Today: ID Chapter 4 – Designing for Collaboration and Communication.

Slides:



Advertisements
Similar presentations
Library Website 2.0: Integrating Wiki Software to Enhance Content of the Library's Website Justin Robertson, MLIS, AHIP Judy Burnham, MLS, AHIP Jie Li,
Advertisements

Richard Yu.  Present view of the world that is: Enhanced by computers Mix real and virtual sensory input  Most common AR is visual Mixed reality virtual.
Dee Lucas Linda Dean Cocoa Beach Jr/Sr High WEB 2.0.
Building the Social Library Online Meredith Farkas Norwich University.
Web 2.0 The Read/Write Web. Marc Prensky Terms Digital Natives Digital Natives Digital Immigrants--maintain a pre-digital accent Digital Immigrants--maintain.
James Tam Group Work And Technology Collaboration and designing interfaces Groupware and CSCW Categories of interaction.
W o r k i n g f o r S c o t l a n d ’ s C o l l e g e s Web 2.0 – Blending into learning Blogs, wikis, podcasts, YouTube and …. Gerry Dougan / Colin Buchanan.
Are New Literacies a Positive or Negative Affect on Schools? LRC320 Group 15 Liz Cornelison Derek Browning Karina Kartchner.
Discovering Computers: Chapter 1
1 of 2 This document is for informational purposes only. MICROSOFT MAKES NO WARRANTIES, EXPRESS OR IMPLIED, IN THIS DOCUMENT. © 2007 Microsoft Corporation.
Blogs defined From Wikipedia A blog is a website in which journal entries are.
Blogs  Also known as a web log  A tool for collaboration in a in the 21 st century classroom  Allows one to share ideas and thoughts with the world.
IS Today (Valacich & Schneider) 5/e Copyright © 2012 Pearson Education, Inc. Published as Prentice Hall 7/2/ Facebook is the most popular social.
By Christina Klinger Laurie Natale Navigational Guide  Next Slide  Previous Slide  First Slide  Last Slide  Return to the Table of Contents.
Understanding Task Orientation Guidelines for a Successful Manual & Help System.
Introduction to Microsoft Office Web Apps with Jim Mollé Learn iT! Computer Software Training.
Delivering Knowledge for Health Annette Thain. Delivering Knowledge for Health Support for networks and communities People Technology.
Wikis and Blogs: Applications for Educational Environments Nina McHale Assistant Professor/Web Librarian Auraria Library.
Social Media Marketing & Management Mrs. Piotrowski 1.
Web 2.0: Concepts and Applications 2 Publishing Online.
LESSON 3 – ONLINE COMMUNICATION Mr Cole. ONLINE COMMUNITIES  People who are computer literate, and have the equipment, can form groups or ‘societies’
Business Computing 550 Lesson 4. Fundamentals of Information Systems, Fifth Edition Chapter 4 Telecommunications, the Internet, Intranets, and Extranets.
My FLP Biz New Functions
COMPUTER TERMS PART 3. AVATAR An avatar is the embodiment of a person or idea. However, in the computer world, an avatar specifically refers to a character.
Applications Software
Beyond Skill and Drill Using Web 2.0 Technologies to Increase Engagement and Participation for ALL Students Text barriers to w. code and your.
Chapter 8: Collaborating with Technology Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter
Chapter 8: Collaborating with Technology Copyright © 2013 Pearson Education, Inc. publishing as Prentice Hall Chapter
19, 2007 E merging Technologies of Web 2.0 / Library 2.0 Ruchareka Asavisanu
Community Engagement; Maintaining Involvement and Group Cohesion Tools of the Trade Summer, 2009.
CSCW Prof. Klemmer · Autumn 2007 Source:.
WEB 2.0 and SOCIAL NETWORKING Mike Wood Executive Director Media Resources Center.
1 Web 2.0 Library 2.0 Librarian 2.0 Presented for EINIRAS – 9 October 2007 byby Ran Hock Online Strategies.
 The ability to develop step by step procedures for solving problems  She uses algorithmic thinking by setting up her charts.
Support the spread of “good practice” in generating, managing, analysing and communicating spatial information Participatory Internet-based Mapping Basics.
ECLASS B.Y.O.D. A Teaching and Learning Initiative.
PUBLISHING ONLINE Chapter 2. Overview Blogs and wikis are two Web 2.0 tools that allow users to publish content online Blogs function as online journals.
Adrianna Coronel, CDA, RDH, BSDH. Welcome  This presentation will introduce you to a variety of Internet Technology tools that facilitate collaboration.
8 1 ADVANCED COMMUNICATION TOOLS Using Chat, Virtual Worlds, and Newsgroups New Perspectives on THE INTERNET.
Delivering Knowledge for Health Annette Thain. Delivering Knowledge for Health Enable communities and projects set up and manage their own websites or.
MC Strategies 2009 Administrator Roundtable Wikis, Blogs & Forums January 22, 2009 Happy New Year!
Module 5 A system where in its parts perform a unified job of receiving inputs, processes the information and transforms the information into a new kind.
1 Collaboration Infrastructure for a Virtual Residency in Game Culture and Technology Robert Nideffer and Walt Scacchi Game Culture and Technology Laboratory.
Beth Schaefer, assistant director Client Services University Information Technology Services IT's 4 U: Putting social networking tools to work.
Instructional Technology & Design Office or The World of Wikis Presented by Rebecca McGuire.
Tools for Online Collaboration Adapted from: Blogs and Wikis: Environments for On-line Collaboration. Robert Godwin-Jones Educational Wikis: features and.
Copyright © Allyn & Bacon 2008 Using Technology in the Classroom Gary G. Bitter & Jane M. Legacy This multimedia product and its contents are protected.
The Internet CSC September 30, History of the Internet Developed for secure military communications Evolved from Advanced Research Projects.
Using Technology to Meet the Needs of a Multi-level Classroom Todd W. Jorns Senior Director for Educational Technology Illinois Community College Board.
Analysis. Solution Requirements 1. Identify the functions and attributes of the website. 2. Write a problem statement. (What is the problem? What will.
By: LaToya Prescod-Williams.  Higher order Thinking Activities  Easy classroom Interfacing  Learning goals /meeting student and teacher needs  List.
University of Phoenix School of Advanced Studies Critical and Creative Thinking PHL/700R Dr. Robert Thomas Team C Lisa Alexander, Mavis Carr, Antonio Jenkins,
1 Web 2.0 and Library 2.0 By Bhupendra Ratha, Lecturer School of Library and Information Science Devi Ahilya University, Indore
What is Web 2.0? We, the users, are Web 2.0…we create sites that allow people to interact, exchange, and collaborate with each other via the World Wide.
Website that support online communities 1. Wikis 2. Blogs 3. Forums 4. Social networking sites.
What is the internet addictions???
Web School Shannon McNeice, CEMA/CECA 2007 Joyce Valenzia, AASL 2007 David Bilmes, NMPS 2007.
Presented by Name CYBER LITERACY CHAPTER 8 PLUGGING IN TO SOCIAL MEDIA.
Lecture 11 Emergent Knowledge Management Practices Md. Mahbubul Alam, PhD Associate Professor Dept. of AEIS 1.
Pods, Glogs and Toons: The Paperless Social Studies Classroom Ms. Mary Kate Agnew Salisbury Township High School.
COLLABORATIVE WEB 2.0 TOOLS IN EDUCATION USING WIKIS & BLOGS IN THE CLASSROOM.
Blogs, Wikis, and Websites (In my classroom?). Its All About Communication Online media is controlled by the masses Our students are part of the masses.
The World of Customer Service, 2e Odgers 1 Chapter 13 Chapter 13 Customer Service Technologies Objectives Describe the use of web-based technologies in.
Wiki’s and Web 2.0 Tools Session 3. Wiki’s
BACHELOR IN ENGLISH AS A FOREING LANGUAGE Course: Technology in Teaching English as a Foreign Language technological resources in education Name: Yesid.
Online Communications This is about different ways that people & businesses communicate online You will already be very familar with most ways.
NCSL INTERNATIONAL SERVING THE WORLD OF MEASUREMENT Stalking Your NCSLI Buddies Or, how I learned to use Web 2.0. Note: This session is “live” on GatherPlace.
© 2013 TILA Petra Hoffstaedter – Steinbeis-Transferzentrum Sprachlernmedien 1 Tila Teacher Training Tools for Synchronous and Asynchronous Telecollaboration.
CCNA Exploration v4.0 Network fundamentals CCNA Exploration v4.0 Network fundamentals.
Presentation transcript:

Today: ID Chapter 4 – Designing for Collaboration and Communication

As processing power and memory capacity expand, opportunities for enhanced collaborative software arise, but developing appropriate interfaces for that software will be a challenge. Microsoft Surface Large tabletop display Touchscreen (52 simultaneous touches) Nintendo Wii Wii Remote is virtual racket, bat, etc. Mii caricatures as game avatars Osaka University’s IllusionHole Multi-user stereoscopic display Control ring for rotating displayed item

Social Software Computer-mediated communication has been facilitated by the development of numerous software applications. Instant Messaging Multi-user Real-time Text-based Low security Web Logs (Blogs) Web-based journal Text, images, links Reader commentary Defamation liability Wiki Collaborative website User editable Facilitates corrections Susceptible to vandalism MMORPG Multiplayer online RPGs Client-server system Possibly addictive

Social Software Motivations The motivations for using social software might provide the inspiration for designing its interfaces. Empowerment Users feel more like active participants in a process instead of being mere observers Community By sharing information and interacting with others, users feel less detached than when using traditional software Immediacy Rather than having to undergo extensive searches for information, users often feel that the information is being brought to them Input capabilities should be expanded in the interface Interface design must emphasize all users’ capacity for inputting information Effective means for displaying networked and/or database information must be provided