5-Phase Process for Interactive E-Learning for the Workforce
30% of L& D to external resources 1 L&D Staff : 315 Company Employees Most companies AREN’T in the L& D Business!
Video, PC-Based Content Basic Internet Blended Learning Integrating Electronic Formats with Traditional Social Networking, Virtual Collaboration/Classrooms, Mobile Learning, Simulation, Games 1970’s & 1980’s1990’s2000’s Modern e-Learning Where e-earning needs to be… Shorter & ChunkedMedia Driven Social On DemandMobile High FidelityAppliedInteractiveCentered Transferrable
Preliminary Planning
Content Development
Project Development
Project Delivery
Assessment