Modifying objects Operators and Expressions JPC and JWD © 2002 McGraw-Hill, Inc.

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Presentation transcript:

Modifying objects Operators and Expressions JPC and JWD © 2002 McGraw-Hill, Inc.

Memory Depiction float y = 12.5;

Memory Depiction float y = 12.5; int Temperature = 32;

Memory Depiction float y = 12.5; int Temperature = 32; char Letter = 'c';

Memory Depiction float y = 12.5; int Temperature = 32; char Letter = 'c'; int Number;

Assignment Statement Basic form object = expression ; Celsius = (Fahrenheit - 32) * 5 / 9; y = m * x + b; Action Expression is evaluated Expression value stored in object Target becomes source

Definition int NewStudents = 6;

Definition int NewStudents = 6; int OldStudents = 21;

Definition int NewStudents = 6; int OldStudents = 21; int TotalStudents;

Assignment Statement int NewStudents = 6; int OldStudents = 21; int TotalStudents; TotalStudents = NewStudents + OldStudents;

Assignment Statement int NewStudents = 6; int OldStudents = 21; int TotalStudents; TotalStudents = NewStudents + OldStudents;

Assignment Statement int NewStudents = 6; int OldStudents = 21; int TotalStudents; TotalStudents = NewStudents + OldStudents; OldStudents = TotalStudents;

Assignment Statement int NewStudents = 6; int OldStudents = 21; int TotalStudents; TotalStudents = NewStudents + OldStudents; OldStudents = TotalStudents;

Consider int Value1 = 10;

Consider int Value1 = 10; int Value2 = 20;

Consider int Value1 = 10; int Value2 = 20; int Hold = Value1;

Consider int Value1 = 10; int Value2 = 20; int Hold = Value1; Value1 = Value2;

Consider int Value1 = 10; int Value2 = 20; int Hold = Value1; Value1 = Value2;

Consider int Value1 = 10; int Value2 = 20; int Hold = Value1; Value1 = Value2; Value2 = Hold;

Consider int Value1 = 10; int Value2 = 20; int Hold = Value1; Value1 = Value2; Value2 = Hold; We swapped the values of objects Value1 and Value2 using Hold as temporary holder for Value1’s starting value!

Incrementing int i = 1;

Incrementing int i = 1; i = i + 1; Assign the value of expression i + 1 to i Evaluates to 2

Const Definitions Modifier const indicates that an object cannot be changed Object is read-only Useful when defining objects representing physical and mathematical constants const float Pi = ; Value has a name that can be used throughout the program const int SampleSize = 100; Makes changing the constant easy Only need to change the definition and recompile

Assignment Conversions Floating-point expression assigned to an integer object is truncated Integer expression assigned to a floating-point object is converted to a floating-point value Consider float y = 2.7; int i = 15; int j = 10; i = y; // i is now 2 cout << i << endl; y = j; // y is now 10.0 cout << y << endl;

Nonfundamental Types Nonfundamental as they are additions to the language C++ permits definition of new types and classes A class is a special kind of type Class objects typically have Data members that represent attributes and values Member functions for object inspection and manipulation Members are accessed using the selection operator (.) j = s.size(); Auxiliary functions for other behaviors Libraries often provide special-purpose types and classes Programmers can also define their own types and classes

Examples Standard Template Library (STL) provides class string EzWindows library provides several graphical types and classes SimpleWindow is a class for creating and manipulating window objects RectangleShape is a class for creating and manipulating rectangle objects

Class string Used to represent a sequence of characters as a single object Some definitions string Name = "Joanne"; string DecimalPoint = "."; string empty = ""; string copy = name; string Question = '?'; // illegal

Nonfundamental Types To access a library use a preprocessor directive to add its definitions to your program file #include The using statement makes syntax less clumsy Without it std::string s = "Sharp"; std::string t = "Spiffy "; With it using namespace std; // std contains string string s = "Sharp"; string t = "Spiffy";

EzWindows Library Objects Definitions are the same form as other objects Example SimpleWindow W; Most non-fundamental classes have been created so that an object is automatically initialized to a sensible value SimpleWindow objects have member functions to process messages to manipulate the objects Most important member function is Open() which causes the object to be displayed on the screen  Example W.Open();

Initialization Class objects may have several attributes to initialize Syntax for initializing an object with multiple attributes Type Identifier(Exp 1, Exp 2,..., Exp n ); SimpleWindow object has several optional attributes SimpleWindow W("Window Fun", 8, 4); First attribute  Window banner Second attribute  Width of window in centimeters Third attribute  Height of window in centimeters

An EzWindows Program #include using namespace std; #include "ezwin.h" int ApiMain() { SimpleWindow W("A Window", 12, 12); W.Open(); cout << "Enter a character to exit" << endl; char a; cin >> a; return 0; }

An EzWindows Project File

Sample Display Behavior

RectangleShape Objects EzWindows also provides RectangleShape for manipulating rectangles RectangleShape objects can specify the following attributes SimpleWindow object that contains the rectangle (mandatory) Offset from left edge of the SimpleWindow Offset from top edge of the SimpleWindow  Offsets are measured in centimeters from rectangle center Width in centimeters Height in centimeters Color  color is an EzWindows type

RectangleShape Objects Examples SimpleWindow W1("My Window", 20, 20); SimpleWindow W2("My Other Window", 15, 10); RectangleShape R(W1, 4, 2, Blue, 3, 2); RectangleShape S(W2, 5, 2, Red, 1, 1); RectangleShape T(W1, 3, 1, Black, 4, 5); RectangleShape U(W1, 4, 9);

RectangleShape Objects Some RectangleShape member functions for processing messages Draw( )  Causes rectangle to be displayed in its associated window GetWidth()  Returns width of object in centimeters GetHeight()  Returns height of object in centimeters SetSize()  Takes two attributes -- a width and height -- that are used to reset dimensions of the rectangle

Another EzWindows Program #include using namespace std; #include "rect.h" int ApiMain() { SimpleWindow W("Rectangular Fun", 12, 12); W.Open(); RectangleShape R(W, 5.0, 2.5, Blue, 1, 2); R.Draw(); cout << "Enter a character to exit" << endl; char Response; cin >> Response; return 0; }

Sample Display Behavior

Compound Assignment C++ has a large set of operators for applying an operation to an object and then storing the result back into the object Examples int i = 3; i += 4; // i is now 7 cout << i << endl; float a = 3.2; a *= 2.0; // a is now 6.4 cout << a << endl;

Increment and Decrement C++ has special operators for incrementing or decrementing an object by one Examples int k = 4; ++k; // k is 5 k++; // k is 6 cout << k << endl; int i = k++; // i is 6, k is 7 cout << i << " " << k << endl; int j = ++k; // j is 8, k is 8 cout << j << " " << k << endl;

Class string Some string member functions size() determines number of characters in the string string Saying = "Rambling with Gambling"; cout << Saying.size() << endl; // 22 substr() determines a substring (Note first position has index 0) string Word = Saying.substr(9, 4); // with find() computes the position of a subsequence int j = Saying.find("it"); // 10 int k = Saying.find("its"); // ?

Class string Auxiliary functions and operators getline() extracts the next input line string Response; cout << "Enter text: "; getline(cin, Response, '\n'); cout << "Response is \"" << Response << "\"” << endl; Example run Enter text: Want what you do Response is "Want what you do"

Class string Auxiliary operators + string concatenation string Part1 = "Me"; string Part2 = " and "; string Part3 = "You"; string All = Part1 + Part2 + Part3; += compound concatenation assignment string ThePlace = "Brooklyn"; ThePlace += ", NY";

#include using namespace std; int main() { cout << "Enter the date in American format: " << "(e.g., January 1, 2001) : "; string Date; getline(cin, Date, '\n'); int i = Date.find(" "); string Month = Date.substr(0, i); int k = Date.find(","); string Day = Date.substr(i + 1, k - i - 1); string Year = Date.substr(k + 2, Date.size() - 1); string NewDate = Day + " " + Month + " " + Year; cout << "Original date: " << Date << endl; cout << "Converted date: " << NewDate << endl; return 0; }