionals: An extraordinary opportunity to earn far above normal returns on investment Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Assessing E-commerce: Successes, Surprises and Failures Stunning technological success A mixed success from business perspective Many early visions not fulfilled Friction-free commerce Consumers less price-sensitive than expected Considerable price dispersion remains Perfect competition Transaction costs still high Intermediaries remain Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Predictions for the Future E-commerce technology will continue to propagate through all commercial activity E-commerce prices will rise to cover the real cost of doing business on the Web and pay investors reasonable rate of return E-commerce margins and profits will rise to levels more typical of all retailers Traditional Fortune 500 companies will play growing and dominant role Number of successful pure online companies will decline; most successful e-commerce firms will adopt mixed “clicks and bricks” strategies Growth of regulatory activity worldwide Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall

Understanding E-commerce: Organizing Themes Technology: Development and mastery of digital computing and communications technology Business: New technologies present businesses with new ways of organizing production and transacting business Society: Intellectual property, individual privacy, public policy Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall