Some Data Comm. Standards

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Presentation transcript:

Some Data Comm. Standards Layer Common Standards 5. Application layer HTTP, HTML (Web) MPEG, H.323 (audio/video) IMAP, POP (e-mail) 4. Transport layer TCP (Internet) SPX (Novell LANs) 3. Network layer IP (Internet) IPX (Novell LANs) 2. Data link layer Ethernet (LAN) Frame Relay (WAN) PPP (dial-up via modem for MAN) 1. Physical layer RS-232c cable (LAN) Category 5 twisted pair (LAN) V.92 (56 kbps modem)

Application Layer - Introduction Applications (e.g., email, web, word processing) Application Layer Transport Layer Network Layer Functions of Applications Data storage Storing of data generated by programs (e.g., files, records) Data access logic Processing required to access stored data (e.g., SQL) Application logic Business logic Presentation logic Presentation of info to user and acceptance of user commands

Client-Server Architectures (PC, mini, mainframe) Used by most networks today Client (PC) Example: Using a Web browser to get pages from Presentation logic Application logic Data Access logic Data Storage Application logic may reside on the client, server or be split up between the two

client application programs server application programs Middleware client application programs a standard way of translating between software from different vendors Manages message transfers Insulates network changes from the clients ((e.g., adding a new server) Middleware server application programs Examples: Distributed Computing Environment (DCE) Common Object Request Broker Architecture (CORBA) Open Database Connectivity (ODBC)

Multi-tier Architectures Advantages Better load balancing: More evenly distributed processing. (e.g., application logic distributed between several servers.) More scalable: Only servers experiencing high demand need be upgraded Disadvantages Heavily loaded network: More distributed processing  more exchanges Difficult to program and test due to increased complexity

Applications World Wide Web E-mail File Transfer Videoconferencing Instant Messaging

World Wide Web Two central ideas: Invention of WWW (1989) Hypertext A document containing links to other documents Uniform Resource Locators (URLs) A formal way of identifying links to other documents Invention of WWW (1989) By Tim Berners-Lee at CERN in Switzerland First graphical browser, Mosaic, (1993) By Marc Andressen at NCSA in USA; later founded Netscape CERN - Centre Européan pour Rechèrche Nucleaire NCSA - National Center for Supercomputing Applications

How the Web Works Main Web communications protocol: Server Computer HTTP - Hypertext Transfer Protocol HTTP Request Client Computer HTTP Response A request-response cycle: include multiple steps since web pages often contain embedded files, such as graphics, each requiring a separate response. Clicking on a hyperlink or typing a URL into a browser starts a request-response cycle

HTTP Request Message Request line Request header Request body (command, URL, HTTP version number) required (If the user types in the URL by themselves, then the referring page is blank.) Request header (information on the browser, date, and the referring page ) optional Request body (information sent to the server, e.g., from a form) optional

Example of an HTTP Request Command URL HTTP version GET http://www.kelley.indiana.edu/ardennis/home.htm HTTP/1.1 Date: Mon 06 Aug 2001 17:35:46 GMT User-Agent: Mozilla/6.0 Referer: http://www.indiana.edu/~aisdept/faculty.htm Request Line Request Header URL that contained the link to the requested URL Web browser (code name for Netscape) Note that this HTTP Request message has no “Body” part. GMT – Greenwich Mean Time

HTTP Response Message Response status Response header Response body (http version number, status code, reason) optional Response header (information on the server, date, URL of the page retrieved, format used ) optional Response body (requested web page) required

Example of an HTTP Response Response Status HTTP/1.1 200 OK Date: Mon 06 Aug 2001 17:35:46 GMT Server: NCSA/1.3 Location: http:// www.kelley.indiana.edu/adennis/home.htm Content-type: text/html Response Header <html> <head> <title>Allen R. Dennis</title> </head> <body> <H2> Allen R. Dennis </H2> <P>Welcome to the home page of Allen R. Dennis</P> </body> </html> Response Body Another example of response status: HTTP/1.1 404 page not found)

HTML - Hypertext Markup Language A protocol used to format Web pages Also developed at CERN (initially for text files) TAGs embedded in HTML documents include information on how to format the file Extensions to HTML needed to format multimedia files XML - Extensible Markup Language A new markup language becoming popular

E-mail Standards SMTP - Simple Mail Transfer Protocol Main e-mail standard for Originating user agent and the mail transfer agent Between mail transfer agents Originally written to handle only text files Usually used in two-tier client-server architectures Post Office Protocol (POP) and Internet Mail Access Protocol (IMAP) Main protocols used between the receiver user agent and mail transfer agent Main difference: with IMAP, messages can be left at the server after downloading them to the client Other competing standards Common Messaging Calls (CMC), X.400

Two-Tier E-mail Architecture User agents (also called e-mail clients) Run on client computers Send e-mail to e-mail servers Download e-mail from mailboxes on those servers Examples: Eudora, Outlook, Netscape Messenger Mail transfer agents (also called mail server) Used by e-mail servers Send e-mail between e-mail servers Maintain individual mailboxes.

How SMTP Works LAN Internet LAN Server computer with e-mail server software SMTP packet Client computer (“message transfer agent”) with e-mail client software LAN reads the packet’s destination address and sends it over the Internet to the receiver’s mail server. SMTP packet (“user agent”) an e-mail message is sent as an SMTP packet to the local mail server Internet SMTP packet Server computer with IMAP or POP packet e-mail server software Client computer contacts the mail server which then downloads the message LAN stores the message in the receiver’s mail box SMTP packet

Three-Tier Client-Server Arch. Best known example: Web based email (e.g., Hotmail) Server computer with email server software Server computer with Web server software Client computer with Web Browser sends HTTP requests to the Web server sends HTTP responses to the Web client translates the client’s HTTP requests into SMTP packets then send them to the Mail server performs the same functions as the mail server in the two-tier example No need for an email user agent

SMTP Message Header Body Attachments (source and destination addresses, date, subject, and other information about the e-mail message) Body (message itself) Attachments (additional files included along with the e-mail message)

Sample SMTP Message From: “Alan Dennis;”<adennis@indiana.edu> Text in “ “ are ignored From: “Alan Dennis;”<adennis@indiana.edu> TO: “Pat Someone” <someone@somewhere.com> Date: Mon 06 Aug 2001 19:03:02 GMT Subject: Sample Note Message-Id: <4.1.20000623164823.009f5e80@IMAP.IU.EDU> DATA: This is an example of an e-mail message Header Body Unique ID used to keep track of messages. Note that this SMTP message has no attachments.

MIME Multipurpose Internet Mail Extension A graphics capable mail transfer agent protocol (to send graphical information in addition to text) SMTP designed for text transfer only Included as part of an e-mail client Translates graphical information into text allowing the graphic to be sent as part of an SMTP message (as a special attachment) Receiver’s e-mail client then translates the MIME attachment from text back into graphical format Other Graphics capable mail agent protocols uuencode and binhex

Webcasting Special type of one-directional videoconferencing Process Content is sent from the server to users Process Content created by developer Downloaded as needed by the user Played by a plug-in to a Web browser No standards for webcasting yet Defacto standards: products by RealNetworks