University of Washington The Hardware/Software Interface CSE351 Summer 2013 Instructor: Benjamin Wood Teaching Assistants: Jacob Gile, Riley Klingler 1.

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University of Washington The Hardware/Software Interface CSE351 Summer 2013 Instructor: Benjamin Wood Teaching Assistants: Jacob Gile, Riley Klingler 1

University of Washington Course Staff Winter 2013Introduction2 Ben instructor Jacob TA Riley TA

University of Washington Who are you? 22ish students Majors, non-majors Fans of computer science, no doubt! Who has written a program:  in Java?  in C?  in Assembly language?  with multiple threads? 3

University of Washington Quick Announcements Website: cs.uw.edu/351cs.uw.edu/351 Section location to be updated soon… Lab 0 released, due Friday 5pm.  Simple exercises to get familiar with C.  Credit/no-credit. 4

University of Washington The Hardware/Software Interface What is hardware? Software? What is an interface? Why do we need a hardware/software interface? Why do we need to understand both sides of this interface? 5

University of Washington C/Java, assembly, and machine code 6 if (x != 0) y = (y+z)/x; cmpl$0, -4(%ebp) je.L2 movl-12(%ebp), %eax movl-8(%ebp), %edx leal(%edx, %eax), %eax movl%eax, %edx sarl$31, %edx idivl-4(%ebp) movl%eax, -8(%ebp).L2:

University of Washington C/Java, assembly, and machine code The three program fragments are equivalent You'd rather write C! - a more human-friendly language The hardware likes bit strings! - everything is voltages The machine instructions are actually much shorter than the number of bits we would need to represent the characters in the assembly language 7 if (x != 0) y = (y+z)/x; cmpl$0, -4(%ebp) je.L2 movl-12(%ebp), %eax movl-8(%ebp), %edx leal(%edx, %eax), %eax movl%eax, %edx sarl$31, %edx idivl-4(%ebp) movl%eax, -8(%ebp).L2:  

University of Washington HW/SW Interface: The Historical Perspective Hardware started out quite primitive  Hardware designs were expensive  instructions had to be very simple – e.g., a single instruction for adding two integers Software was also very basic  Software primitives reflected the hardware pretty closely 8 Hardware Architecture Specification (Interface)

University of Washington HW/SW Interface: Assemblers Life was made a lot better by assemblers  1 assembly instruction = 1 machine instruction, but...  different syntax: assembly instructions are character strings, not bit strings, a lot easier to read/write by humans  can use symbolic names 9 Hardware User program in asm Assembler specification Assembler

University of Washington HW/SW Interface: Higher-Level Languages Higher level of abstraction:  1 line of a high-level language is compiled into many (sometimes very many) lines of assembly language 10 Hardware User program in C C language specification Assembler C compiler

University of Washington HW/SW Interface: Code / Compile / Run Times Hardware User program in C Assembler C compiler Code TimeCompile TimeRun Time Note: The compiler and assembler are just programs, developed using this same process. 11.exe file.c file

University of Washington Outline for today Course themes: big and little Roadmap of course topics Three important realities How the course fits into the CSE curriculum Logistics 12

University of Washington The Big Theme: Interfaces and Abstractions Computing is about abstractions  (but we can’t forget reality) What are the abstractions that we use? What do YOU need to know about them?  When do they break down and you have to peek under the hood?  What bugs can they cause and how do you find them? How does the hardware (0s and 1s, processor executing instructions) relate to the software (C/Java programs)?  Become a better programmer and begin to understand the important concepts that have evolved in building ever more complex computer systems 13

University of Washington Roadmap car *c = malloc(sizeof(car)); c->miles = 100; c->gals = 17; float mpg = get_mpg(c); free(c); Car c = new Car(); c.setMiles(100); c.setGals(17); float mpg = c.getMPG(); get_mpg: pushq %rbp movq %rsp, %rbp... popq %rbp ret Java: C: Assembly language: Machine code: Computer system: OS: Memory, data, & addressing Integers & floats Machine code & C x86 assembly Procedures & stacks Arrays & structs Memory & caches Processes Virtual memory Memory allocation Java vs. C Roadmap

University of Washington Little Theme 1: Representation All digital systems represent everything as 0s and 1s  The 0 and 1 are really two different voltage ranges in the wires “Everything” includes:  Numbers – integers and floating point  Characters – the building blocks of strings  Instructions – the directives to the CPU that make up a program  Pointers – addresses of data objects stored away in memory These encodings are stored throughout a computer system  In registers, caches, memories, disks, etc. They all need addresses  A way to find them  Find a new place to put a new item  Reclaim the place in memory when data no longer needed 15

University of Washington Little Theme 2: Translation There is a big gap between how we think about programs and data and the 0s and 1s of computers Need languages to describe what we mean Languages need to be translated one step at a time  Words, phrases and grammars We know Java as a programming language  Have to work our way down to the 0s and 1s of computers  Try not to lose anything in translation!  We’ll encounter Java byte-codes, C language, assembly language, and machine code (for the X86 family of CPU architectures) 16

University of Washington Little Theme 3: Control Flow How do computers orchestrate the many things they are doing? In one program:  How do we implement if/else, loops, switches?  What do we have to keep track of when we call a procedure, and then another, and then another, and so on?  How do we know what to do upon “return”? Across programs and operating systems:  Multiple user programs  Operating system has to orchestrate them all  Each gets a share of computing cycles  They may need to share system resources (memory, I/O, disks)  Yielding and taking control of the processor  Voluntary or “by force”? 17

University of Washington Course Outcomes Foundation: basics of high-level programming (Java) Understanding of some of the abstractions that exist between programs and the hardware they run on, why they exist, and how they build upon each other Knowledge of some of the details of underlying implementations Become more effective programmers  More efficient at finding and eliminating bugs  Understand some of the many factors that influence program performance  Facility with a couple more of the many languages that we use to describe programs and data Prepare for later classes in CSE 18

University of Washington Reality #1: ints ≠ integers & floats ≠ reals Representations are finite Example 1: Is x 2 ≥ 0?  Floats: Yes!  Ints:  * >  * > ?? Example 2: Is (x + y) + z = x + (y + z)?  Unsigned & Signed Ints: Yes!  Floats:  (1e e20) > 3.14  1e20 + (-1e ) --> ?? 19

University of Washington Reality #2: Assembly still matters Why? Because we want you to suffer? 20

University of Washington Reality #2: Assembly still matters Chances are, you’ll never write a program in assembly code  Compilers are much better and more patient than you are But: understanding assembly is the key to the machine-level execution model  Behavior of programs in presence of bugs  High-level language model breaks down  Tuning program performance  Understand optimizations done/not done by the compiler  Understanding sources of program inefficiency  Implementing system software  Operating systems must manage process state  Fighting malicious software  Using special units (timers, I/O co-processors, etc.) inside processor! 21

University of Washington Assembly Code Example Time Stamp Counter  Special 64-bit register in Intel-compatible machines  Incremented every clock cycle  Read with rdtsc instruction Application  Measure time (in clock cycles) required by procedure 22 double t; start_counter(); P(); t = get_counter(); printf("P required %f clock cycles\n", t);

University of Washington Code to Read Counter Write small amount of assembly code using GCC’s asm facility Inserts assembly code into machine code generated by compiler 23 /* Set *hi and *lo (two 32-bit values) to the high and low order bits of the cycle counter. */ void access_counter(unsigned *hi, unsigned *lo) { asm("rdtsc; movl %edx,%0; movl %eax,%1" : "=r" (*hi), "=r" (*lo) /* output */ : /* input */ : "%edx", "%eax"); /* clobbered */ }

University of Washington Reality #3: Memory Matters So, what is memory? 24

University of Washington Reality #3: Memory Matters Memory is not unbounded  It must be allocated and managed  Many applications are memory-dominated Memory referencing bugs are especially pernicious  Effects are distant in both time and space Memory performance is not uniform  Cache and virtual memory effects can greatly affect program performance  Adapting program to characteristics of memory system can lead to major speed improvements 25

University of Washington Memory Referencing Bug Example 26 double fun(int i) { volatile double d[1] = {3.14}; volatile long int a[2]; a[i] = ; /* Possibly out of bounds */ return d[0]; } fun(0) –>3.14 fun(1) –>3.14 fun(2) –> fun(3) –> fun(4) –>3.14, then segmentation fault

University of Washington Memory Referencing Bug Example 27 double fun(int i) { volatile double d[1] = {3.14}; volatile long int a[2]; a[i] = ; /* Possibly out of bounds */ return d[0]; } fun(0) –>3.14 fun(1) –>3.14 fun(2) –> fun(3) –> fun(4) –>3.14, then segmentation fault Saved State d7 … d4 d3 … d0 a[1] a[0] Location accessed by fun(i) Explanation:

University of Washington Memory Referencing Errors C (and C++) do not provide any memory protection  Out of bounds array references  Invalid pointer values  Abuses of malloc/free Can lead to nasty bugs  Whether or not bug has any effect depends on system and compiler  Action at a distance  Corrupted object logically unrelated to one being accessed  Effect of bug may be first observed long after it is generated How can I deal with this?  Program in Java (or C#, or ML, or Haskell, or Ruby, or Racket, or …)  Understand what possible interactions may occur  Use or develop tools to detect referencing errors 28

University of Washington Memory System Performance Example Hierarchical memory organization Performance depends on access patterns  Including how program steps through multi-dimensional array 29 void copyji(int src[2048][2048], int dst[2048][2048]) { int i,j; for (j = 0; j < 2048; j++) for (i = 0; i < 2048; i++) dst[i][j] = src[i][j]; } void copyij(int src[2048][2048], int dst[2048][2048]) { int i,j; for (i = 0; i < 2048; i++) for (j = 0; j < 2048; j++) dst[i][j] = src[i][j]; } 21 times slower (Pentium 4)

University of Washington CSE351’s role in the CSE Curriculum Pre-requisites  142 and 143: Intro Programming I and II  Also recommended: 390A: System and Software Tools One of 6 core courses  311: Foundations of Computing I  312: Foundations of Computing II  331: SW Design and Implementation  332: Data Abstractions  351: HW/SW Interface  352: HW Design and Implementation 351 provides the context for many follow-on courses. 30

University of Washington CSE351’s place in the CSE Curriculum 31 CSE351 CSE451 Op Systems CSE401 Compilers Concurrency CSE333 Systems Prog Performance CSE484 Security CSE466 Emb Systems CS 143 Intro Prog II CSE352 HW Design Comp. Arch. CSE461 Networks Machine Code Distributed Systems CSE477/481/490/etc. Capstone and Project Courses The HW/SW Interface: underlying principles linking hardware and software Execution Model Real-Time Control

University of Washington Course Perspective This course will make you a better programmer.  Purpose is to show how software really works  By understanding the underlying system, one can be more effective as a programmer.  Better debugging  Better basis for evaluating performance  How multiple activities work in concert (e.g., OS and user programs)  Not just a course for dedicated hackers  What every CSE major needs to know  Job interviewers love to ask questions from 351!  Provide a context in which to place the other CSE courses you’ll take 32

University of Washington Textbooks Computer Systems: A Programmer’s Perspective, 2 nd Edition  Randal E. Bryant and David R. O’Hallaron  Prentice-Hall, 2010   This book really matters for the course!  How to solve labs  Practice problems typical of exam problems A good C book – any will do  The C Programming Language (Kernighan and Ritchie)  C: A Reference Manual (Harbison and Steele) 33

University of Washington Course Components Lectures (25)  Introduce the concepts; supplemented by textbook Sections (8+)  Applied concepts, important tools and skills for labs, clarification of lectures, exam review and preparation Written homework assignments (4)  Mostly problems from text to solidify understanding Labs (5, plus “lab 0”)  Provide in-depth understanding (via practice) of an aspect of system Exams (midterm + final)  Test your understanding of concepts and principles  Midterm currently scheduled for Wednesday, July 24, in class.  Final is definitely Friday, August 23, in class (last day). Summer quarter is only 9 weeks long! 34

University of Washington Resources Course web page  cs.uw.edu/351  Schedule, policies, labs, homeworks, and everything else Course discussion board  Keep in touch outside of class – help each other  Staff will monitor and contribute Course mailing list – check  Low traffic – mostly announcements; you are already subscribed Office hours, appointments, drop-ins  Poll: will be posted this week Staff  Things that are not appropriate for discussion board or better offline Anonymous feedback  Any comments about anything related to the course where you would feel better not attaching your name 35

University of Washington Policies: Grading Exams (35%): 15% midterm, 20% final Written assignments (20%): weighted according to effort  We’ll try to make these about the same Lab assignments (45%): weighted according to effort  These will likely increase in weight as the quarter progresses Late days:  3 late days to use as you wish throughout the quarter – see website Collaboration:  es.html es.html 

University of Washington Other details Consider taking CSE 390A, 1 credit, useful skills Poll: office hours + reschedule section 2 (week of July 4)  (OH) Monday late morning / afternoon  (OH, S2) Tuesday late morning / afternoon  (OH, S2) Wednesday late morning / afternoon  (OH) Thursday late morning / afternoon  (OH, S2) Friday late morning / afternoon Lab 0 due Friday 5pm.  On the website  Non-majors accounts  CSE home VM  Thursday section on C and tools. 37

University of Washington Welcome to CSE351! Let’s have fun Let’s learn – together Let’s communicate Let’s make this a useful class for all of us Many thanks to the many instructors who have shared their lecture notes – I will be borrowing liberally through the qtr – they deserve all the credit, the errors are all mine  CMU: Randy Bryant, David O’Halloran, Gregory Kesden, Markus Püschel  Harvard: Matt Welsh (now at Google-Seattle)  UW: Gaetano Borriello, Hal Perkins, John Zahorjan, Peter Hornyack, Luis Ceze 38