Digital Learning Resources (e-Content) Development Process Senthil Kumar 14th November 2011.

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Presentation transcript:

Digital Learning Resources (e-Content) Development Process Senthil Kumar 14th November 2011

2 Learning “play” Assessment “fun”fun Equal Opportunity “for all” ICT based Education can make… Access to quality of learning…

3 IT / ICT Education Vs IT / ICT based Education Content for teachers to use Vs Students to use Video Vs Animation or combination Instructional lessons Vs Story based Vs Module based Urban settings Vs Rural environment Fantasy Vs Reality Class specific Vs Competency based All the topics Vs Specific topic Curricular Vs Co-Curricular Central created Vs Content creation by Teacher Many more… Some confusions … Need clarity on pedagogical approach, age group and type of technology infrastructure

4 Decide on the content attributes… Example (for Elementary school children):  Student centric Interactive, Self paced Story, game and riddle based Easy navigation and interaction design Non-threatening feedback Contextualized, simple-crisp-local language Availability of multiplayer games (computer lab with one to many students) Activities with choice in difficulty levels Equip teachers with relevant resource material Additional learning tool for reinforcement – beyond classroom Etc., Sample content…

Digital Content – Talent Resource… Content Director Students Subject Matter Expert Classroom Practitioner Academic & Pedagogy Team Creative writer Child Psychologist Instructional Designer Interaction designer Industry Practitioner Musician, Singer, Voice over professionals Technical team – Graphics, Animation, Programming, Usability Engineering and quality checks Etc.,

ANALYSISDESIGNDEVELOPMENTIMPLEMENTATIONEVALUATION Note: The process assumes fully complete and totally accurate in the output of each phase This process assumes that perfection, or near perfection is possible Each Sub-Process is intended to be performed only once ADDIE - The Water Fall Method Let us look at the film…

Initial Analysis Modules Development Voice / video Integration Field Test & Quality Checks Post production & Final Delivery Design Creation Internal Evaluation Prototype 2 Design Creation Internal Evaluation Prototype 3 Design Creation Internal Evaluation Prototype 1 Review with Learners Successive Approximation This model is helpful where the learning objectives needs to be refined through iterative process

8 Emerging Model Evolved by Prof. Anirudha Joshi, IIT-Bombay and Senthil Kumar

The issues for discussions / considerations… Integrated Add on Text book / Syllabus Curriculum Teacher Students Assessment focused Learning Focused Class specific Competency based Consider contextualized and comprehensive approach Digital Content Centrally created Teacher & Students to create content

GeSCI’s recommended approach  Successful ICT deployments focus on system wide / end-to-end approaches with the focus to achieve the Educational objectives  Consider other components / approach such as; enabling policies, strategic implementation plan and multi-stakeholders involvement Above components to focus to achieve the educational objectives; Access, Equity, Relevance, Quality, Efficiency & Effectiveness –Common goals –Partners –Funding Content/ Digital Learning Resources User training and support Technical support Monitoring and reporting Ongoing - Technical Pedagogical support Monitoring & Evaluation, Network, Research & Documentation Capacity Development / Enhancement including Key InputsEnd-to-End SystemUser ICT Infrastructure Along with accessories / platform deployment Key Inputs End-to-End / System wide components User

Contact & more information: Thank you for your attention…