Week 5 Video on the Internet. 2 Overview Video & Internet: The problem Solutions & Technologies in use Video Compression Available products Future Direction.

Slides:



Advertisements
Similar presentations
2.02F Publishing Animated Videos 2.02 Develop Computer Animations.
Advertisements

ITIS 1210 Introduction to Web-Based Information Systems Chapter 36 How Music and Audio Work on the Internet.
Networking at Home and Abroad
Fundamentals of Multimedia Part III: Multimedia Communications and Networking Chapter 15 : Network Services and Protocols for Multimedia Communications.
29.1 Chapter 29 Multimedia Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.
29.1 Chapter 29 Multimedia Copyright © The McGraw-Hill Companies, Inc. Permission required for reproduction or display.
Digital Media Dr. Jim Rowan ITEC 2110 Video. Works because of persistence of vision Fusion frequency –~ 40 frames.
1 Introduction to Computer Science بسم الله الرحمن الرحيم MULTIMEDIA LEVEL -9 King Khalid University Kingdom of Saudi Arabia Ministry of Higher Education.
1 Audio Compression Techniques MUMT 611, January 2005 Assignment 2 Paul Kolesnik.
EE442—Multimedia Networking Jane Dong California State University, Los Angeles.
1 Chapter 9 The Internet in Business: Corporations, Businesses, and Entrepreneurs.
MPEG: A Video Compression Standard for Multimedia Applications Didier Le Gall Communications of the ACM Volume 34, Number 4 Pages 46-58, 1991.
Introduction to Networking & Telecommunications School of Business Eastern Illinois University © Abdou Illia, Spring 2007 (Week 1, Tuesday 1/9/2007)
MPEG: A Video Compression Standard for Multimedia Applications Didier Le Gall Communications of the ACM Volume 34, Number 4 Pages 46-58, 1991.
Department of Information Engineering1 What is a bit? –the basic unit in computer –represent a binary number : 0 and 1 a group of bits can represent any.
Chapter 1: Introduction Business Data Communications, 4e.
TCP/IP Protocol Suite 1 Chapter 25 Upon completion you will be able to: Multimedia Know the characteristics of the 3 types of services Understand the methods.
Streaming media over the Internet A million channels and there is still nothing on! By Samuel Shiffman Streaming Technologist Seton Hall University
Chapter 3 part II Data and Signals
Introduction to Streaming © Nanda Ganesan, Ph.D..
1 Video and Audio Over The Net Mahdi ZandakbariVesal Hajiabbas.
ICT at Work Global Communication.
Using Multimedia on the Web
1 CMSCD1011 Introduction to Computer Audio Lecture 10: Streaming audio for Internet transmission Dr David England School of Computing and Mathematical.
Media File Formats Jon Ivins, DMU. Text Files n Two types n 1. Plain text (unformatted) u ASCII Character set is most common u 7 bits are used u This.
3.1 Figure 3.16 Two digital signals: one with two signal levels and the other with four signal levels.
INF Web Design Using Multimedia on the Web Sound - Part 2.
Networking Types of Internet Connection
Sem 1 v2 Chapter 14: Layer 6 - The Presentation layer.
MPEG MPEG-VideoThis deals with the compression of video signals to about 1.5 Mbits/s; MPEG-AudioThis deals with the compression of digital audio signals.
Institute of Technology Sligo - Dept of Computing Sem 1 Chapter 14: Layer 6 - The Presentation layer.
2.02G Publishing Animated Videos 2.02 Develop Computer Animations.
Streaming Stored Audio and Video (1) and Video (1) Advanced Multimedia University of Palestine University of Palestine Eng. Wisam Zaqoot Eng. Wisam Zaqoot.
TCP/IP Protocol Suite 1 Chapter 25 Upon completion you will be able to: Multimedia Know the characteristics of the 3 types of services Understand the methods.
CIS-325: Data Communications1 CIS-325 Data Communications Dr. L. G. Williams, Instructor.
Video.
GIF - Graphics Interchange Format JPEG - Joint Photographic Experts Group PNG - Portable Network Graphics GIF images are limited to the 8 bit palette which.
London April 2005 London April 2005 Creating Video Ads The Rich Media Platform The Rich Media Platform Eyeblaster.
Networks CS105. What is a computer network? A computer network is a collection of computing devices that are connected in various ways so that they can.
Data Compression. Compression? Compression refers to the ways in which the amount of data needed to store an image or other file can be reduced. This.
Streaming Media A technique for transferring data on the Internet so it can be processed as a steady and continuous stream.
MPEG MPEG : Motion Pictures Experts Group MPEG : ISO Committee Widely Used Video Compression Standard.
Fundamentals of Audio Production, Chapter Fundamentals of Audio Production Chapter Eleven: Transporting Sounds.
9/4/01Mary Price - The Internet1 9/4/01Mary Price - The Internet 2 T h e I n t e r n e t ? I n t e r n a t i o n a l N e t w o r k.
Chapter 28. Network Management Chapter 29. Multimedia
WIRELESS SYSTEMS Adnan Iqbal MCS-MIT 1 1.
Class 9 LBSC 690 Information Technology Multimedia.
Data Transfer The Kingsway School. Transfer Speed Data Transfer is measured in bits per second (bps) 1 Kilobit per second is 1000 bps 1 Megabit\per second.
Creating Streaming Video Clips for Web-based Instruction Jay Cofield, Ph.D. The university of Montevallo July 9, 2002.
CSCI-235 Micro-Computer Applications The Network.
Networks Network Components. Learning Objectives Describe different media for transmitting data and their carrying capabilities. Explain the different.
Layer 6 Presentation Layer. Overview Now that you have learned about Layer 5 of the OSI model, it is time to look at Layer 6, the presentation layer.
California State University, LA Presented by Amanda Steven StevenAamirObaid.
Putting Education Content on a Diet Ernie Duran Volker Kleinschmidt Stephen M. Weeks.
The Internet Technological Background. Topic Objectives At the end of this topic, you should be able to do the following: Able to define the Internet.
Information Systems Design and Development Media Types Computing Science.
A SSIGNMENT #3 Com tech. ANSL HTML Hypertext Markup Language, a standardized system for tagging text files to achieve font, color, graphic, and hyperlink.
Progressive transmission of spatial data Prof. Wenwen Li School of Geographical Sciences and Urban Planning 5644 Coor Hall
Networks Standardisation & Protocols. Learning Objectives Explain the advantages of standardisation and describe some areas of standardisation such as.
Or, how to make it all fit! DIGITAL VIDEO FILES AND COMPRESSION STANDARDS.
AMCOM Digital Archive Design Review - Week 4.
Video on the Web.
Digital Media Dr. Jim Rowan ITEC 2110 Video.
2.02G Publishing Animated Videos
Chapter 25 Multimedia TCP/IP Protocol Suite
2.02F Publishing Animated Videos
Overview What is Multimedia? Characteristics of multimedia
communications system
WJEC GCSE Computer Science
Presentation transcript:

Week 5 Video on the Internet

2 Overview Video & Internet: The problem Solutions & Technologies in use Video Compression Available products Future Direction

3 Introduction World Wide Web is no longer silent Technologies brought sound, video and animation instead of textual HTML pages and speechless still images Difficulty begins when audio/video file is transmitted while it is being created, and converted at the receiving point into a continuous video and sound. Demand can be real time, i.e. small delay between sender and receiver

4 Video & Internet: The problem

5 Video Bandwidth needs When trying to transfer live video, the bandwidth problem becomes much more critical. To transfer a video picture (captured at a low resolution video camera) - a compression ratio between 2500 to 5000 is needed. Increasing the bandwidth is possible in several ways, all of them are expensive: –Cable modem which will be connected to the cable network and will use the high Coax cables bandwidth. –Fibre Optics cables which in labs achieves bandwidth of billions bits per second - theoretically far from exploiting this potential.

6 Internet Delays Internet uses telephone system - its main strength is the ability to transmit real-time continuous speech. Unreliable when it comes to transmitting data. Internet's main strength is it's ability to transmit asynchronous data - unreliable if the data transmission is required in real time because: –Heavy traffic load and –Internal transmission problems can cause delays This results in disrupted speech and video reproduction at the destination computer. Disruption in an Internet transmission is purely a gap in the data stream reproduction.

7 Video compression Compression of the video signal is done in a number of stages, which causes loss in the visual information: –Video camera captures only a small part of the view area in a low resolution. –Conversion of analogue signal that comes from the camera to a digital one in 18 Mbps. –Conversion of the 3D colours of RGB into 2D presentation –Reduction of bit rate to lower than 4 Mbps in a "brutal" way before the smart compression.

8 Compression techniques Compression ratio can be achieved in a couple of ways: Looking at a pattern of video frames as a "3D" information. Two dimensions of horizontal and vertical and the third dimension is the time. Compression in the time dimension is different than the static "2D" image, because the time pattern needs to transmit only the changes from frame to frame. By using the base frame it is possible to make continuous frames by transferring small amount of data that describes the differences between two continuous frames, until a new base frame should be transferred.

9 MPEG compression Technique that can be used is performing interpolation to guess how the pattern is created from the beginning to the end. MPEG compression is based on this method –three kind of frames called I-frame (intra frame) P-frame (predicted frame) B-frame (bi-directional interpolated frame). 2D compression JPEG of the static frame is used to compress the base frame (I-frame). The JPEG algorithm is based on spectral analysis of the frame and focusing on the major frequency components of the image. The required image quality sets the compression ratio. Changing the compression in the time dimension allows setting the number of interpolated frames (B-Frame) and the predicted frames (P-Frame) that are stored between one base frame to another.

10 Wavelet compression Compression technology today, allows transferring a continuous video in 15 frames per second and a resolution of 320*240 pixels on a digital line of 256 Kbps. To achieve a similar quality under standard telephone lines a 10:1 compression ratio is required. One of the technologies today that might deliver this compression ratio is called WaveLet. One of the most attractive aspects of the WaveLet compression is the ability to make a degraded improvement. The same compression creates different "layers" of details, with different quality, so the quality can be improve by combining more and more layers in the frame, when the bandwidth allows it.

11 Available products Two products currently support streaming video technology: –Stream Works, from Xing Technology corp. –VDOLive from VDOnet corp. VDOLive uses a proprietary algorithm based on Wavelet compression Stream Works which uses a derivative of MPEG-1 put emphasis on the quality of a static picture.

12 Streaming - The Concept Download an initial portion of the video or sound to fill a local buffer Start playing the video or sound while the source continues to load the buffer Result: visual or audible results shortly after clicking on a link Internet Buffer 

13 Streaming - Pros and Cons Almost immediate results after clicking on link Can degrade result while communications slow Offers a degree of copy protection  Cannot guarantee quality of viewed result  Difficult to save final result for repeated views  Delay if you want to playback non-sequentially  Consumer (usually) needs to install viewer

14 Typical Products RealAudio RealVideo RealPlayer G2 –Basic version free, Plus version $30 Server requires RealServer, costing $2000+ Trend towards Java applet viewers Merging with video on demand

15 Future Direction As the Internet grows in global size and bandwidth, and as computer technology increases in speed and drops in price, Internet Video Conferencing will become increasingly more feasible. Ultra-efficient CODEC software, full duplex sound boards, and fast Internet connections will soon bring low-cost, CD- quality telephony and high quality video to all Internet users. The next generation of Internet Video Conferencing will also include a number of interesting features such as voice mail and on-the-fly data encryption. We are at the very beginning of a revolution in communications, and Internet Video is the ultimate first step.