Prof. James A. Landay University of Washington Spring 2008 Guest Lecturer: Richard Davis Web Interface Design, Prototyping, and Implementation Human Abilities:

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Presentation transcript:

Prof. James A. Landay University of Washington Spring 2008 Guest Lecturer: Richard Davis Web Interface Design, Prototyping, and Implementation Human Abilities: Vision & Cognition April 3, 2008

2 Outline Turn in project proposals Human visual system Guidelines for design Models of human performance (MHP) Memory CSE 490 L - Spring 2008

April 3, Why Study Color? 1)Color can be a powerful tool to improve user interfaces by communicating key information 2)Inappropriate use of color can severely reduce the performance of systems we build CSE 490 L - Spring 2008

April 3, Visible Spectrum CSE 490 L - Spring 2008

April 3, Human Visual System Light passes through lens Focussed on retina CSE 490 L - Spring 2008

April 3, Retina Retina covered with light-sensitive receptors ? –rods primarily for night vision & perceiving movement sensitive to broad spectrum of light can’t discriminate between colors sense intensity or shades of gray –cones used to sense color CSE 490 L - Spring 2008

April 3, Retina Center of retina has most of the cones  –allows for high acuity of objects focused at center Edge of retina is dominated by rods  –allows detecting motion of threats in periphery CSE 490 L - Spring 2008

April 3, Color Perception via Cones “Photopigments” used to sense color 3 types: blue, green, “red” (really yellow) –each sensitive to different band of spectrum –ratio of neural activity of the 3  color other colors are perceived by combining stimulation CSE 490 L - Spring 2008

April 3, Color Sensitivity from: Really yellow not as sensitive to blue lots of overlap CSE 490 L - Spring 2008

April 3, from Color Sensitivity Really yellow CSE 490 L - Spring 2008

April 3, Distribution of Photopigments Not distributed evenly – mainly reds (64%) & very few blues (4%)  ? –insensitivity to short wavelengths (blue) No blue cones in retina center (high acuity)  ? –“disappearance” of small blue objects you fixate on As we age lens yellows & absorbs shorter wavelengths  ? –sensitivity to blue is even more reduced Implication –don’t rely on blue for text or small objects! CSE 490 L - Spring 2008

April 3, Color Sensitivity & Image Detection Most sensitive to the center of the spectrum –blues & reds must be brighter than greens & yellows Brightness determined mainly by R+G Shapes detected by finding edges –we use brightness & color differences Implication –hard to deal w/ blue edges & shapes CSE 490 L - Spring 2008

April 3, Focus Different wavelengths of light focused at different distances behind eye’s lens –need for constant refocusing  ? causes fatigue –be careful about color combinations Pure (saturated) colors require more focusing then less pure (desaturated) –don’t use saturated colors in UIs unless you really need something to stand out (stop sign) CSE 490 L - Spring 2008

April 3, Color Deficiency (AKA “color blindness”) Trouble discriminating colors –besets about 9% of population Two main types –different photopigment response most common reduces capability to discern small color diffs –red-green deficiency is best known lack of either green or red photopigment  can’t discriminate colors dependent on R & G CSE 490 L - Spring 2008

April 3, Color Deficiency Example CSE 490 L - Spring 2008

April 3, Color Guidelines Avoid simultaneous display of highly saturated, spectrally extreme colors –e.g., no cyans/blues at the same time as reds, why? refocusing! –desaturated combinations are better  pastels CSE 490 L - Spring 2008

April 3, Using the Hue Circle Pick non-adjacent colors –opponent colors go well together (red & green) or (yellow & blue) CSE 490 L - Spring 2008

April 3, Color Guidelines (cont.) Size of detectable changes in color varies –hard to detect changes in reds, purples, & greens –easier to detect changes in yellows & blue-greens –older users need higher brightness levels Hard to focus on edges created by only color –use both brightness & color differences Avoid red & green in the periphery ( no RG cones ) Avoid pure blue for text, lines, & small shapes –also avoid adjacent colors that differ only in blue Avoid single-color distinctions –mixtures of colors should differ in 2 or 3 colors –helps color-deficient observers CSE 490 L - Spring 2008

April 3, Why Model Human Performance? To test understanding To predict influence of new technology CSE 490 L - Spring 2008

April 3, The Model Human Processor Developed by Card, Moran, & Newell (’83) –based on empirical data Long-term Memory Working Memory Visual Image Store Auditory Image Store Perceptual Processor Cognitive Processor Motor Processor Eyes Ears Fingers, etc. sensory buffers CSE 490 L - Spring 2008

April 3, MHP Basics Sometimes serial, sometimes parallel –serial in action & parallel in recognition pressing key in response to light driving, reading signs, & hearing at once Parameters –processors have cycle time (T) ~ ms –memories have capacity, decay time, & type CSE 490 L - Spring 2008

April 3, What is missing from MHP? Haptic memory –for touch Moving from sensory memory to WM –attention filters stimuli & passes to WM Moving from WM to LTM –elaboration CSE 490 L - Spring 2008

April 3, Memory Working memory (short term) –small capacity (7 ± 2 “chunks”) vs. (617) DECIBMGMC vs. DEC IBM GMC –rapid access (~ 70ms) & decay (~200 ms) pass to LTM after a few seconds of continued storage Long-term memory –huge (if not “unlimited”) –slower access time (~100 ms) w/ little decay CSE 490 L - Spring 2008

April 3, MHP Principles of Operation Recognize-Act Cycle of the CP –on each cycle contents in WM initiate actions associatively linked to them in LTM –actions modify the contents of WM Discrimination Principle –retrieval is determined by candidates that exist in memory relative to retrieval cues –interference by strongly activated chunks CSE 490 L - Spring 2008

April 3, Principles of Operation (cont.) Fitts’ Law –moving hand is a series of microcorrections correction takes T p + T c + T m = 240 msec –time T pos to move the hand to target size S which is distance D away is given by: T pos = a + b log 2 (D/S + 1) –summary time to move the hand depends only on the relative precision required CSE 490 L - Spring 2008

April 3, Fitts’ Law Example Which will be faster on average? –pie menu (bigger targets & less distance) Today Sunday Monday Tuesday Wednesday Thursday Friday Saturday Pop-up Linear Menu Pop-up Pie Menu CSE 490 L - Spring 2008

April 3, Perception Stimuli that occur within one PP cycle fuse into a single concept –frame rate needed for movies to look real? time for 1 frame < Tp (100 msec)  10 frame/sec. Perceptual causality –two distinct stimuli can fuse if the first event appears to cause the other –events must occur in the same cycle CSE 490 L - Spring 2008

April 3, Perceptual Causality How soon must red ball move after cue ball collides with it? –must move in < Tp (100 msec) CSE 490 L - Spring 2008

April 3, Simple Experiment Volunteer Start saying colors you see in list of words –when slide comes up –as fast as you can Say “done” when finished Everyone else time it… CSE 490 L - Spring 2008

Paper Home Back Schedule Page Change April 3, CSE 490 L - Spring 2008

April 3, Simple Experiment Do it again Say “done” when finished CSE 490 L - Spring 2008

Yellow White Black Blue Red Green April 3, CSE 490 L - Spring 2008

April 3, Memory Interference –two strong cues in working memory –link to different chunks in long term memory Why learn about memory? –know what’s behind many HCI techniques –helps you understand what users will “get” –aging population of users CSE 490 L - Spring 2008

April 3, Stage Theory Working memory is small & temporary Maintenance rehearsal – rote repetition –not enough to learn information well Chunking / elaboration moves to LTM –remember by organizing & relating to already learned items decay, displacement decay? interference? Working Memory Sensory Image Store Long Term Memory decay chunking / elaboration maintenance rehearsal CSE 490 L - Spring 2008

April 3, Design UIs for Recognition over Recall Recall –info reproduced from memory –e.g., command name & semantics Recognition –presentation of info provides knowledge that info has been seen before –e.g., command in menu reminds you of semantics –easier because of cues to retrieval cue is anything related to item or situation where learned e.g., giving hints, icons, labels, menu names, etc. CSE 490 L - Spring 2008

April 3, Human Abilities Summary Color can be helpful, but pay attention to –how colors combine –limitations of human perception –people with color deficiency Model Human Processor –perceptual, motor, cognitive processors + memory –model allows us to make predictions e.g., perceive distinct events in same cycle as one Memory –three types: sensor, WM, & LTM –interference can make hard to access LTM –cues in WM can make it easier to access LTM Key time to remember: 100 ms CSE 490 L - Spring 2008

April 3, Further Reading Vision and Cognition Books –The Psychology Of Human-Computer Interaction, by Card, Moran, & Newell, Erlbaum, 1983 –Human-Computer Interaction, by Dix, Finlay, Abowd, and Beale, –Perception, Irvin Rock, Articles –“Using Color Effectively (or Peacocks Can't Fly)” by Lawrence J. Najjar, IBM TR , January, 1990, TR.html“Using Color Effectively (or Peacocks Can't Fly)” CSE 490 L - Spring 2008

April 3, Next Time Human Error Hall of Fame/Shame assignment due next Thursday (it is online) Read Chapter 2 of The Design of Sites CSE 490 L - Spring 2008