CreativeMe Creativity guide. An overwiew.. What is CreativeMe? A creative and cross disciplinary e-learning environment for product development Target.

Slides:



Advertisements
Similar presentations
Fostering Entrepreneurship Education – a EU perspective
Advertisements

IPTS workshop on ICTs for learning the host country language by adult migrants in the EU Seville 1-2 October Welcome and Introduction Clara Centeno.
From the Mediterranean Tradition – Spanish case of Study Education 2.0: implications in terms of key competences for promoting LLL Andrea Rossi.
CLIL Aberdeen Imma Fdez Puig Course Presentation My background Theoretical principles for effective CLIL Principles for the UNIT planning Practical.
Bologna Process in terms of EU aims and objectives
EU CHALLENGES IN LIFE LONG LEARNING Tiina Lautamo, principal lecturer Health and social studies.
Facilitating e-assessment (the grading of clinical practice) through the use of shared portfolios Deena Graham Principal Lecturer Quality Assurance and.
New technologies and disaster information resources Part 2. The right information, at the right time, the right way.
15 April Fostering Entrepreneurship among young people through education: a EU perspective Simone Baldassarri Unit “Entrepreneurship” Forum “Delivering.
TR1-LEO This project has been funded with support from the European Commission. This document reflects the views only of the author, and.
Fostering entrepreneurial mindsets through education and learning
ENSURING SUSTAINABILITY TEMPUS FINAL CONFERENCE, SEPTEMBER.
Case Forest in Estonia Yundola, 16-th of June 2010 Asta Tuusti, Krista Keedus RMK Sagadi Forest Centre This project has been funded with support from the.
PROMOTE THE ENTREPRENEUR CULTURE WITHIN THE EDUCATIONAL SYSTEM.
SOCRATES PROGRAMME OnLineMath&Sciences Project Results by 31 January 2007 and Planning October 2005 – September 2007.
Developing a Strategy for Technology Enhanced Learning at UEL.
This project has been funded with support from the European Commission partner logo INCOM – VET WP 3 – Examples of learning materials… FIRST PROPOSAL OF.
CSF Creative Strategic Foresight
The Comenius 2.1 Project „Scriptorium“ Shaping a New Generation of Teachers of Writing Through International Collaboration Gerd Bräuer (University.
PROJECT: SIROCCO Portugal Spain Italy England Turkey Estonia “This project has been funded with support from the European Commission. This publication.
Company LOGO NELLIP Network of Language Label Projects and Initiatives Intercultural Horizons Conference, Siena, 7 October 2013.
ICT in teaching and learning. ICT in Galician Educational System integration of ICT in all school subjects use of 1:1 move from media consuming to create.
Digital Learning Resources (e-Content) Development Process Senthil Kumar 14th November 2011.
iGuess: the European dimension European Commission; DG Education and culture Lifelong Learning Programme COMENIUS Multilateral project for schools Grundtvig.
Can INNOVATION and EDUCATION be combined? ANTONIO SILVA MENDES Director Education and Vocational Training DG Education and Culture 28 NOVEMBER
Proposal under Science With and For the Society Sofoklis A. Sotiriou.
Multifaceted Roles for Teachers: Learners and Facilitators in the EPICT School-based Training Model Leo Højsholt-Poulsen UNIC The Danish IT Centre for.
Research Funding 101 Coventry University | 7 th June 2014 | Dr Lynsey McCulloch.
TUTORIAL ON CROSS- CURRICULAR TEACHING I. BACKGROUND.
Learning to Learn This project has been funded with support from the European Commission. This [publication] communication reflects the views only of the.
Introducing E-Learning Using Technology in Literacy, Language and Numeracy Teaching 1.1.
Study visits: tool for cooperation and learning Hélène Hamers Cedefop Bratislava,
European Virtual Laboratory of Mathematics Daniela Velichová Department of Mathematics Mechanical Engineering Faculty Slovak University of Technology.
ICT Work Programme Objective 4.2 Technology Enhanced Learning European Commission, DG Information Society and Media Unit E3 – Cultural Heritage.
Project Partnership There are 8 partners in the project consortium The project coordinator Vladan Devedzic, Professor University of Belgrade, Serbia
Chapter 1 Defining Social Studies. Chapter 1: Defining Social Studies Thinking Ahead What do you associate with or think of when you hear the words social.
11th International Conference on Interactive Computer aided Learning September 24 –25, 2008, Villah, Austria EVLM pilot project - European challenges in.
LPP-LDV-TOI-09-IT-0503 Project Presentation. LPP-LDV-TOI-09-IT-0503 What is the LeTS GO project? The LeTS Go project has been financed by the European.
From Stem to SteAm: Integrating technology and the arts in the creative classroom. Helen Caldwell and Rebecca Heaton Key Research Questions: How can the.
Inspirational teaching and learning: Developing and encouraging autonomous student learning through enquiry and using digital media. Mike Bramhall Keith.
School in Front of Challenges of Knowledge Society, Again and Again Liisa Ilomäki Department of Psychology University of Helsinki EDEN conference.
TECHNOLOGY IN MODERN CURRICULA Cvetka Rojko. The Contents Educational system in Slovenia and changes of mathematical curricula Role and significance of.
Cooperation among schools …on environmental topics Part one – Local level.
Where I am coming From ? Lyon. A Quick sightseeing !
April 25 th Classrooms for the Future Facts 08’  358 High Schools in PA  12,100 Teachers  83,000 Laptops  101 Million Statewide Spent  3.75.
Create & Innovate ICTs for Education? Technology without Context lacks Purpose.
Learning to Learn This project has been funded with support from the European Commission. This [publication] communication reflects the views only of the.
WHAT IF THE STUDENTS WERE OUR EVALUATORS? Let’s put ourselves in the strategic learners shoes…
H2020 FOCUS ON EDUCATION Creat-it Conference
Module 1 Peer Coaching on Paper Peer Coach Training.
QTC Tel: : Yan Li QTC Tel: : Student-Centred Learning The Challenge of Change.
Building a Pyramid Crossroads and Road Signs along the Paths to Employement.
School practice Dragica Trivic. FINDINGS AND RECOMMENDATIONS FROM TEMPUS MASTS CONFERENCE in Novi Sad Practice should be seen as an integral part of the.
Identification of the Skill Needs of Enterprises and the labour market and contribution to skill development made by education, including formal, non-formal.
GRASS – Open Badges for Grading Soft Skills This communication reflects the views only of authors, and the commission cannot be held responsible for any.
This project has been funded with support from the European Commission. This courseware reflects the views only of the authors,
DIGITAL LITERACY of students and teachers
Innovation in science education
Module 2: Introduction to Using OER for Math Instruction
ICT PSP 2011, 5th call, Pilot Type B, Objective: 2.4 eLearning
Project number: EPP RS-EPPKA2-CBHE-JP
i-VBPM Programme/Action
University of Nottingham ~ Aberdeen (September)
Theme: extending international collaboration
GRASS – Open Badges for Grading Soft Skills
« Understanding Europe » –
E-LEARNING ON EU - ADULT EDUCATION FOR TEACHERS
Theme: Blurring the boundaries between universities and schools
GOSCIENCE TRAINING: ENHANCING COMPREHENSION IN SCIENCE EDUCATION
Presentation transcript:

CreativeMe Creativity guide. An overwiew.

What is CreativeMe? A creative and cross disciplinary e-learning environment for product development Target groups: 2nd and 3rd level students and teachers Languages: EN, ES, FR Developed during an EU LLP, KA3 (ICT) multilateral project – Project LLP FI-KA3- KA3MP – CreaCIT – Creative Cross Innovation Tutor for Product Development

Why CreativeMe? Critical thinking, creativity, initiative, problem- solving, risk assessment, decision-taking and constructive management play a role in all 8 key competences for lifelong learning. Enhancing creativity and innovation, including entrepreneurship, at all levels of education and training (ET 2020 strategic objective)

But…. “People would never become more creative citizens by parliamentary decree” Less WHAT, more HOW

Creativity guide Creativity and education Product development Pedagogical model Case studies

Section 1 Creativity and education What’s the role of education in the promotion of creative dispositions?

Creativity is not … easy …

Creative school ecosystem Identify main actors / environments Draw relations (barriers / enablers)

Teachers’ perceptions on creativity Tick as appropriate Creativity should be applied to every school subject I actively promote creativity in my lessons Play and multi-disciplinary work are embedded in my lessons Creativity can be assessed

Let’s compare results Creativity should be applied to every school subject (96%) I actively promote creativity in my lessons (80%) Play and multi-disciplinary work are embedded in my lessons (>50%) Creativity can not be assessed at all (>50%) Source: ICEAC. Creativity and Innovation in Education and Training in the EU 27.

Teacher as idea agent Create optimal conditions to achieve creative outputs Understand, harness and supervise the functions of an idea development team Extract the best from each student in team and also inspire them Source: The Idea Agent. Michanek & Breiler

Motivation Try to remember the last time your students were fully absorbed and engaged in the task they were doing Why was that?

Wild topics Rich Challenging Extended Relevant Responsibility Real Unfathomable Collaborative

Self-efficacy Who am I? What do I know? Whom do I know?

Silence is an art Think about the time when you have stayed silent despite: Having a good idea yourself? Having some advice you wanted to share with your students? Having real misgivings about the way things were going? Wanting to speed things up? Source: The Lazy Teacher’s Handbook. Jim Smith.

Creativity needs … Time and suitable atmosphere Scaffolds Real beneficiaries Real audience Visibility Feedback Student-led Awareness and reflection Chaos (a bit of)

Section 2 Product development A good enabler of creativity in the classroom?

An introduction to design thinking

Product development cycle

Section 3 Pedagogical model Translating theory into practice

Module themes Real life inspired themes creating meeting points for different disciplines and fields of education Play Movement Health & Wellbeing

Module structure

Module example

Module & creativity methods

Section 4 Case studies Talk the talk, and walk the walk

Case studies Secondary – IES Cuenca del Nalón (Spain) VET – Technical School Centre Nova Gorica (Slovenia) 3rd level – University of Vaasa, University of Applied Sciences (Finland)

Section 5 Appendixes

Partners – Western Finland Design Centre MUOVA (Aalto, TaiK-UWASA), coordinator – Digital Media Centre DMC (DIT - The Dublin Institute of Technology) – Estonian Acedemy of Arts EAA – Seinäjoki Vocational Education Centre SEDU – University of Vaasa UWASA, Department of Production – Flemish Ministry of Education & Training DBO – Ciudad Industrial del Valle sen Nalón S.A.U., VALNALÓN – Tehniški šolski center Nova Gorica TSC Associated partners – COTEC (Fundacion Cotec of Spain) - private foundation – I3G - Graphic Expression in Engineering Research Group - University of Oviedo – IES Cuenca del Nalón (secondary non-VET educational institute) – SEMA (Société d'Encouragement aux Métiers d'Art)

Contact information Western Finland Design Centre MUOVA Aalto University School of Arts, Design and Architecture* - University of Vaasa Role Project coordinator Contact Tanja Oraviita Tel: Web: *before : Aalto University School of Art and Design Digital Media Centre Dublin Institute of Technology Role Principal Learning Environment Design & Development Partner Contact James Wogan Tel: Web:

Thank you! This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. © Creative Cross Innovation Tutor for product development