Computer Architecture and Operating Systems CS 3230: Operating System Section Lecture OS-7 Memory Management (1) Department of Computer Science and Software.

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Presentation transcript:

Computer Architecture and Operating Systems CS 3230: Operating System Section Lecture OS-7 Memory Management (1) Department of Computer Science and Software Engineering University of Wisconsin-Platteville

Outlines  Address Binding  Memory-Management Unit  Contiguous Allocation  Fragmentation  Segmentation

Introduction  Main memory usually into two partitions  Resident operating system, usually held in low memory with interrupt vector (Kernel Memory)  User processes then held in high memory (User Memory)  Program must be brought into memory and placed within a process for it to be run.  Input queue – collection of processes on the disk that are waiting to be brought into memory to run the program.  User programs go through several steps before being run

Multistep Processing of a User Program  Compiler and Assembler generate an object file (containing code and data segments) from each source file  Linker combines all the object files for a program into a single executable object file, which is complete and self- sufficient  Loader (part of OS) loads an executable object file into memory at locations determined by the operating system

Address Binding  Assigning memory addresses to program objects (instructions, data)  Address binding can happen at three different stages:  Compile time: if memory location known a priori, absolute code can be generated Must recompile code if starting location changes  Load time: must generate relocatable code if memory location is not known at compile time  Execution time: binding delayed until run time The process can be moved during its execution from one memory segment to another Need hardware support for address maps (e.g., base and limit registers)

Overlays  Keep in memory only those instructions and data that are needed at any given time  Dynamic linking  Dynamic loading  Needed when process is larger than amount of memory allocated to it  Supported by user code structure  No special support needed from operating system  Programming design of overlay structure is complex

Dynamic Loading  Routine is not loaded until it is called  Better memory-space utilization; unused routine is never loaded  Useful when large amounts of code are needed to handle infrequently occurring cases  No special support from the operating system is required  Implemented through program design

Dynamic Linking  Linking postponed until execution time  Small piece of code, stub  Used to locate the appropriate memory-resident library routine  Stub replaces itself with the address of the routine, and executes the routine  Operating system needed to check if routine is in processes’ memory address.  Dynamic linking is particularly useful for libraries

Logical vs. Physical Address Space  Physical address - the “hardware” address of a memory word (0xb0000)  Address seen by the memory unit  Logical address (virtual address, relative address)  Used by the program  Generated by the CPU  Absolute code - all addresses are physical  Relocatable code - all addresses are relative

Memory-Management Unit  Hardware device that maps virtual to physical address  Relocation Register  Beginning or base (physical address) of a module  Is added to every address generated by a user process (CPU) at the time it is sent to memory

Memory Allocation Methods  A process cab be allocated into memory using one of the following methods  Contiguous Allocation  Segmentation  Paging

Contiguous Allocation  A process is allocated into memory as one complete unit  Multiple-partition allocation  Hole – block of available memory holes of various size are scattered throughout memory  When a process arrives, it is allocated memory from a hole large enough to accommodate it  Operating system maintains information about: a) allocated partitions b) free partitions (hole)

Contiguous Allocation  How to satisfy a request of size n from a list of free holes?  Dynamic Storage-Allocation methods  First-fit: Allocate the first hole that is big enough.  Best-fit: Allocate the smallest hole that is big enough Must search entire list, unless ordered by size Produces the smallest leftover hole  Worst-fit: Allocate the largest hole Must search entire list, unless ordered by size Produces the largest leftover hole  First-fit and best-fit better than worst-fit in terms of speed and storage utilization

Contiguous Allocation  Requirement:  Protect user processes from each other, and from changing operating-system code and data  Solution: Memory-Management Unit  Relocation register contains value of smallest physical address  Limit register contains range of logical addresses – each logical address must be less than the limit register

Fragmentation  External Fragmentation  Total memory space exists to satisfy a request, but it is not contiguous.  Internal Fragmentation  Allocated memory may be slightly larger than requested memory  This size difference is memory internal to a partition, but not being used  Reduce external fragmentation by compaction  Shuffle memory contents to place all free memory together in one large block  Compaction is possible only if relocation is dynamic, and is done at execution time

Segmentation  A program is a collection of segments  Process’ memory is divided into logical segments (text, data, bss, heap, stack)  Some are read-only, others read-write  Some are known at compile time, others grow dynamically as program runs

Logical View of Segmentation

Example of Segmentation

Segmentation Architecture  Segment Table – maps two-dimensional physical addresses, each table entry has:  Base – contains the starting physical address where the segments reside in memory.  Limit – specifies the length of the segment  Segment-Table Base Register (STBR) points to the segment table’s location in memory  Since segments vary in length, memory allocation is a dynamic storage-allocation problem

Segmentation Hardware  Logical address  Address Translation Architecture

Segment Use  Protection : Protect user processes from each other  Solutions:  Each entry in segment table associate: Validation bit = 0  illegal segment  Segment-Table Length Register (STLR) indicates number of segments used by a program if (segment number >= STLR)  illegal segment  read/write/execute privileges  Validity check  if segment number < STLR  if offset is less than segment limit  if access type is compatible with protection bits (no writing to read only segment)

Sharing of Segments