Flash Macromedia Flash Introduction
Bitmap vs. Vector based Bitmap –Bitmaps are made up of single pixels Vector based –Vector graphics are made up of mathematical equations
Advantages of Vector-based Drawing Programs Easy to resize without loss of quality Small file size Faster display and download
Animation Graphics with added motion Motion is illusion of motion Single image is called a frame
Animation (cont.) 24 frames per second are the threshold for the human eye to perceive single frames showing in sequence as continous motion
Frames Frame –Single image displaying the object or character Keyframe –Single Image where a significant change to the object or character is defined
Frames (cont.) In-between Frames –Incorporate the incremental changes necessary to simulate movement Tweening –Process of automatically creating in-between frames
Symbols Symbols are reusable objects Are stored in the library Library is a container for reusable objects Convert to symbol creates symbol and places it in Flash library
Symbol Instances Instance of a symbol is usage of a symbol in your movie Help to keep the file size small
Layers Layers are like transparencies Have a stacking order Easy to make changes Avoid unwanted object interaction
Usage of Layers Layers avoid unwanted object interaction Each object that you may want to animate should be placed on a separate layer Rule of thumb: If in doubt, place the object on a separate layer