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McGraw-Hill/Irwin Copyright © 2010 by the McGraw-Hill Companies, Inc. All rights reserved.

Chapter Goals Explain why game theory is more flexible than traditional models of market behavior Provide an example of a prisoner’s dilemma game Explain what is meant by Nash equilibrium Distinguish between a dominant strategy and a mixed strategy 11-2

Chapter Goals Give two examples of seemingly irrational behavior that behavioral economists are attempting to explain and include in their economic models Explain why economists’ traditional models remains relevant even if the findings of behavioral economists are true for many, and even most, individuals 11-3

Game Theory and the Economic Way of Thinking Game theory is formal economic reasoning applied to situations in which decisions are interdependent Game theory is a very flexible tool that allows us to develop more precise models of situations that involve strategic interactions Game theory models are more flexible than the standard economic models Game theory is a framework to use in understanding real-world events 11-4

The Game Theory Framework Four “A” students partied the night before an exam and slept through the exam They tell the professor that the reason they missed the exam was that they were all in a car that had a flat tire The professor lets them make up the exam The exam had two questions, an essay relating to the material and a screening question… which tire? A screening question is a question structured in such a way as to reveal strategic information about the person who answers 11-5

The Prisoner's Dilemma The prisoner’s dilemma is a well-known two-person non-cooperative game that demonstrates the difficulty of cooperative behavior in certain circumstances There is a payoff matrix which is a table that shows the outcome of every choice by every player, given the possible choices of all other players READ TEXT PG. 257. The payoff matrix has three elements: Players Strategies Payoffs 11-6

Application: The Prisoner's Dilemma Payoff Matrix… Players are A and B… Strategies are to confess or not… Payoffs are jail time or not DOESN’T CONFESS B B CONFESS 5 years for A A goes free A CONFESS 5 years for B 10 years for B Neither player can count on the other not to confess, so they each assume the other player will confess. If the other player is confessing, the best strategy is to confess. Both players confess—it is the rational thing for them to do. 10 years for A 6 months for A DOESN’T CONFESS A B goes free 6 months for B 11-7

Application: The Prisoner's Dilemma What is the best strategy for each player given the other player’s choice? What is the outcome? DOESN’T CONFESS B B CONFESS 5 years for A A goes free A CONFESS X X X 5 years for B 10 years for B 10 years for A 6 months for A DOESN’T CONFESS X A B goes free 6 months for B 11-8

Dominant Strategies and Nash Equilibrium A dominant strategy is a strategy that is preferred by a player regardless of the opponent’s move A Nash equilibrium is a set of strategies for each player in the game in which no player can improve his or her payoff by changing strategy unilaterally A Nash equilibrium doesn’t have to be the solution that is jointly best for all players 11-9

An Overview of Game Theory as a Tool in Studying Strategic Interaction A non-cooperative game is a game in which each player is out for him- or herself and agreements are either not possible or not enforceable Cooperative games are games in which players can form coalitions and can enforce the will of the coalition on its members Sequential games are games where players make decisions one after another, chess, for example Simultaneous move games are games where players make their decisions at the same time as other players, for example, the prisoner’s dilemma 11-10

An Overview of Game Theory as a Tool in Studying Strategic Interaction Formal game theory assumptions: Players are fully forward looking Players always behave in a manner that gives them the highest payoff Players expect all other players to behave in the same manner 11-11

Strategies of Players In backward induction, you begin with a desired outcome and then determine the decisions that could have led you to that outcome A dominant strategy is a strategy that is preferred by a player regardless of the opponent’s move, prisoner’s dilemma, for example A mixed strategy is a strategy of choosing randomly among moves, for example, rock, paper, scissors 11-12

An Example of Strategy: The Two-Thirds Game Each player chooses a number between 0 and 100, and the person who chooses 2/3 of the average chosen by the class wins If people choose randomly, the average would be 50, 2/3 of which is 33, so the person choosing 33 would win If other people reason the same way, and choose 33, then the winning number is 22, 2/3 of 33 If the rollback reasoning continues, the winning number gets smaller and smaller, and the Nash equilibrium is zero 11-13

Informal Game Theory and Modern Behavioral Economics Informal game theory is often called behavioral game theory because it relies on empirical observation, not deductive logic alone, to determine the likely choices of individuals Informal game theory examines how people actually think and behave and is, therefore, empirically based To apply game theory to real-world problems, game theory must be accompanied by a combination of reasoning, intuition, and empirical study about how people actually behave 11-14

Real-World Application of Informal Game Theory Survivor Challenge Three players (Rudy, Kelly, and Richard) have to stand on a pole and touch the immunity idol for as long as possible Possible outcomes for Richard: Rudy wins and picks Richard to continue, but Rudy would win in the final Kelly wins and picks Richard to continue, but it is unclear who wins in the final Richard wins and picks Rudy, but Richard loses in the final or he picks Kelly and breaks the alliance with Rudy and loses in the final Result was Kelly won, chose Richard to continue, and Richard won the final million dollar prize 11-15

Real-World Application of Informal Game Theory Auction Markets Standard sealed bid auction is where the person who bids the highest gets the good Vickrey auctions are a sealed bid auction where the highest bidder wins but pays the price bid by the next highest bidder Vickrey auctions result in higher bids because people are more likely to bid their willingness to pay 11-16

Behavioral Economics and Game Theory Modern behavioral economists use an approach that builds on traditional economics Behavioral economics uses informal game theory to explore rationality and the nature of individuals’ utility functions Behavioral economists use experiments in which people actually play formal games The trust game is used to explain altruistic behavior 11-17

Games and the Perception of Fairness Trust Game In the trust game the first player is given $10 and the choice of keeping it all for himself or investing some portion of it, which will be tripled and given to the other player The other player, the trustee, can keep the tripled amount or return some to the first player Acting purely in self-interest, the Nash equilibrium is for the first player to keep the entire $10 However, experimental evidence shows that on average, individuals invest about $5 and, on average, the trustees return a little less than the investment The results suggest that people want to trust and reward trust 11-18

Loss Aversion, Incorrect Inference, and Framing Effects Loss aversion is that preferences are not independent of endowment People tend to want to keep what they have regardless of their preference before acquiring the item Framing effects are the tendency of people to base their choices on how the choice is presented An early-bird special is a better advertisement than a surcharge for peak-time meals Would you choose option A of saving 200 of 600 lives or option B that will end lives of 400 of 600? 11-19

The Importance of the Traditional Model Even though people don’t always act as the traditional economic model predicts, the traditional model and its assumptions are still relevant Whenever “money is left on the table,” we can expect firms and people who understand the economic model to develop businesses and schemes to take that money off the table – to transfer money from those who act “irrationally” to those who are acting “rationally” 11-20

Chapter Summary Game theory is a flexible approach that is useful when decisions are interdependent In the prisoner’s dilemma game both players have a dominant strategy that leads to a jointly undesirable outcome A payoff matrix provides a summary of each player’s strategies and how the outcomes of their choices depend on the actions of the other players A Nash equilibrium is an equilibrium of a game that results from a non-cooperative game when each player plays his or her best strategy 11-21

Chapter Summary A dominant strategy is preferred regardless of one’s opponent’s move. A mixed strategy is choosing randomly Behavioral economics examines deviations between formal game theoretical predictions and actual outcomes of games Loss aversion and framing effects are examples of findings in behavioral economics that challenge the traditional model’s predictions The traditional model remains relevant because it only takes a few people to realize that money has been left on the table for the results of the standard model to hold 11-22

Preview of Chapter 12: Production and Cost Analysis I Differentiate economic profit from accounting profit Distinguish between long-run and short-run production Introduce the law of diminishing marginal productivity Calculate fixed costs, variable costs, marginal costs, total costs, average fixed costs, average variable costs, and average total costs Distinguish the various kinds of cost curves and describe the relationships among them Explain why the average cost curves are U-shaped 11-23