Assembly Language.

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Presentation transcript:

Assembly Language

Human-Readable Machine Language Computers like ones and zeros… Humans like symbols… Assembler is a program that turns symbols into machine instructions. ISA-specific: close correspondence between symbols and instruction set mnemonics for opcodes labels for memory locations additional operations for allocating storage and initializing data 0001110010000110 ADD R6,R2,R6 ; increment index reg.

An Assembly Language Program ; ; Program to multiply a number by the constant 6 .ORIG x3050 LD R1, SIX LD R2, NUMBER AND R3, R3, #0 ; Clear R3. It will ; contain the product. ; The inner loop AGAIN ADD R3, R3, R2 ADD R1, R1, #-1 ; R1 keeps track of BRp AGAIN ; the iteration. HALT NUMBER .BLKW 1 SIX .FILL x0006 .END

LC-3 Assembly Language Syntax Each line of a program is one of the following: an instruction an assember directive (or pseudo-op) a comment Whitespace (between symbols) and case are ignored. Comments (beginning with “;”) are also ignored. An instruction has the following format: LABEL OPCODE OPERANDS ; COMMENTS optional mandatory

Opcodes and Operands Opcodes Operands reserved symbols that correspond to LC-3 instructions listed in Appendix A ex: ADD, AND, LD, LDR, … Operands registers -- specified by Rn, where n is the register number numbers -- indicated by # (decimal) or x (hex) label -- symbolic name of memory location separated by comma number, order, and type correspond to instruction format ex: ADD R1,R1,R3 ADD R1,R1,#3 LD R6,NUMBER BRz LOOP

Labels and Comments Label Comment placed at the beginning of the line assigns a symbolic name to the address corresponding to line ex: LOOP ADD R1,R1,#-1 BRp LOOP Comment anything after a semicolon is a comment ignored by assembler used by humans to document/understand programs tips for useful comments: avoid restating the obvious, as “decrement R1” provide additional insight, as in “accumulate product in R6” use comments to separate pieces of program

Assembler Directives Pseudo-operations do not refer to operations executed by program used by assembler look like instruction, but “opcode” starts with dot Opcode Operand Meaning .ORIG address starting address of program .END end of program .BLKW n allocate n words of storage .FILL allocate one word, initialize with value n .STRINGZ n-character string allocate n+1 locations, initialize w/characters and null terminator