C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING CSI Web Adventures Using Forensic Games to Inspire Careers in Science.

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Presentation transcript:

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING CSI Web Adventures Using Forensic Games to Inspire Careers in Science Yvonne Klisch & Lynn Lauterbach Supported by a grant from the National Science Foundation (NSF)

History of the Project C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING CSI: The Experience Museum Exhibit C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING + ? CSI: The Experience Web Component NSF grant

Prior Outcomes: Learning & Satisfaction C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Expectation: enhance the exhibit  Vehicle for deepening Science Learning Forensic Science Content (declarative knowledge) Forensic Techniques (procedural knowledge) Problem-solving (scenario-based learning)  Vehicle for Science Career Inspiration  Audience: Reach Adolescents & Family

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Challenges  COMMUNICATE: It’s not exactly like TV Example: forensic professionals are specialists NOT generalists TV show castReal-life forensic scientists

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  SCAFFOLD the concepts Example: teach nuclear DNA before mitochondrial DNA Challenges  AVOID teaching misconceptions Example: it takes more than a minute to do DNA analysis  TARGET the right level of fidelity and authenticity Example: Is it really necessary for players to understand how DNA sequencing works?

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  BALANCE the cognitive load Example: game heuristics vs. science content More traditional learners become frustrated Game players become disinterested if it is too easy Challenges

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Development Process EXPERTS Launch Case Test and Revise LEARNING OBJECTIVES DEVELOPREVIEWPRODUCE Create Storyline Produce PPT Paper Prototyping Experts End-users Graphics Game Engine

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Prototyping Research Boys & Girls Club and Schools

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Case One: Rookie Training

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Case One: Learner Control C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Medical Examiner Case One: Rookie Training

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Knowledge Checks

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Cases Two and Three Case Two (Intermediate Level)  A dog handler is found dead at Las Vegas Dog show- accident or foul play? Content (examples) DNA analysis Indented writing Tool mark comparison Forensic odontology Case Three (Advanced Level)  A burned-out car is found in the desert – with a burned body inside. Who is it? Accident or murder? Facial reconstruction Hair comparison and analysis Fingerprint analysis Digital forensics

Cases Two and Three: Exploratory Suspect #1 COLLECT MORE EVIDENCE AND QUESTION SUSPECTS SOLVE THE CASE Debriefing Suspect #2 Suspect #3 C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING CSI Office GET TOOLS Crime Scene COLLECT EVIDENCE CSI Lab PROCESS EVIDENCE AND GET CLUES

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Suspect #2 Suspect #3 CSI Office GET TOOLS Crime Scene COLLECT EVIDENCE CSI Lab PROCESS EVIDENCE AND GET CLUES Suspect #1 COLLECT MORE EVIDENCE AND QUESTION SUSPECTS Debriefing SOLVE THE CASE Cases Two and Three: Exploratory

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Tool Mark Comparison

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Solving the Mystery

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Web Logs  over 1,030,000 web visits since launch  over 603,000 unique visitors  average visits/day: over 1,400  average time spent on site: 5:22 minutes  45% direct traffic, 28% from referring sites, 27% from search engines  visitors from 157 countries worldwide

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Who Uses It? C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  Weekend dips suggest school use

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING CSI in science classes C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  This was an amazing homework project.  This is a fun and addicting game my teacher got me in to it.  I love this website! I’m so glad my biology teacher gave us this assignment! […] Thanks! Comments from Students

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING CSI in science classes C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Comments from Teachers  This has been a great tool to give students an interactive experience, which otherwise would be very expensive. […]. Very well done!  This is amazing! I am going to be teaching a 1-week forensics/CSI unit next week with my students. […] I am going to use this site as a great support to my unit.  I would like to see more cases to solve. I have been using this for my classes during our genetics unit.

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Career Inspiration C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  I thought I might like to be a forensic scientist – and today I got to “be” one.  This is a great experience for kids who want to go into the medical field When I grow up I want to be a pediatrician, but if I didn’t become that then I would most likely be a medical examiner!  I totally want to become a forensic scientist after this.  I am thirteen years old and always wanted to be involved with forensics. This activity gave me the opportunity. Thank you.

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING There’s More… C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Educators’ Guide C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Online Activities C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Cool Links C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING

Field Test Results C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  Middle school (n=385) and high school (n=350) students (total=735)  Questions: Content & procedural knowledge (pre- and post-test) Satisfaction Usability Career motivation Role play  Classes were randomly assigned to ONE of the three cases

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Field Test Results C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  Content knowledge increased between pre- and post-test t-test: 10.70, Case 1; 7.67, Case 2; 17.03, Case 3; p < 01. N=207, Case 1; N=202, Case 2; N=326, Case 3. Case 1Case 2Case 3 Pre-test Post-test Means

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Field Test Results C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  Usability is highest in Case 1, but Cases 2 and 3 provide the stronger role play experience SatisfactionUsabilityRole play Case 1 Case 2 Career Motivation Case 3 Satisfaction: F =.014, p >.05; Usability: F = 39.22, p <.01; Career Motivation: F = 1.74, p >.05; Role play: F = 10.97, p <.01 Means

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Field Test Results C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING  Usability was the only predictor for post-test performance (controlling for pre-test performance)  Satisfaction and role-play experience were predictors for career inspiration

C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING The Web Adventure Story