Level 0 - Premade Games Tamara Eyster.  Simple Games:  few rules  requires few skills  (Graser, 2010)  Serious or Complex Games:  lots of rules.

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Presentation transcript:

Level 0 - Premade Games Tamara Eyster

 Simple Games:  few rules  requires few skills  (Graser, 2010)  Serious or Complex Games:  lots of rules  requires lot of practice & skill  (Freeman, 2010)

 _gamesarrow#/allgames/ _gamesarrow#/allgames/  

 7 Wonders of the Ancient World  Bookworm  Buku Kakuro  Cradle of Persia  Farm Frenzy  The Clumsys  There are many more!

 Go to your favorite search engine and put in Game and your field or a topic.  Report back!

 Content & Game Support  Peer Support  Discussion Board, thread or similar   Tech Support  Direct students to official game support  Peer Support  Discussion Board, thread or similar 

 My Contact Information

Brathwaite, B. (Director) (2010, June 1). Game Design Workshop. 6th Annual Innovations in e-Learning Symposium. Lecture conducted from George Mason University, Fairfax, VA. Freeman, M. (Director) (2010, June 2). Serious by Design: Learning Design for Serious Games. 6th Annual Innovations in e-Learning Symposium. Lecture conducted from George Mason University, Fairfax, VA. Graser, J. (Director) (2010, June 2). Expedient Application of Simple Gaming for Learning and Assessment. 6th Annual Innovations in e-Learning Symposium. Lecture conducted from George Mason University, Fairfax, VA. Whitton, N. (2009). Learning with Digital Games: A Practical Guide to Engage Students in Higher Education (The Open and Flexible Learning Series). New York: Routledge. See Also: