ME1018 Final Project
Introduction We are a Design Enterprise - identified a market niche in educational toys Kit suitable for: –Play –Competition –Experimentation –Invention –Extension with other kits Fischer Technic - targeted manufacturer Econometrics – main UK distributor
Activities so far (in ME1018) Design without assistance Product Planning Brief to PDS Creativity process Researching Market Needs Researching Market Availability Developing PDS
Activities so far (in other Modules) Materials & Processes Mechanical Fundamentals Solidworks/CAD Design Principles Business Environment Industrial Design Sustainable Process Technology
Brief Innovation Play Value Competition/comparison Learning Experience Targeted Key Stage 2, 3, 4 (7-14 yrs) Multi use Value
Kits
Requirements Research Key Stages Full CAD development of product Appropriate design analysis Rapid prototyping of special parts Model testing Product/Packaging/Costing Instructions and educational use in Key Stage Promotional material
Parts
Assembly
Educational Value
Prototype Part
Possible References British + European Standards
Constraints & Agreements What ‘learning outcomes’ do you want? What ‘type’ of product should we design? What ‘competition’ could we arrange? What ‘size’ of groups do you want? How could we best arrange the groups? What ‘workshops’ do you require? What ‘practical experimentation’ do you require?
Required Learning Outcomes (as noted 22/1/04) Time Management Skills Understand Group Qualities Improve Materials Knowledge Full Project Experience Practical Use of Equipment Setting Targets Develop Creativity Improve Presentation & Communication Skills Design Constraints Rapid Prototyping Useage Improve Record Keeping Improve Research Skills Improve Client Communication Improve Motivation Skills Improve Professional Skills Experience Practical Application Self Development Develop New Skills Improve Understanding of Design Constraints
Required Learning Outcomes POSSIBLE WORKSHOPS Time Management Skills Understand Group Qualities Setting Targets Develop Creativity Improve Research Skills Improve Motivation Skills Improve Professional Skills Develop New Skills INHERENT OUTCOMES Practical Use of Equipment Improve Materials Knowledge Improve Understanding of Design Constraints Full Project Experience Improve Presentation & Communication Skills Rapid Prototyping Useage Improve Record Keeping Improve Client Communication Experience Practical Application Self Development