Plot Copyright 2011, Kristin Ewing, non-commercial educational use
Plot Diagram Photo credit: Some rights reserved by gigi 62
Plot Introduction The beginning of the story. Meet the main character and their problem. Learn about the setting.
Plot Rising Action and Conflict The middle of the story. The problems and solutions the main character faces. What happens in the story.
Plot Climax Turning point in the story. Main character receives new information, Accepts the new information, Makes a choice using the information.
Plot Falling Action Moving towards the end of the story. Conflicts are resolved and reader knows what happened.
Plot Resolution The end of the story. Wraps up all the loose ends or sets the scene for a new book.
Henry Huggins Plot Diagram
Information for Plot Diagram Introduction - meet Henry and Ribsy First problem - get Ribsy home. Solution - put him in a box; be taken home by policeman Second problem - Too many guppies. Solution - sell them back to pet store Third problem - Lose Scooter’s football. Solution - sell nightcrawlers to buy a new one; man brings it back. Fourth problem - Getting the part of “little boy” in the play. Solution - Ribsy dumps green paint on Henry so he doesn’t have to play the part. Fifth problem - Entering Ribsy in the dog show and the talcum powder turns him pink. Solution - Ribsy wins “Most Unusual Dog” Climax - Ribsy’s original owner comes to get Ribsy back. Falling action - They put Ribsy in the middle to let him choose which kid to go with, Henry or the original owner. Resolution - Ribsy chooses Henry and the kids go off to play.