GridWorld Case Study Part 5 Grid Data Structures Not Tested on A Exam A Summary by Jim Mims
Contents Introduction Part 1: Observing and Experimenting with GridWorld Part 2: Bug Variations Part 3: GridWorld Classes and Interfaces Part 4: Classes that Extend the Critter Class Part 5: Grid Data Structures
Introduction and Weighting The case study provides a graphical environment where visual objects inhabit and interact in a two-dimensional grid. Students design and creator actor objects, add them to a grid, and determine whether they behave according to specifications.
Classes and Interfaces: Relationships
AbstractGrid Class