Best practice in online collaborative projects Mart Laanpere Tallinn Pedagogical University Estonia.

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Presentation transcript:

Best practice in online collaborative projects Mart Laanpere Tallinn Pedagogical University Estonia

Roadmap Typology of online collaborative projects, illustrated with specific cases Next generation WWW applications – CMS and LMS Example of an open-source CMS: Plone Example of an open-source LMS: IVA Media selection for collaborative projects

Typology of projects Penpals (Image Teddybear Virtual trip (On the tracks of Marco Polo ) Student factory (ThinkQuest.org) Nature watch (GLOBE.gov, Tere.kevad.edu.ee, Aquadata ) Simulation games (ICONS sunsite.ee/tour) Virtual conference WebQuest or Internet Hunt

Next generation WWW Semantic Web initiative Content Management Systems (CMS): Separating content, graphical design and structure (presentation logic) Workflow management Bug collector and management Backups, synchronisation Access management, user roles (multiple editors) Groupware & time management tools Localisation

Example of a CMS: Plone Home page: Open source, free software, community-based development (poorly documented) Content types: file, document, event, news item, forum, collector, image, link, photo, topic (more types can be created) Document objects can be inserted as text or HTML, but also in “structured text” format Users can be self-registered (community portals) or accounts created by administrators

Brief intro to LMS Learning Management Systems (LMS) and Learning Content Management Systems: LMS: managing virtual learning processes Presentation Self-study (excercises, reflection, mindtools) Individual assignments Group discussion and collaborative assignments Assessment Learner management, monitoring, grouping, stats

Example of a LMS: IVA Home page: Open source, free software, developed in TPU Intuitive user interface (metaphors) pedagogically non-neutral (social constructivist) foundation, based on Jonassen’s 3 C-s Context – authentic, meaningful Construction – personal, reflective Collaboration – problem-based, social negotiation

Structure of IVA LMS IVA WebTop BookShelf WorkShops Management Portfolio Wiki Drawer Materials Cource info Knowledge Building Jamming Subgroups User management Subgroup management Quiz management Quizes Wiki Cource management Logpage Info Calend Events Logo News Event management Stats

Dale’s cone of experience Written text Symbols, icons Graphs, plots Recorded audio Pictures Video, film Live audio Live presentation Performance

ACTIONS model (by T. Bates) Access Cost Teaching and learning Interactivity and user-friendliness Organisation Novelty Speed

Types of communication One to one: telephone, chat, videochat One to many: broadcast, streamed videolectures Many to many: mailing list, chatroom, videocafe Synchroneous vs. asynchroneous

Technologies: audiographics 1-11-mm-m Synchr.MS NetMeeting, ICQ, Skype RealProducer Asynchr. attachments, voic Online audiographics presentations, RealPresenter

Technologies: videoconference 1-11-mm-m Synchr.Video- conference (ISDN or TCP/IP) Streamed videos (real- time) Videocafe Asynchr.VideomailStreamed videos (on- demand) Videoforum