Individual images are projected in rapid succession. In the (movie) theater this is done at 24 frames per second (fps). On TV (NTSC) this is done at fps. A frame rate of at least 12 fps is necessary to keep images from appearing jerky. A frame rate of greater than 70 fps usually does not improve the smoothness.
A raw image from a 6 megapixel camera has approximately 6 million dots. If this is animated at 30 fps, then the total number of dots is 180 million per second or 10,800,000,000 dots per minute. If we use 3 bytes per dot this gives 32 billion bytes per minute of video. A two hour movie would require 4 trillion bytes of data = 45 DVDs = 15 blu-ray disks.
MPEG-1 Video CDs (popular in Asia), some online video, universal support on computers and DVD players MPEG-2 DVDs, supported by all DVD players and all computers with DVD drives with the ability to play DVD videos, One of the codecs used in Blu-Ray
MPEG-4 (part 2) Internet, storage media. Slightly lower quality than MPEG-2 but smaller size. Will hold the contents of a typical DVD on a CD. DivX, xVid MPEG-4 (part 10) H.264 The current standard for video compression. Used in Xbox, OS X, iPhone, among others. Very high quality with very small size. WMV (windows media video) A series of Codecs from Microsoft that ranges from small enough for dial-up to high enough quality for HiDef video.