ArcGIS for 3D Cities: An Introduction Brian Sims Dan Hedges Thorsten Reitz.

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Presentation transcript:

ArcGIS for 3D Cities: An Introduction Brian Sims Dan Hedges Thorsten Reitz

ArcGIS for 3D Cities: An Introduction Go 3D with your GIS 75 minute presentation Beginners to GIS Jedi Masters Speakers: - Brian Sims - Dan Hedges - Thorsten Reitz

Technical Session Overview Go 3D with Your GIS Why 3D? Introduction to 3D Cities 3D-Enabling Your GIS Understanding through 3D Analytics: - Shadow Analysis - Solar Potential - View Quality Sharing Your 3D City Using + Extending the Living Atlas Wrap Up + Questions

Why 3D?

Traditionally we manage our cities like this…

Why 3D? Yet cities look like this

Why 3D? Across all industries ArcGIS users are going 3D to: Visualize within the context of the real world Present with more realism and remove interpretation Future Scenarios Thematic Info Analytic Results Pictometry Virtual Cities

Why 3D? Across all industries ArcGIS users are going 3D to: Visualize within the context of the real world Present with more realism and remove interpretation Communicate with non-technical audiences

Why 3D? Across all industries ArcGIS users are going 3D to: Visualize within the context of the real world Present with more realism and remove interpretation Communicate with non-technical audiences Drive more informed decisions faster

Introduction to 3D Cities

Helping you go 3D with your GIS Introduction to ArcGIS for 3D Cities Collection of best practices workflow: Step-by-step workflows Tools Sample data Example scenes

Dan Hedges 3D City Base Layers

Buildings Multiple Levels Of Detail 3D Buildings LOD-1 LOD-2 LOD-3 LOD-4

3D City Base Layers Trees 3D Buildings Trees

3D City Base Layers Water Bodies Trees Water Bodies 3D Buildings

3D City Base Layers Basemap Trees Water Bodies Basemap 3D Buildings

3D City Base Layers Terrain Trees Water Bodies Basemap Terrain 3D Buildings

3D City Base Layers Designed to support the understanding of cities Trees Water Bodies Basemap Terrain 3D Buildings

Dan Hedges Create 3D City Base Layers

Procedural Rules Attribute-driven 3D feature creation and texturing - Buildings - Zoning envelopes - 3D Measurement symbols

Base Layer Editing Video Demo

Dan Hedges Analytics: Shadow Impact

3D Shadow Analysis Impacts of building shadows - Detracts sunlight from public spaces - Reduces solar potential - Heat reduction effects on impervious surfaces Importance for planning - Adhere to regulations - Maximize positive effects of sunlight and shading - Communicate potential changes to public

3D Shadow Analysis Create “shadow fan” maps - Shows time per day spent in shadow - Takes terrain variation into account Summarize results - Determine net shadow impact (m 2 hrs) - Percent change

Shadow Web Scene

Dan Hedges Analytics: Solar Potential

Solar Potential Analysis Why - Evaluate solar potential of built environment - Offset carbon impact of new development - Set rules for future urban design proposals

Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create calculation surfaces - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create radiation surface - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create radiation surface - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create radiation surface - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

Analytics Workflows 3D Cities Workflows:

Thorsten Reitz View Quality

View Quality Analysis - Main Applications Visual Impact of changesValue Assessment of Real Estate

1. Current Situation Buildings to be demolished As-built environment

2. Proposal A

3. Proposal B

4. Proposal B in Context

„How does visibility of the River change for residents of this building?“ Willamette River 5. Impacts on Buildings

Lines of Sight - Terms ObserverObstructions Target

6. Prepare Affected Buildings

Leaf Shapes?! Initial Shape Output Feature PRT Initial Shape 1 1 PRT Leaf Shape PRT Leaf Shape

7a. Resulting Panels

7b. Resulting Observer Points

8. Prepare target

8a. Resulting Panels

8b. Resulting Target Points

9. Aggregate Obstruction Layers

9. Execute View Quality Tool

9a. Execute View Quality Tool – Running… Complete!

10. Confirm Results

10. Apply Symbology

Thorsten Reitz Sharing your 3D City

1. Prepare Procedural Fill Symbol

2. Burn in Procedural Fill with Layer 3D to FC

3. Share as Web Layer

4. Configure Share Web Layer

Brian Sims Using and Extending the Living Atlas of the World

Using + Extending the Living Atlas Ready-to-Use Content from Esri Curated collection of the best in ArcGIS Online Discover Use Nominate Contribute

Using + Extending the Living Atlas Ready-to-Use Content from Esri World Elevation ServiceExample Web Scenes

Wrap Up: Go 3D for more informed and faster decision making Get started at Use and contribute to the Living Atlas

Thank You Questions? Wrap Up: Go 3D for more informed and faster decision making Get started at Use and contribute to the Living Atlas