© 2011 The McGraw-Hill Companies, Inc. All rights reserved Chapter 6: Video.

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Presentation transcript:

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Chapter 6: Video

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Overview Using digital video How video works Digital video containers Obtaining video clips Shooting and editing video

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Using Video Video is an excellent tool for delivering multimedia. Video places the highest performance demands on a computer and its memory and storage. Digital video has replaced analog as the method of choice for making and delivering video for multimedia.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved How Video Works Light reflected from an object through the camera’s lens is converted into an electronic signal by a charge-coupled device (CCD). This electronic signal contains three channels of color information and synchronization pulses (sync). Several video standards exist that deal with the amount of separation between the components of the signal.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved How Video Works (continued) Analog video transfer methods –Component video separates color and brightness over three cables. –S-video separates color and brightness over two wires. –Composite video transmits the whole video signal in a single cable.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Analog video –Video is recorded onto magnetic tapes. –Video frames are interlaced. How Video Works (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Analog display standards –National Television Standards Committee (NTSC). These standards define a method for encoding information into an electronic signal that creates a television picture. It has a screen resolution of 525 horizontal scan lines and a scan rate of 30 frames per second. How Video Works (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Analog display standards (continued) –Phase Alternate Line (PAL) PAL has a screen resolution of 625 horizontal lines and a scan rate of 25 frames per second. How Video Works (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Analog display standards (continued) –Sequential Color and Memory (SECAM). SECAM has a screen resolution of 625 horizontal lines and is a 50 Hz system. SECAM differs from NTSC and PAL color systems in its basic technology and broadcast method. How Video Works (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Digital video –The output is digitized by the camera into a sequence of single frames. –The video and audio data are compressed before being written to a tape or digitally stored. How Video Works (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Digital video (continued) –Multiple HDTV formats exist. Resolutions and frame rates vary. –The aspect ratio of HDTV is 16:9. How Video Works (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved CRT and LCD displays –Interlacing and progressive scan technologies Most computer video output is greater than 1024 x 768. –Overscan and safe title area Every analog TV displays differently. Editing systems use action safe and title safe overlays. How Video Works (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Digital Video Containers Digital video architecture –Consists of a format for encoding and playing back video files by a computer. –Includes a player that can recognize and play files created for that format.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Digital Video Containers (continued) Codecs –The algorithm used to compress (code) a video for delivery. –Decodes the compressed video in real-time for fast playback. –Streaming audio and video starts playback as soon as enough data has transferred to the user’s computer to sustain this playback.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Codecs (continued) –MPEG is a real-time video compression algorithm. –MPEG-4 includes numerous multimedia capabilities and is a preferred standard. –Browser support varies. Digital Video Containers (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Video format converters –Produce more than one version of your video to ensure that video will play on all the devices and in all the browsers necessary for your project’s distribution. Digital Video Containers (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Digital Video Containers (continued) Video format converters

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Obtaining Video Clips New footage or stock footage? Training projects

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Shooting and Editing Video Shooting platform –A steady shooting platform should always be used. –Use an external microphone. –Know the features of your camera and software. –Decide on the aspect ratio up front.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Shooting and Editing Video (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Storyboarding –Successful video production requires planning. Shooting and Editing Video (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Shooting and Editing Video (continued) Lighting –Always strive for adequate lighting.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Chroma keys –Blue screen or chroma key editing is used to superimpose subjects over different backgrounds. Shooting and Editing Video (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Composition –Consider the delivery medium when composing shots. –Use close-up and medium shots when possible. –Move the subject, not the lens. –Beware of backlighting. –Adjust the white balance. Shooting and Editing Video (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Titles and text (continued) –Use plain, sans serif fonts that are easy to read. –Choose colors wisely. –Provide ample space. –Leave titles on screen long enough so that they can be read. –Keep it simple. Shooting and Editing Video (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Shooting and Editing Video (continued) Titles and text (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Shooting and Editing Video (continued) Titles and text (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Nonlinear editing –High-end software has a steep learning curve. Adobe’s Premiere, Apple’s Final Cut, Avid’s Media Composer –Simple editing software is free with the operating system. Microsoft’s Windows Live Movie Maker, Apple’s iMovie. –Remember video codecs are lossy; avoid re-editing. Shooting and Editing Video (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Shooting and Editing Video (continued) Nonlinear editing (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Shooting and Editing Video (continued) Nonlinear editing (continued)

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Summary A digital video method is used for making and delivering video for multimedia. A charge-coupled device (CCD) converts the light that has been reflected from an object through the camera’s lens.

© 2011 The McGraw-Hill Companies, Inc. All rights reserved Summary (continued) Codecs are used to compress (code) a video for delivery and decompress a video for playback. There are many sources for digital video, but getting the rights can be difficult, time- consuming, and expensive Most video editing is now being done on computers using nonlinear editing (NLE) software such as Avid, Premiere, and Final Cut.