FINAL PRESENTATION SYDNEY TOUR
Divya Nalla Raja Kandasamy RajaShekar Donti Ren Zhu Sadah Omar Sulaiman
Raja Kandasamy – Team Leader, coding Ren Zhu – coding, documentation Divya Nalla – Documentation Rajashekar Donti – poster, documentation Sadah Omar Sulaiman – team website, documentation
Develop a simple online digital tour guide on Sydney city for the iOS mobile device
iOS application on exploring the city Sydney, Australia Users to explore the classical and traditional places of the city Users to deliver a tour plan accordingly on their current locations Navigates the user to their destination comfortably
Basic project plan Software project management plan Software requirement specification Software architecture design document Software testing plan User documentation
Content for the application Data required for the application Team member designation
Sketched the story boards Compared the other applications Discussed in locating the buttons and contents
Initial story board – Home page
Story board – search page
Story board – map view
Intel-Based Macintosh Computer with IOS SDK (Software Developer Kit) Installed Applicable to All IOS Devices Devices includes mobile devices like iPad, Iphone, iTouch & iPod
Pattern Design/Code Structure Implementation
Handling Events Displaying Content on the Screen Interacting with the rest of the System Run the application on background
Must be Different in Background and Foreground Runs Simultaneously apps in the background Only one foreground App but multiple apps can run in the background
For iOS apps, performance means more than just writing fast code App does not degrade battery life significantly The types of changes that are likely to provide the most benefit
Tools required Operating system – Macintosh Software – xcode with simulator Database – Google API Programming language – Objective C
Practical aspects involved with implementing your app installed the iOS SDK and configured your development environment
App Store provides information for Developing Environment on how to configure the Development Process and an overview
Layers Cocoa Touch Media Core Services Core Operating System
Dynamic Shared Library Header Files Images Helper Apps
X-Code Create Test Debug Tune This is to be done in an iOS Simulator
Documentation Platform Objective c Google API
The great thing about these patterns is they work well regardless of the tools you are using—whether it’s Objective-C and iOS, Java and Android, or C# and Windows Phone
Not just once or twice, but many times over— and that’s even before you release it to the App store for the first time After it’s released, your App will change even more as others use it, provide feedback and suggest enhancements
User Interface(UI) Core logic Data It is a Monolithic architecture that is difficult to change Creates a situation where you can’t change one part of the App without changing the other
A more formal way to look at the three main parts of an App is by means of the Model- View-Controller design pattern Model → Data View → User Interface Controller → Core Logic
The Model is your application’s data and, in iOS, usually takes the form of entities. An entity represents an object in the real world Customer entity, Order entity, and Product entity
Vision is the interaction between the user and the systems directly. The user interacts with objects like Buttons Slide bar Dropdown boxes Search bar
The Controller acts as an intermediary between the Model and the View. The Controller is where your core logic goes
User interacts with view Touch Tap Pinch
In response, the View passes a call to the Controller, and the Controller does something related to the response based on that interaction
Sometimes when saved, a Model entity, it gets new or default values For example, if you save a new location entity, it may be assigned an location number. So, the model can fire an event that tells the controller
A view is typically bound to a single view controller Ultimately, the view controller is a user-interface object. It’s not the tight coupling between the view and the view controller that’s the problem— that’s perfectly fine The problem is the core logic code that’s in the view controller
Unfortunately, because the core logic is buried inside the view controller, there isn’t a clean way to reuse this logic in another App. It’s “stuck in the weeds” of the user interface
Put in the core logic in some other place where you can access it from multiple Apps, or from multiple view controllers in a single App
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