UCSD AND ADVANCED TECHNOLOGY Human-computer interaction: users, tasks & designs.

Slides:



Advertisements
Similar presentations
Obtained from the Michigan Mental Health Ambassador Handbook
Advertisements

Map of Human Computer Interaction
Inputs from Indigenous Telecom Equipment Manufacturing Sector September 2011 Stakeholders' Meeting on USOF's Pilot Project Scheme for Persons with Disabilities.
International Telecommunication Union What do we mean by “Accessible Audio Visual Media” for Persons with Disabilities and Why it Matters Susan Schorr,
2010 Revised ADA Regulations: Effective Communication 2010 Revised ADA Regulations Mid-Atlantic ADA Center Silver Spring, Maryland March 10, 2011.
User Interfaces 4 BTECH: IT WIKI PAGE:
1 CS 501 Spring 2002 CS 501: Software Engineering Lecture 11 Designing for Usability I.
Designing an Interface for Disabled user By Abdi jama Laveeza Ola.
DESIGNING INTERFACE FOR DISABILITIES Ebuba Udoh Idris Kargbo Linda Mensah
Designing Interface for Disability A. Tijani S. Cook
Principles of High Quality Assessment
Chapter 2 Making interactive systems feel natural for users
Identification of Barriers to Learning
Everyday inclusive Web design: an activity perspective CS575 MADHAVI L NIDAMARTHY.
Tersia //Gowases: Can low vision users benefit from eye tracking? Computer interactions of low vision users.
How the visually impaired use computers. Contents Visual impairment (cliff notes) How VI users interaction with computers –Current problems & solutions.
Design, goal of design, design process in SE context, Process of design – Quality guidelines and attributes Evolution of software design process – Procedural,
Understanding Software Accessibility. The Need for Accessible Software  54 million people with disabilities in the United States  Aging  Temporary.
Computers are one of many devices that people with disabilities can use to meet their physical challenges. Explain how technology has impacted the health.
Blind Vision Carlos Taylor Adaptive Computer Technology Specialist.
SPECA Regional Workshop on Disability Statistics: Dec 13-15, 2006 Purposes of Disability Statistics Jennifer Madans and Barbara Altman National Center.
Director (hon.)/President
A disability may be physical, cognitive, mental, sensory, emotional, developmental or some combination of these. A disability may be present from birth,
. X.A Computers help businesses, schools, and individuals at home to operate more efficiently. This efficiency can take the form of working more quickly,
Distributed Cognitive Aid with Interactive Task Guidance Edmund F. LoPresti 1,4, Ned Kirsch 2, Debra Schreckenghost 3, Richard Simpson 4 1 AT Sciences,
NKU Professional & Organizational Development Center Sean Ringey Web Educational Development Coordinator.
People with physical and mental challenges deserve to be treated with dignity and respect.
Ensuring Inclusion Defining concepts and Identifying Indicators.
Week 7.  Definition, policies, standards  Continuum of abilities.
Lecture 6 User Interface Design
Human-computer interaction: users, tasks & designs
22C:082:001 Human-Computer Interaction. Fall Copyright © 2013 Juan Pablo Hourcade. 1 Group Project Phase 1.
Inclusive Design of Smart Card Systems John Gill 30 th September 2009.
1 Accessibility issues in Interactive TV – a Dundee perspective David Sloan Digital Media Access Group Division of Applied Computing University of Dundee.
A decade of the Disability Support Service (DSS): closer to Europe in terms of equal opportunities.
 range in severity and may interfere with the progress and use of one or more of the following: Oral language (listening, speaking, understanding) Reading.
Accessibility IS 101Y/CMSC 101Y November 19, 2013 Carolyn Seaman University of Maryland Baltimore County.
Human-computer interaction: users, tasks & designs User modelling in user-centred system design (UCSD) Use with Human Computer Interaction by Serengul.
Overview of Assistive Technology Shannon Lavey Ryan Rausch October 28, 2011.
Assistive Technology November 14, Screen Reader Who uses screen readers? –People with little to no vision What is it? –A form of “Assistive Technology”
Understanding Children with Special Needs. Special Needs Definition: Circumstances that cause development to vary significantly from what is considered.
Initial literature survey M. Shuaib Karim Institute of Software Technology and Interactive Systems Vienna University of Technology – Austria.
Human Computer Interface INT211
TRAINING PACKAGE The User Action Framework Reliability Study July 1999.
Groups in Context People with Disabilities. Definition Disability means: a. total or partial loss of a person’s bodily or mental functions or of a part.
GLOBAL LEARNING Cross-Cultural Awareness Caroline Power.
Immersive Virtual Characters for Educating Medical Communication Skills J. Hernendez, A. Stevens, D. S. Lind Department of Surgery (College of Medicine)
Charlotte McClain-Nhlapo, Senior Operations Officer, Workshop on Innovation in Accessible Transport for All. 14 January 2010 Washington, DC.
University of Sunderland CDM105 Session 3 Web Authoring Web accessibility A review of some of the current issues affecting Web design in respect to user.
Chapter 12 Children with Visual Impairments © Cengage Learning. All rights reserved.
+ Year 2 Computing Specialism Session 2 Aims of the session For students to develop an understanding of: How Computing provides wide range of tools that.
CS 501: Software Engineering Fall 1999 Lecture 23 Design for Usability I.
Introductory awareness of inclusion and disability UNIT 103 MILLER AND KATZ (2002) DEFINED INCLUSION AS: “.. A SENSE OF BELONGING: FEELING RESPECTED, VALUED.
TRIPLE JEOPARDY: Protecting
Introductory awareness of inclusion and disability
Information Computer Technology
Information Computer Technology
IT Solutions for Disabled People
Chapter 7 Psychology: Memory.
THE DISABILITY DISCRIMINATION ACT 1995 (EXTENDED IN 2005)
Ensuring Inclusion Defining concepts and Identifying Indicators.
Chris Russell Sam Morgan Hunter College SPED 746
Web Standards and Accessible Design.
Introduction to Paddle-Ability
Map of Human Computer Interaction
Human and Computer Interaction (H.C.I.) &Communication Skills
Practical Interface Guidelines
Accessibility.
Disability, Equality, Galaxy
Presentation transcript:

UCSD AND ADVANCED TECHNOLOGY Human-computer interaction: users, tasks & designs

By the end of this lecture you should be able to... Define & describe the following concepts:  Universal access  Design for All  Customisation  Assistive technology  Adaptable systems  Adaptive systems  Self-configurable systems  User diversity  User modelling  Standards and evaluating standards.

Definitions Useful: system design to ensure that useful functions are included, reflecting the requirements of your users. Usable: system design to ensure that the functions are presented in such a way that they can be used by users. Accessible: system design to ensure that system functions can be accessible to users with disabilities or in extreme circumstances.

The numbers of people with disabilities in geographic Europe Wheelchair user 3 million Cannot walk without aid 45 million Reduced strength22 million Intellectually impaired30 million Hard of hearing80 million Blind 1 million Low vision11 million Elderly80 million

Population Changes In just a few decades, scientific progress has brought about a significant increase in life expectancy in the industrialized countries. But has the quality of life of the elderly improved along with it? As people live longer, medicine is facing a general increase in age- related illnesses, such as Alzheimer's disease and certain kinds of cancer. RTD info - Magazine for European Research

Correlation of age and disability

Physical Disabilities Mobility Dexterity Reach Balance Strength and Stamina Height

Sensory Disabilities Vision Hearing Vision and Hearing

Other and Multiple Disability Learning Illiteracy Speech Multiple

Real Disabled People A person with diabetes may have reduced sensitivity in their hands and feet and be blind or partially sighted. Their requirements could include some or all of the requirements for a user with mobility, dexterity and visual impairment. A person with arthritis may have problems in any of their joints, this means that they may have mobility, dexterity or speech problems.

Medical Model Disabled people often feel a loss, for all the things they would like to do, but cannot; a loss of goals and dreams that seem unobtainable. Disabled people often feel they are a burden on family and friends, and a problem for doctors who cannot cure them.

Medical Model This traditional view of disability is called “the Medical Model of Disability”, because it sees people as medical problems. As a result disabled people are expected to see their impairment as their problem, something they will have to make the best of and accept that there are many things they cannot do.

Social Model The social model of disability starts from a different perspective. It ignores how “bad” a person’s impairment is. Instead it establishes that everyone is equal and demonstrates that it is society which erects barriers that prevent disabled people participating and restricts their opportunities.

Universal Access Universal access indicates system design that can be used by anyone, anytime, anywhere. It involves both suitable design and suitable means of access to a system. For example, consider an adaptive web browser which translates web sites into appropriate formats.

Design for All Design for All (Design 4 All) indicates a design or set of designs so that the system can be used by all users, regardless of their strengths & weaknesses, their level of expertise, disabilities and environments. Design for All includes adherence to design standards to use user accessibility. For example, consider a word processing application with a number of different design versions.

Customisation Customisation is the adaptation of an existing system to meet the needs better of a specific user, made by the user or a third party. For example, this would include changing the set-up of a mouse for a left handed person. Explore the accessibility options available in Windows.

Assistive Technology Assistive technology adds to the basic functions to support the performance of users with disabilities or who work in extreme environments. For example, consider a person with visual impairments or who drives a fast train.

Adaptable Systems Adaptable systems are those which are able to take in the profile of a user at system onset, in order to adapt to their specific needs and requirements. For example, this would include a word processing package which presents visual information in different ways for users with different visual impairments.

Adaptive Systems Adaptive systems are those which can respond to the performance of a user by changing system parameters to enhance user performance. For example, consider a web browser which responds to the errors of a user by changing the appearance of the information on the screen.

Self-configurable systems (1) A self-configurable system is one which is able to observe its own status and change its parameters (hardware or software) accordingly. There are a number of circumstances when this is important.

Self-configurable systems (2) For example, a system working in a remote or dangerous location (e.g. deep sea bed) cannot be accessed easily by a mechanic. For example, a computer system being attacked by a virus may need a response that is too fast for a system administrator. For example, a system might need to respond quickly to the performance problems of a specific user.

User diversity In user centred design, the role of the user is more central than more traditional methods. However, user centred design may not pay sufficient attention to user diversity.  Variance within a group of users.  The existence of distinct groups of users within the population of users.

User modelling (1) An appreciation of user diversity can be:  Ad-hoc or  Systematic. We can respond passively to user differences or We can seek to understand user diversity on a systematic basis.

User modelling (2) In order to understand user diversity on a systematic basis, we could use a user modelling framework. For example, MHP or Simplex

Model Human Processor This framework identifies the following parameters within which users can differ:  Perception  Cognitive Processes  Output (responses)  STM  LTM

Simplex This framework identifies the following parameters within which users can differ:  Perception (input)  Feedback  Output (responses)  Output (complex responses sequences)  Working memory  Emotions  Long term memory (data warehouse)  Mental models  Executive functions

That’s all Folks!