KINEMATICS OF PARTICLES Kinematics of Particles This lecture introduces Newtonian (or classical) Mechanics. It concentrates on a body that can be considered.

Slides:



Advertisements
Similar presentations
Kinematics of Particles
Advertisements

PHYS 218 sec Review Chap. 3 Motion in 2 or 3 dimensions.
INTRODUCTION & RECTILINEAR KINEMATICS: CONTINUOUS MOTION (Sections 12
RIGID BODY MOTION: TRANSLATION & ROTATION (Sections )
PLANAR RIGID BODY MOTION: TRANSLATION & ROTATION
RIGID BODY MOTION: TRANSLATION & ROTATION (Sections )
RIGID BODY MOTION: TRANSLATION & ROTATION
Chapter 16 Planar Kinematics of a Rigid Body
Chapter 11 Angular Momentum.
Motion in Two Dimensions
Phy 211: General Physics I Chapter 10: Rotation Lecture Notes.
Introduction Mechanics: deals with the responses of the bodies to the action of forces. Objectives: To give students an introduction to engineering mechanics.
Chapter 8: Rotational Kinematics Lecture Notes
Physics 101: Lecture 5, Pg 1 Lecture 5: Introduction to Physics PHY101 Chapter 2: Distance and Displacement, Speed and Velocity (2.1,2.2) Acceleration.
Mechanics of rigid body StaticsDynamics Equilibrium Galilei Newton Lagrange Euler KinematicsKinetics v=ds/dt a=dv/dt Σ F = 0 Σ F = m a mechanics of rigid.
Kinematics of Particles Lecture II. Subjects Covered in Kinematics of Particles Rectilinear motion Curvilinear motion Rectangular coords n-t coords Polar.
Semester Physics 1901 (Advanced) A/Prof Geraint F. Lewis Rm 560, A29
Physics 106: Mechanics Lecture 05 Wenda Cao NJIT Physics Department.
Physics. Session Particle Dynamics - 5 Session Objective 1.Circular motion 2.Angular variables 3.Unit vector along radius and tangent 4.Radial and tangential.
Chapter 10 - Rotation In this chapter we will study the rotational motion of rigid bodies about a fixed axis. To describe this type of motion we will introduce.
T. K. Ng, HKUST Lecture IV. Mechanics of rigid bodies.
College of Physics Science & Technology YANGZHOU UNIVERSITYCHINA Chapter 11ROTATION 11.1 The Motion of Rigid Bodies Rigid bodies A rigid body is.
PLANAR RIGID BODY MOTION: TRANSLATION & ROTATION
Dynamics. Chapter 1 Introduction to Dynamics What is Dynamics? Dynamics is the study of systems in which the motion of the object is changing (accelerating)
MAE 242 Dynamics – Section I Dr. Kostas Sierros. Problem.
FE Exam: Dynamics review D. A. Lyn School of Civil Engineering 21 February 2012.
MAE 242 Dynamics – Section I Dr. Kostas Sierros. Quiz 1 results Around 10 people asked for a make up quiz… DEADLINE TO ASK FOR A MAKE UP QUIZ IS WEDNESDAY.
Copyright Kaplan AEC Education, 2005 Dynamics Outline Overview DYNAMICS, p. 193 KINEMATICS OF A PARTICLE, p. 194 Relating Distance, Velocity and the Tangential.
MAE 242 Dynamics – Section I Dr. Kostas Sierros.
Lecture 18 Rotational Motion
Chapter 10 Rotation of a Rigid Object about a Fixed Axis.
Advanced mechanics Physics 302. Instructor: Dr. Alexey Belyanin Office: MIST 426 Office Phone: (979)
RELATIVITY.
JJ205 ENGINEERING MECHANICS COURSE LEARNING OUTCOMES : Upon completion of this course, students should be able to: CLO 1. apply the principles of statics.
Section 17.2 Position, Velocity, and Acceleration.
Chapter 2, Kinematics. Terminology Mechanics = Study of objects in motion. –2 parts to mechanics. Kinematics = Description of HOW objects move. –Chapters.
Rigid Body Dynamics (MENG233) Instructor: Dr. Mostafa Ranjbar.
Rotational Motion 2 Coming around again to a theater near you.
Chapter 4 Motion in Two Dimensions. Kinematics in Two Dimensions Will study the vector nature of position, velocity and acceleration in greater detail.
Introduction to Dynamics. Dynamics is that branch of mechanics which deals with the motion of bodies under the action of forces. Dynamics has two distinct.
MOTION RELATIVE TO ROTATING AXES
Chapter 10 Rotational Motion.
KINEMATIC CHAINS & ROBOTS (I).
Kinematics of Particles Lecture II. Subjects Covered in Kinematics of Particles Rectilinear motion Curvilinear motion Rectangular coords n-t coords Polar.
Chapter 12 KINETICS OF PARTICLES: NEWTON’S SECOND LAW Denoting by m the mass of a particle, by  F the sum, or resultant, of the forces acting on the.
Newtonian Mechanics Single Particle, Chapter 2 Classical Mechanics: –The science of bodies at rest or in motion + conditions of rest or motion, when the.
PLANAR RIGID BODY MOTION: TRANSLATION & ROTATION
Circular Motion Chapter 7.3. Motion & Forces What you already know: –Velocity – a measure of the change in over with. –Mass – A measure of the amount.
CHAPTER 11 Kinematics of Particles INTRODUCTION TO DYNAMICS Galileo and Newton (Galileo’s experiments led to Newton’s laws) Galileo and Newton (Galileo’s.
Circular Motion and Other Applications of Newton’s Laws
FROM PARTICLE TO RIGID BODY.
Introduction to Dynamics. Dynamics is that branch of mechanics which deals with the motion of bodies under the action of forces. Dynamics has two distinct.
Wednesday, Aug. 27, 2003 PHYS , Fall 2003 Dr. Jaehoon Yu 1 PHYS 1443 – Section 003 Lecture #2 Wednesday, Aug. 27, 2003 Dr. Jaehoon Yu 1.Dimensional.
Kinematics of Particles Lecture II. Subjects Covered in Kinematics of Particles Rectilinear motion Curvilinear motion Rectangular coords n-t coords Polar.
Chapter 17 Rigid Body Dynamics. Unconstrained Motion: 3 Equations for x, y, rotation.
Monday January 26, 2004PHYS , Spring 2004 Dr. Andrew Brandt 1 PHYS 1443 – Section 501 Lecture #2 Monday January 26, 2004 Dr. Andrew Brandt Chapter.
Chapter 7 Rotational Motion and The Law of Gravity.
Engineering Mechanics Statics. Introduction Mechanics - the physical science which describes or predicts the conditions of rest or motion of bodies under.
Physics Chapter 2 Notes. Chapter Mechanics  Study of the motion of objects Kinematics  Description of how objects move Dynamics  Force and why.
Vector Differentiation If u = t, then dr/dt= v.
Space-Time Symmetry.
Dr.Mohammed Abdulrazzaq Mechanical Department College of Enginerring
Kinetics of Particles: Newton’s Second Law
Dr. Venkat Kaushik Phys 211, Lecture 4, Sep 01, 2015
– KINEMATIC OF RECTILINEAR MOTION
MEE 214 (Dynamics) Tuesday
Kinematics of Particles
RECTILINEAR KINEMATICS: CONTINUOUS MOTION
RECTILINEAR KINEMATICS: CONTINUOUS MOTION
Presentation transcript:

KINEMATICS OF PARTICLES

Kinematics of Particles This lecture introduces Newtonian (or classical) Mechanics. It concentrates on a body that can be considered as a single particle. This simply means that the size and shape of the body will not affect the solution of the problem. The lecture discusses the motion of a particle in 3-D space After this lecture, the student should understand the following concepts: Newtonian Mechanics in terms of statics and dynamics Understand the logical division of Dynamics into kinematics and kinetics Solve problems in kinematics of particles

What is Mechanics? Science that describes and predicts the conditions of rest or motion of bodies under the action of forces Mechanics Rigid BodiesDeformable BodiesFluids Statics: concerns the equilibrium of bodies under the action of forces Dynamics: concerns the motion of bodies Kinematics: concerns the geometry of motion independent of the forces that produce the motion Kinetics: concerns the relationship between motion, mass, and forces

Review of Basic Concepts Space = geometric region in which events take place. For general engineering applications, most machines will operate and move in 3-D space. Other examples: Motion in a straight line, e.g. along the the x-axis  1-D space Motion in a plane, e.g. along the x-y plane  2-D space The concept of space is associated with position and orientation. Any point in 3-D space can be defined by 3 coordinates: x, y, and z measured from a certain reference point. The orientation of a machine can be defined by 3 rotational angles , , and  about : x, y, and z axes respectively. These coordinates refer to a “System for Referencing” the position and orientation. Both position/oritnation and time have to be used to define an event in space Mass is used to characterize the bodies in space

Newtonian Mechanics Assumptions There exists a primary inertial frame of reference fixed in space Measurements made w.r.t. this reference is absolute Time, space and mass are absolute Interaction between particles is instantaneous The assumptions are invalid if velocities involved are of the same order as the speed of light! For most engineering problems of machines on earth’s surface, the assumptions are valid. For rockets and space-flight trajectories, using the assumptions may result in large errors

Inertial Frame An inertial frame is one in which the principles of Galileo and Newton holds true, i.e. a body will remain at rest or continue with uniform velocity in a straight line unless it is compelled to change its state of rest or uniform rectilinear motion by some external influence. A frame of reference is NOT inertial if a body not acted upon by outside influences accelerates on its own accord. All frames moving with rectilinear velocity with respect to the inertial frame are also inertial frames.

Frame {a} = (X,Y,Z,t) is fixed and frame {b} = (e 1,e 2,e 3,t 1 ) is moving at constant velocity (v) in the direction of the positive X-axis, i.e. At t=t 1 =0, the two frames are together. At t 1 = t=t*, frame {b} has moved away from frame {a} X-axisY-axis Z-axis vt* Galileo’s relative principle

Let the position of particle “P” referenced w.r.t frame {a} be (x, y, z) and w.r.t. frame {b} be (x’, y’, z’) Galileo’s relative principle At t 1 = t 1 =t* X-axisY-axis Z-axis vt* P

Galileo’s relative principle Velocity of P in frame {b} Velocity of P in frame {a} Velocity of frame {b} relative to {a}

Acceleration unchanged Galileo’s relative principle A body un-accelerated in the frame {a} is also un-accelerated in all frames moving with constant velocity w.r.t. frame {a} Galileo’s relative principle:

We will use the right handed system of Cartesian coordinates to define a frame of reference: X-axisY-axis Z-axis :are the unit vectors for X,Y and Z-axis respectively XY Z Right-handed system O

Note that the unit vectors for the right handed Cartesian reference frame are orthonormal basis vectors, i.e. The cross and dot products are defined as follow: Right-handed system X ZY Note the cyclic cycle of the right hand system Unit vectors Perpendicular to each other

Position X-axisY-axis Z-axis With a frame of reference established, we can define the position of a particle “A” w.r.t. the frame at any instance of time using vectors: Particle “A” The vector (e.g. ) defines the position of particle “A” w.r.t. frame {a}. In the e.g., the particle is 1 unit along the positive x-axis, 2 units along the positive y-axis and 3 units along the positive z-axis This is called the parametric description of the position vector O Frame {a}=(X,Y,Z)

Path X-axisY-axis Z-axis The changes in position of a particle “A” with time w.r.t. the frame of reference can be described by a path: Particle “A” at time t 1 Particle “A” at time t 2 Path of particle “A” The position of particle “A” along the path at any instance of time can be represented by E.g. : at time t=t 1 =1, the particle is at the point [1, 1, 1] T and at time t=t 2 =2, the particle is at the point [2, 4, 8] T

Average Velocity Given Average velocity between two points is defined as a vector w.r.t. the reference frame Let and denote the position at time t 1 and t 2 respectively. The AVERAGE velocity of a particle “A” between time t 1 and t 2 w.r.t. the frame of reference can be defined as: E.g. : At time t 1 =1, At time t 2 =2,

Instantaneous Velocity The instantaneous velocity of a particle “A” at any point along the path w.r.t. the frame of reference can be defined as: Given E.g. : The velocity is At time t 1 =1, the instantaneous velocity is [1, 2, 3] T At time t 2 =2, the instantaneous velocity is [1, 4, 12] T Instantaneous velocity at any point is a vector defined w.r.t. the reference frame. It is tangential to the path at that point, i.e. along

Average vs. Instantaneous Velocity Average and instantaneous velocity are not the same. Below shows the path of a particle between two position vectors at time t 1 and t 2 : X-axisY-axis Z-axis Direction of the instantaneous velocity at time t 1 (tangential to the path) Direction of instantaneous velocity at time t 2 (tangential to the path) Direction of the average velocity Changes with time

Average vs. Instantaneous Velocity Notice that if the time interval between t 1 and t 2 becomes smaller, i.e.  t  0, then  t becomes smaller In this case, the average velocity will approaches the instantaneous velocity at t 1 : i.e. Notice that the direction of will be tangential to the curve in the limit as  t  0, i.e. the instantaneous velocity is tangential to the path. The tangential vector is called

Speed and Velocity Speed and velocity are not the same! Velocity is a vector (it has both magnitude an direction). Speed “v” is a scalar. Speed only refers to the magnitude of the velocity, i.e.. Example: The instantaneous velocity of a particle is The instantaneous speed of the particle has no direction : Just as there are instantaneous and average velocities, there are also instantaneous and average speed.

Instantaneous Acceleration The instantaneous acceleration of a particle “A” at any point along the path w.r.t. the frame of reference can be defined as: Given Instantaneous acceleration at any point is a vector defined w.r.t. the reference frame. E.g. : The acceleration is At time t 1 =1, the particle acceleration is [0, 2, 6] T At time t 2 =2, the particle velocity is [0, 2, 12] T

Arc Length X-axisY-axis Z-axis The total distance traveled by the particle “A” between time t 1 and t 2 is described by the arc length “s”: Particle “A” at time t 1 Particle “A” at time t 2 “s” is the distance traveled E.g. Find the distance traveled between t 1 =0 and t 2 =1 sec.

Arc Length, Speed and Velocity The arc length is given as: The instantaneous speed is defined as: Therefore, it is obvious that instantaneous speed is: But the instantaneous speed is the magnitude of the instantaneous velocity, which is tangential along the path, i.e. along the vector In this case, we can also define the instantaneous velocity as where

Tangential, Normal and Binormal vectors Given we can defined the tangential vector Using the arc length “s”, we can defined the normal vector as where  is called the curvature The binormal vector is defined as The three unit vectors are orthonormal basis vectors and form a right handed reference frame. Together, they are called the trihedron.

Trihedron The trihedron can be determined as follow: The curvature can be found using The radius of curvature is defined as The torsion is defined as

Trihedron Example Given find the trihedron at time t Solution:

Trihedron Example Story so far:

Cylindrical Coordinates X-axisY-axis Z-axis A position vector can be defined using a Cartesian reference frame as axax ayay azaz We let Note that: X-axisY-axis Z-axis r  azaz

Quick Review of circular motion A quick review of velocity in planar circular motion: consider a particle that moves in a circle with a fixed angular velocity r The direction of the velocity is always tangential to the curve The magnitude of the velocity is

Cylindrical Coordinates define a new coordinate system called the cylindrical coordinates. If we look at “r” and  in the x-y plane: X-axisY-axis Z-axis r  azaz X-axis Y-axis  r

Similarly, replacing r with v r and v  where Cylindrical Coordinates vrvr X-axis Y-axis  vv X-axis Y-axis 

Cylindrical Coordinates Summary:

Spherical Coordinates X-axisY-axis Z-axis A position vector can be defined using Cylindrical coordinates as We let Note that: X-axisY-axis Z-axis r  azaz R 

Spherical Coordinates If we look at “R” and  in the ‘r-R’ plane: define a new coordinate system called the spherical coordinates. We know that: X-axisY-axis Z-axis R  r  r-axis Z-axis  R

Similarly we can replace “R” with v R, v  and v  and repeat the analysis to get: Spherical Coordinates

Summary This lecture concentrates on a body that can be considered as a particle and discusses the motion of a particle in 3-D space The following concepts were covered: Newtonian Mechanics in terms of statics and dynamics The logical division of Dynamics into kinematics and kinetics Problems in kinematics of particles In the treatment of a body as a particle, the shape and size of the body is not considered.